adds constants, cleans up callstd and msgbox code

* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
This commit is contained in:
Melody
2018-12-02 03:37:46 -05:00
parent 145047d438
commit c557ac61ae
354 changed files with 4538 additions and 4531 deletions
@@ -11,10 +11,10 @@ SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40
goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FD9
checkflag FLAG_0x094
goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FBA
msgbox SlateportCity_SternsShipyard_1F_Text_208008, 4
msgbox SlateportCity_SternsShipyard_1F_Text_208008, MSGBOX_DEFAULT
applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E
waitmovement 0
msgbox SlateportCity_SternsShipyard_1F_Text_2080A5, 4
msgbox SlateportCity_SternsShipyard_1F_Text_2080A5, MSGBOX_DEFAULT
closemessage
applymovement 1, SlateportCity_SternsShipyard_1F_Movement_2725A2
waitmovement 0
@@ -26,21 +26,21 @@ SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40
SlateportCity_SternsShipyard_1F_EventScript_207F92:: @ 8207F92
applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E
waitmovement 0
msgbox SlateportCity_SternsShipyard_1F_Text_208323, 4
msgbox SlateportCity_SternsShipyard_1F_Text_208323, MSGBOX_DEFAULT
releaseall
end
SlateportCity_SternsShipyard_1F_EventScript_207FA6:: @ 8207FA6
applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E
waitmovement 0
msgbox SlateportCity_SternsShipyard_1F_Text_2082A8, 4
msgbox SlateportCity_SternsShipyard_1F_Text_2082A8, MSGBOX_DEFAULT
releaseall
end
SlateportCity_SternsShipyard_1F_EventScript_207FBA:: @ 8207FBA
applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E
waitmovement 0
msgbox SlateportCity_SternsShipyard_1F_Text_2081A5, 4
msgbox SlateportCity_SternsShipyard_1F_Text_2081A5, MSGBOX_DEFAULT
closemessage
applymovement 1, SlateportCity_SternsShipyard_1F_Movement_2725A2
waitmovement 0
@@ -50,20 +50,20 @@ SlateportCity_SternsShipyard_1F_EventScript_207FBA:: @ 8207FBA
SlateportCity_SternsShipyard_1F_EventScript_207FD9:: @ 8207FD9
applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E
waitmovement 0
msgbox SlateportCity_SternsShipyard_1F_Text_208213, 4
msgbox SlateportCity_SternsShipyard_1F_Text_208213, MSGBOX_DEFAULT
releaseall
end
SlateportCity_SternsShipyard_1F_EventScript_207FED:: @ 8207FED
msgbox SlateportCity_SternsShipyard_1F_Text_208558, 2
msgbox SlateportCity_SternsShipyard_1F_Text_208558, MSGBOX_NPC
end
SlateportCity_SternsShipyard_1F_EventScript_207FF6:: @ 8207FF6
msgbox SlateportCity_SternsShipyard_1F_Text_2085FF, 2
msgbox SlateportCity_SternsShipyard_1F_Text_2085FF, MSGBOX_NPC
end
SlateportCity_SternsShipyard_1F_EventScript_207FFF:: @ 8207FFF
msgbox SlateportCity_SternsShipyard_1F_Text_2083EE, 2
msgbox SlateportCity_SternsShipyard_1F_Text_2083EE, MSGBOX_NPC
end
SlateportCity_SternsShipyard_1F_Text_208008: @ 8208008