Add STR_VAR_# ids to string buffer macros

This commit is contained in:
GriffinR
2021-11-17 22:00:44 -05:00
parent c940b67716
commit c4f8f4d11a
39 changed files with 186 additions and 183 deletions

View File

@@ -92,20 +92,20 @@ BerryTree_EventScript_GetCareAdverb::
goto_if_eq BerryTree_EventScript_SetAdverbPoor
compare VAR_0x8005, 4
goto_if_eq BerryTree_EventScript_SetAdverbGreat
bufferstring 1, BerryTree_Text_CareAdverbGood
bufferstring STR_VAR_2, BerryTree_Text_CareAdverbGood
return
BerryTree_EventScript_SetAdverbGreat::
bufferstring 1, BerryTree_Text_CareAdverbGreat
bufferstring STR_VAR_2, BerryTree_Text_CareAdverbGreat
return
BerryTree_EventScript_SetAdverbPoor::
bufferstring 1, BerryTree_Text_CareAdverbPoor
bufferstring STR_VAR_2, BerryTree_Text_CareAdverbPoor
return
@ VAR_0x8006 here is the number of berries
BerryTree_EventScript_CheckBerryFullyGrown::
buffernumberstring 1, VAR_0x8006
buffernumberstring STR_VAR_2, VAR_0x8006
lock
faceplayer
special ObjectEventInteractionGetBerryCountString