label multiuse sprite template functions
This commit is contained in:
@@ -34,7 +34,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
|
||||
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
extern void sub_81851A8(u8 *);
|
||||
extern u16 sub_8068B48(void);
|
||||
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
|
||||
@@ -191,7 +190,7 @@ static void LinkOpponentBufferRunCommand(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void CompleteOnBankSpriteCallbackDummy(void)
|
||||
static void CompleteOnBattlerSpriteCallbackDummy(void)
|
||||
{
|
||||
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
|
||||
LinkOpponentBufferExecCompleted();
|
||||
@@ -1135,9 +1134,9 @@ static void LinkOpponentHandleLoadMonSprite(void)
|
||||
u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
|
||||
|
||||
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
||||
sub_806A068(species, GetBattlerPosition(gActiveBattler));
|
||||
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler));
|
||||
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(gActiveBattler, 2),
|
||||
GetBattlerSpriteDefault_Y(gActiveBattler),
|
||||
sub_80A82E4(gActiveBattler));
|
||||
@@ -1168,10 +1167,10 @@ static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
|
||||
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
|
||||
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
|
||||
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
|
||||
sub_806A068(species, GetBattlerPosition(battlerId));
|
||||
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
|
||||
|
||||
gBattlerSpriteIds[battlerId] = CreateSprite(
|
||||
&gUnknown_0202499C,
|
||||
&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
sub_80A82E4(battlerId));
|
||||
@@ -1302,8 +1301,8 @@ static void LinkOpponentHandleDrawTrainerPic(void)
|
||||
}
|
||||
|
||||
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
|
||||
sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
|
||||
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
|
||||
xPos,
|
||||
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
|
||||
sub_80A82E4(gActiveBattler));
|
||||
@@ -1314,7 +1313,7 @@ static void LinkOpponentHandleDrawTrainerPic(void)
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
|
||||
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy;
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
|
||||
}
|
||||
|
||||
static void LinkOpponentHandleTrainerSlide(void)
|
||||
@@ -1327,8 +1326,8 @@ static void LinkOpponentHandleTrainerSlide(void)
|
||||
trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B);
|
||||
|
||||
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
|
||||
sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E);
|
||||
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E);
|
||||
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 96;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.x += 32;
|
||||
|
||||
Reference in New Issue
Block a user