adds constants, cleans up callstd and msgbox code

* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
This commit is contained in:
Melody
2018-12-02 03:37:46 -05:00
parent 145047d438
commit c557ac61ae
354 changed files with 4538 additions and 4531 deletions
+24 -24
View File
@@ -54,7 +54,7 @@ SlateportCity_Harbor_EventScript_20C9F5:: @ 820C9F5
applymovement 6, SlateportCity_Harbor_Movement_2725AA
applymovement 255, SlateportCity_Harbor_Movement_2725A6
waitmovement 0
msgbox SlateportCity_Harbor_Text_20D291, 4
msgbox SlateportCity_Harbor_Text_20D291, MSGBOX_DEFAULT
closemessage
applymovement 6, SlateportCity_Harbor_Movement_20CAC8
applymovement 7, SlateportCity_Harbor_Movement_20CAC8
@@ -74,7 +74,7 @@ SlateportCity_Harbor_EventScript_20C9F5:: @ 820C9F5
call_if 1, SlateportCity_Harbor_EventScript_20CAB3
compare VAR_0x8008, 3
call_if 1, SlateportCity_Harbor_EventScript_20CAB3
msgbox SlateportCity_Harbor_Text_20D35A, 4
msgbox SlateportCity_Harbor_Text_20D35A, MSGBOX_DEFAULT
closemessage
setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE
setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE
@@ -164,12 +164,12 @@ SlateportCity_Harbor_EventScript_20CAF1:: @ 820CAF1
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_eq SlateportCity_Harbor_EventScript_20CB06
msgbox SlateportCity_Harbor_Text_20CE20, 4
msgbox SlateportCity_Harbor_Text_20CE20, MSGBOX_DEFAULT
release
end
SlateportCity_Harbor_EventScript_20CB06:: @ 820CB06
msgbox SlateportCity_Harbor_Text_20CE87, 4
msgbox SlateportCity_Harbor_Text_20CE87, MSGBOX_DEFAULT
message SlateportCity_Harbor_Text_20CF1C
waitmessage
goto SlateportCity_Harbor_EventScript_20CB1A
@@ -195,12 +195,12 @@ SlateportCity_Harbor_EventScript_20CB50:: @ 820CB50
end
SlateportCity_Harbor_EventScript_20CB88:: @ 820CB88
msgbox SlateportCity_Harbor_Text_20CEC1, 4
msgbox SlateportCity_Harbor_Text_20CEC1, MSGBOX_DEFAULT
release
end
SlateportCity_Harbor_EventScript_20CB92:: @ 820CB92
msgbox SlateportCity_Harbor_Text_20CF93, 5
msgbox SlateportCity_Harbor_Text_20CF93, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq SlateportCity_Harbor_EventScript_20CBDD
setvar VAR_PORTHOLE_STATE, 1
@@ -211,7 +211,7 @@ SlateportCity_Harbor_EventScript_20CB92:: @ 820CB92
end
SlateportCity_Harbor_EventScript_20CBBA:: @ 820CBBA
msgbox SlateportCity_Harbor_Text_20CFAE, 5
msgbox SlateportCity_Harbor_Text_20CFAE, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq SlateportCity_Harbor_EventScript_20CBDD
call SlateportCity_Harbor_EventScript_20CBE9
@@ -227,7 +227,7 @@ SlateportCity_Harbor_EventScript_20CBDD:: @ 820CBDD
end
SlateportCity_Harbor_EventScript_20CBE9:: @ 820CBE9
msgbox SlateportCity_Harbor_Text_20CFCB, 4
msgbox SlateportCity_Harbor_Text_20CFCB, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, SlateportCity_Harbor_Movement_2725A6
waitmovement 0
@@ -244,7 +244,7 @@ SlateportCity_Harbor_EventScript_20CBE9:: @ 820CBE9
return
SlateportCity_Harbor_EventScript_20CC2D:: @ 820CC2D
msgbox SlateportCity_Harbor_Text_20CF71, 4
msgbox SlateportCity_Harbor_Text_20CF71, MSGBOX_DEFAULT
release
end
@@ -279,12 +279,12 @@ SlateportCity_Harbor_EventScript_20CC52:: @ 820CC52
call_if 1, SlateportCity_Harbor_EventScript_20CC93
compare VAR_0x8004, 2
goto_eq SlateportCity_Harbor_EventScript_20CC89
msgbox SlateportCity_Harbor_Text_20D08E, 4
msgbox SlateportCity_Harbor_Text_20D08E, MSGBOX_DEFAULT
release
end
SlateportCity_Harbor_EventScript_20CC89:: @ 820CC89
