Add STR_VAR_# ids to string buffer macros
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@@ -47,7 +47,7 @@ SlateportCity_PokemonFanClub_EventScript_ChairmanAssessLeadMon::
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call_if_unset FLAG_RECEIVED_PINK_SCARF, SlateportCity_PokemonFanClub_EventScript_CheckMonCute
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call_if_unset FLAG_RECEIVED_BLUE_SCARF, SlateportCity_PokemonFanClub_EventScript_CheckMonBeauty
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call_if_unset FLAG_RECEIVED_RED_SCARF, SlateportCity_PokemonFanClub_EventScript_CheckMonCool
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bufferleadmonspeciesname 0
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bufferleadmonspeciesname STR_VAR_1
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switch VAR_TEMP_1
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case 0, SlateportCity_PokemonFanClub_EventScript_NoHighConditions
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case 1, SlateportCity_PokemonFanClub_EventScript_GiveRedScarf
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