Add STR_VAR_# ids to string buffer macros
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@@ -686,19 +686,19 @@ BattleFrontier_BattleTowerLobby_EventScript_BufferModeText::
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return
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BattleFrontier_BattleTowerLobby_EventScript_BufferTextSingle::
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bufferstdstring 0, STDSTRING_SINGLE
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bufferstdstring STR_VAR_1, STDSTRING_SINGLE
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return
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BattleFrontier_BattleTowerLobby_EventScript_BufferTextDouble::
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bufferstdstring 0, STDSTRING_DOUBLE
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bufferstdstring STR_VAR_1, STDSTRING_DOUBLE
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return
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BattleFrontier_BattleTowerLobby_EventScript_BufferTextMulti::
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bufferstdstring 0, STDSTRING_MULTI
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bufferstdstring STR_VAR_1, STDSTRING_MULTI
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return
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BattleFrontier_BattleTowerLobby_EventScript_BufferTextLinkMulti::
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bufferstdstring 0, STDSTRING_MULTI_LINK
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bufferstdstring STR_VAR_1, STDSTRING_MULTI_LINK
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return
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BattleFrontier_BattleTowerLobby_EventScript_SetAttendantTalkedTo::
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