Merge branch 'master' into fix-eventobj
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@@ -12,8 +12,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
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waitmovement 0
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lockall
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setvar VAR_0x8004, 3
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special CallBattlePalaceFunction
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palace_getcomment
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compare VAR_RESULT, 0
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call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F58B
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compare VAR_RESULT, 1
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