adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants
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@@ -2,11 +2,11 @@ MossdeepCity_House2_MapScripts:: @ 82220DE
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.byte 0
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MossdeepCity_House2_EventScript_2220DF:: @ 82220DF
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msgbox MossdeepCity_House2_Text_222146, 2
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msgbox MossdeepCity_House2_Text_222146, MSGBOX_NPC
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end
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MossdeepCity_House2_EventScript_2220E8:: @ 82220E8
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msgbox MossdeepCity_House2_Text_2221A6, 2
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msgbox MossdeepCity_House2_Text_2221A6, MSGBOX_NPC
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end
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MossdeepCity_House2_EventScript_2220F1:: @ 82220F1
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@@ -14,7 +14,7 @@ MossdeepCity_House2_EventScript_2220F1:: @ 82220F1
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faceplayer
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waitse
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playmoncry SPECIES_WINGULL, 0
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msgbox MossdeepCity_House2_Text_22222E, 4
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msgbox MossdeepCity_House2_Text_22222E, MSGBOX_DEFAULT
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waitmoncry
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closemessage
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setflag FLAG_0x0E0
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