Add STR_VAR_# ids to string buffer macros

This commit is contained in:
GriffinR
2021-11-17 22:00:44 -05:00
parent c940b67716
commit c4f8f4d11a
39 changed files with 186 additions and 183 deletions

View File

@@ -73,8 +73,8 @@ ProfBirch_EventScript_RatePokedex::
copyvar VAR_0x8008, VAR_0x8005
copyvar VAR_0x8009, VAR_0x8006
copyvar VAR_0x800A, VAR_RESULT
buffernumberstring 0, VAR_0x8008 @ Num Hoenn seen
buffernumberstring 1, VAR_0x8009 @ Num Hoenn caught
buffernumberstring STR_VAR_1, VAR_0x8008 @ Num Hoenn seen
buffernumberstring STR_VAR_2, VAR_0x8009 @ Num Hoenn caught
msgbox gBirchDexRatingText_SoYouveSeenAndCaught, MSGBOX_DEFAULT
call ProfBirch_EventScript_ShowRatingMessage
compare VAR_0x800A, 0
@@ -83,7 +83,7 @@ ProfBirch_EventScript_RatePokedex::
specialvar VAR_RESULT, ScriptGetPokedexInfo
copyvar VAR_0x8008, VAR_0x8005
copyvar VAR_0x8009, VAR_0x8006
buffernumberstring 0, VAR_0x8008 @ Num National seen
buffernumberstring 1, VAR_0x8009 @ Num National caught
buffernumberstring STR_VAR_1, VAR_0x8008 @ Num National seen
buffernumberstring STR_VAR_2, VAR_0x8009 @ Num National caught
msgbox gBirchDexRatingText_OnANationwideBasis, MSGBOX_DEFAULT
return