Add STR_VAR_# ids to string buffer macros

This commit is contained in:
GriffinR
2021-11-17 22:00:44 -05:00
parent c940b67716
commit c4f8f4d11a
39 changed files with 186 additions and 183 deletions

View File

@@ -686,19 +686,19 @@ BattleFrontier_BattleTowerLobby_EventScript_BufferModeText::
return
BattleFrontier_BattleTowerLobby_EventScript_BufferTextSingle::
bufferstdstring 0, STDSTRING_SINGLE
bufferstdstring STR_VAR_1, STDSTRING_SINGLE
return
BattleFrontier_BattleTowerLobby_EventScript_BufferTextDouble::
bufferstdstring 0, STDSTRING_DOUBLE
bufferstdstring STR_VAR_1, STDSTRING_DOUBLE
return
BattleFrontier_BattleTowerLobby_EventScript_BufferTextMulti::
bufferstdstring 0, STDSTRING_MULTI
bufferstdstring STR_VAR_1, STDSTRING_MULTI
return
BattleFrontier_BattleTowerLobby_EventScript_BufferTextLinkMulti::
bufferstdstring 0, STDSTRING_MULTI_LINK
bufferstdstring STR_VAR_1, STDSTRING_MULTI_LINK
return
BattleFrontier_BattleTowerLobby_EventScript_SetAttendantTalkedTo::