label multiuse sprite template functions

This commit is contained in:
DizzyEggg
2018-07-01 15:28:57 +02:00
parent f35c0abe80
commit c556358e47
23 changed files with 183 additions and 190 deletions
+2 -2
View File
@@ -1420,8 +1420,8 @@ _080F64F2:
bl LoadCompressedObjectPalette
adds r0, r6, 0
movs r1, 0x1
bl sub_806A068
ldr r0, =gUnknown_0202499C
bl SetMultiuseSpriteTemplateToPokemon
ldr r0, =gMultiuseSpriteTemplate
ldrh r1, [r4, 0x4]
strh r1, [r0, 0x2]
movs r1, 0x88