msgbox SlateportCity_Harbor_Text_20D01C, 4
msgbox SlateportCity_Harbor_Text_20D01C, MSGBOX_DEFAULT
release
end
@@ -293,7 +293,7 @@ SlateportCity_Harbor_EventScript_20CC93:: @ 820CC93
return
SlateportCity_Harbor_EventScript_20CC99:: @ 820CC99
msgbox SlateportCity_Harbor_Text_20D194, 2
msgbox SlateportCity_Harbor_Text_20D194, MSGBOX_NPC
end
SlateportCity_Harbor_EventScript_20CCA2:: @ 820CCA2
@@ -307,7 +307,7 @@ SlateportCity_Harbor_EventScript_20CCA2:: @ 820CCA2
goto_eq SlateportCity_Harbor_EventScript_20CCE9
compare VAR_0x40A0, 2
goto_eq SlateportCity_Harbor_EventScript_20CCDF
msgbox SlateportCity_Harbor_Text_20D232, 4
msgbox SlateportCity_Harbor_Text_20D232, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, SlateportCity_Harbor_Movement_2725A2
waitmovement 0
@@ -315,18 +315,18 @@ SlateportCity_Harbor_EventScript_20CCA2:: @ 820CCA2
end
SlateportCity_Harbor_EventScript_20CCDF:: @ 820CCDF
msgbox SlateportCity_Harbor_Text_20D35A, 4
msgbox SlateportCity_Harbor_Text_20D35A, MSGBOX_DEFAULT
release
end
SlateportCity_Harbor_EventScript_20CCE9:: @ 820CCE9
setflag FLAG_0x10F
msgbox SlateportCity_Harbor_Text_20D42B, 4
msgbox SlateportCity_Harbor_Text_20D42B, MSGBOX_DEFAULT
release
end
SlateportCity_Harbor_EventScript_20CCF6:: @ 820CCF6
msgbox SlateportCity_Harbor_Text_20D58A, 4
msgbox SlateportCity_Harbor_Text_20D58A, MSGBOX_DEFAULT
release
end
@@ -338,12 +338,12 @@ SlateportCity_Harbor_EventScript_20CD00:: @ 820CD00
goto_eq SlateportCity_Harbor_EventScript_20CD38
checkflag FLAG_SYS_GAME_CLEAR
goto_eq SlateportCity_Harbor_EventScript_20CD2E
msgbox SlateportCity_Harbor_Text_20D65C, 4
msgbox SlateportCity_Harbor_Text_20D65C, MSGBOX_DEFAULT
release
end
SlateportCity_Harbor_EventScript_20CD2E:: @ 820CD2E
msgbox SlateportCity_Harbor_Text_20D6CB, 4
msgbox SlateportCity_Harbor_Text_20D6CB, MSGBOX_DEFAULT
release
end
@@ -363,33 +363,33 @@ SlateportCity_Harbor_EventScript_20CD44:: @ 820CD44
end
SlateportCity_Harbor_EventScript_20CD7B:: @ 820CD7B
msgbox SlateportCity_Harbor_Text_20D8BC, 5
msgbox SlateportCity_Harbor_Text_20D8BC, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq SlateportCity_Harbor_EventScript_20CE05
giveitem_std ITEM_DEEP_SEA_TOOTH
compare VAR_RESULT, 0
goto_eq SlateportCity_Harbor_EventScript_272054
takeitem ITEM_SCANNER, 1
msgbox SlateportCity_Harbor_Text_20D94A, 4
msgbox SlateportCity_Harbor_Text_20D94A, MSGBOX_DEFAULT
setflag FLAG_TRADED_SCANNER_TO_STERN
goto SlateportCity_Harbor_EventScript_20CE11
end
SlateportCity_Harbor_EventScript_20CDBB:: @ 820CDBB
msgbox SlateportCity_Harbor_Text_20D8F1, 5
msgbox SlateportCity_Harbor_Text_20D8F1, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq SlateportCity_Harbor_EventScript_20CE05
giveitem_std ITEM_DEEP_SEA_SCALE
compare VAR_RESULT, 0
goto_eq SlateportCity_Harbor_EventScript_272054
takeitem ITEM_SCANNER, 1
msgbox SlateportCity_Harbor_Text_20D94A, 4
msgbox SlateportCity_Harbor_Text_20D94A, MSGBOX_DEFAULT
setflag FLAG_TRADED_SCANNER_TO_STERN
goto SlateportCity_Harbor_EventScript_20CE11
end
SlateportCity_Harbor_EventScript_20CDFB:: @ 820CDFB
msgbox SlateportCity_Harbor_Text_20D841, 4
msgbox SlateportCity_Harbor_Text_20D841, MSGBOX_DEFAULT
release
end
@@ -401,7 +401,7 @@ SlateportCity_Harbor_EventScript_20CE05:: @ 820CE05
SlateportCity_Harbor_EventScript_20CE11:: @ 820CE11
setvar VAR_TEMP_1, 1
msgbox SlateportCity_Harbor_Text_20D970, 4
msgbox SlateportCity_Harbor_Text_20D970, MSGBOX_DEFAULT
release
end