start working on recorded battle
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#include "global.h"
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#include "battle.h"
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#include "recorded_battle.h"
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#include "main.h"
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#include "pokemon.h"
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#include "rng.h"
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#include "event_data.h"
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#include "link.h"
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#include "string_util.h"
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#define BANK_RECORD_SIZE 664
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extern u32 gBattleTypeFlags;
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struct PlayerInfo
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{
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u32 trainerId;
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u8 name[PLAYER_NAME_LENGTH];
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u8 gender;
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u16 field_E;
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u16 language;
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};
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EWRAM_DATA u32 gRecordedBattleRngSeed = 0;
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EWRAM_DATA u32 gBattlePalaceMoveSelectionRngValue = 0;
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EWRAM_DATA u8 sBattleRecords[BATTLE_BANKS_COUNT][BANK_RECORD_SIZE] = {0};
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EWRAM_DATA u16 sRecordedBytesNo[BATTLE_BANKS_COUNT] = {0};
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EWRAM_DATA u16 gUnknown_0203C79C[4] = {0};
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EWRAM_DATA u16 gUnknown_0203C7A4[4] = {0};
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EWRAM_DATA u8 gUnknown_0203C7AC = 0;
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EWRAM_DATA u8 gUnknown_0203C7AD = 0;
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EWRAM_DATA u8 gUnknown_0203C7AE = 0;
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EWRAM_DATA u8 gUnknown_0203C7AF = 0;
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EWRAM_DATA MainCallback sRecordedBattle_Callback2 = NULL;
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EWRAM_DATA u8 gUnknown_0203C7B4 = 0;
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EWRAM_DATA u8 gUnknown_0203C7B5 = 0;
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EWRAM_DATA u8 gUnknown_0203C7B6 = 0;
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EWRAM_DATA u8 gUnknown_0203C7B7 = 0;
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EWRAM_DATA u32 sRecordedBattle_BattleFlags = 0;
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EWRAM_DATA u32 sRecordedBattle_AI_Scripts = 0;
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EWRAM_DATA struct Pokemon sSavedPlayerParty[PARTY_SIZE] = {0};
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EWRAM_DATA struct Pokemon sSavedOpponentParty[PARTY_SIZE] = {0};
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EWRAM_DATA u16 gUnknown_0203CC70[8] = {0};
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EWRAM_DATA struct PlayerInfo sRecordedBattle_Players[BATTLE_BANKS_COUNT] = {0};
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extern u8 gUnknown_0203CCD0;
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extern u32 sub_81A513C(void);
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void sub_8184DA4(u8 arg0)
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{
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s32 i, j;
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gUnknown_0203C7AC = arg0;
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gUnknown_0203CCD0 = 0;
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for (i = 0; i < BATTLE_BANKS_COUNT; i++)
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{
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sRecordedBytesNo[i] = 0;
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gUnknown_0203C79C[i] = 0;
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gUnknown_0203C7A4[i] = 0;
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if (arg0 == 1)
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{
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for (j = 0; j < BANK_RECORD_SIZE; j++)
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{
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sBattleRecords[i][j] |= 0xFF;
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}
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sRecordedBattle_BattleFlags = gBattleTypeFlags;
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sRecordedBattle_AI_Scripts = gBattleResources->ai->aiFlags;
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}
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}
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}
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void sub_8184E58(void)
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{
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s32 i, j;
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if (gUnknown_0203C7AC == 1)
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{
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gRecordedBattleRngSeed = gRngValue;
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gUnknown_0203C7AE = VarGet(VAR_FRONTIER_FACILITY);
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gUnknown_0203C7AF = sub_81A513C();
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}
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else if (gUnknown_0203C7AC == 2)
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{
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gRngValue = gRecordedBattleRngSeed;
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}
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if (gBattleTypeFlags & BATTLE_TYPE_LINK)
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{
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u8 linkPlayersCount;
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u8 text[30];
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gUnknown_0203C7B4 = GetMultiplayerId();
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linkPlayersCount = GetLinkPlayerCount();
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for (i = 0; i < BATTLE_BANKS_COUNT; i++)
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{
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sRecordedBattle_Players[i].trainerId = gLinkPlayers[i].trainerId;
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sRecordedBattle_Players[i].gender = gLinkPlayers[i].gender;
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sRecordedBattle_Players[i].field_E = gLinkPlayers[i].lp_field_18;
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sRecordedBattle_Players[i].language = gLinkPlayers[i].language;
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if (i < linkPlayersCount)
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{
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StringCopy(text, gLinkPlayers[i].name);
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StripExtCtrlCodes(text);
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StringCopy(sRecordedBattle_Players[i].name, text);
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}
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else
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{
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for (j = 0; j < PLAYER_NAME_LENGTH; j++)
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sRecordedBattle_Players[i].name[j] = gLinkPlayers[i].name[j];
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}
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}
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}
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else
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{
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sRecordedBattle_Players[0].trainerId = (gSaveBlock2Ptr->playerTrainerId[0])
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| (gSaveBlock2Ptr->playerTrainerId[1] << 8)
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| (gSaveBlock2Ptr->playerTrainerId[2] << 16)
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| (gSaveBlock2Ptr->playerTrainerId[3] << 24);
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sRecordedBattle_Players[0].gender = gSaveBlock2Ptr->playerGender;
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sRecordedBattle_Players[0].field_E = 0;
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sRecordedBattle_Players[0].language = gGameLanguage;
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for (i = 0; i < PLAYER_NAME_LENGTH; i++)
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sRecordedBattle_Players[0].name[i] = gSaveBlock2Ptr->playerName[i];
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}
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}
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