Disambiguate cry functions

This commit is contained in:
GriffinR
2021-11-07 13:54:44 -05:00
parent 54b254a829
commit c4169cfd29
31 changed files with 125 additions and 102 deletions
+5 -5
View File
@@ -4449,13 +4449,13 @@ static void SetBallStuck(struct Sprite *sprite)
if (sRoulette->useTaillow)
{
if (sprite->sStuckOnWheelLeft)
PlayCry1(SPECIES_TAILLOW, -63);
PlayCry_Normal(SPECIES_TAILLOW, -63);
else
PlayCry1(SPECIES_TAILLOW, 63);
PlayCry_Normal(SPECIES_TAILLOW, 63);
}
else
{
PlayCry1(SPECIES_SHROOMISH, -63);
PlayCry_Normal(SPECIES_SHROOMISH, -63);
}
slotsToSkip = 2;
@@ -4719,9 +4719,9 @@ static void SpriteCB_Taillow_FlyIn(struct Sprite *sprite)
{
m4aSongNumStartOrChange(SE_TAILLOW_WING_FLAP);
if (sRoulette->ball->sStuckOnWheelLeft == 0)
PlayCry1(SPECIES_TAILLOW, 63);
PlayCry_Normal(SPECIES_TAILLOW, 63);
else
PlayCry1(SPECIES_TAILLOW, -63);
PlayCry_Normal(SPECIES_TAILLOW, -63);
StartSpriteAnim(sprite, sRoulette->ball->sStuckOnWheelLeft + 2);
sprite->data[1] = 45;
sprite->callback = SpriteCB_Taillow_PickUpBall;