Add STR_VAR_# ids to string buffer macros

This commit is contained in:
GriffinR
2021-11-17 22:00:44 -05:00
parent c940b67716
commit c4f8f4d11a
39 changed files with 186 additions and 183 deletions
+4 -4
View File
@@ -283,8 +283,8 @@ ContestHall_EventScript_GetCategoryTough::
return
ContestHall_EventScript_ContestGettingStarted::
buffercontestname 1, VAR_0x8008
bufferstdstring 2, VAR_0x8009
buffercontestname STR_VAR_2, VAR_0x8008
bufferstdstring STR_VAR_3, VAR_0x8009
call ContestHall_EventScript_GettingStarted
lockall
applymovement LOCALID_MC, ContestHall_Movement_MCBackUp
@@ -393,7 +393,7 @@ ContestHall_EventScript_Player4WalkToCenter::
ContestHall_EventScript_ShowContestMonPic::
special BufferContestTrainerAndMonNames
addvar VAR_0x8006, 1
buffernumberstring 1, VAR_0x8006
buffernumberstring STR_VAR_2, VAR_0x8006
lockall
applymovement VAR_0x800B, ContestHall_Movement_ContestantDelay32
waitmovement 0
@@ -1000,7 +1000,7 @@ ContestHall_EventScript_CongratulateWinner::
special BufferContestWinnerTrainerName
special BufferContestWinnerMonName
addvar VAR_0x8005, 1
buffernumberstring 1, VAR_0x8005
buffernumberstring STR_VAR_2, VAR_0x8005
addvar VAR_0x8005, -1
call ContestHall_EventScript_CongratsWinner
applymovement VAR_TEMP_3, ContestHall_Movement_WinningPlayerWalkUp