Document, cleanup, extract data from trade
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@@ -1,33 +1,34 @@
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#include "global.h"
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#include "alloc.h"
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#include "battle.h"
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#include "battle_message.h"
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#include "bg.h"
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#include "data2.h"
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#include "decompress.h"
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#include "evolution_scene.h"
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#include "evolution_graphics.h"
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#include "sprite.h"
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#include "alloc.h"
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#include "task.h"
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#include "palette.h"
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#include "gpu_regs.h"
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#include "link.h"
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#include "m4a.h"
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#include "main.h"
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#include "menu.h"
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#include "overworld.h"
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#include "palette.h"
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#include "pokedex.h"
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#include "pokemon.h"
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#include "scanline_effect.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "task.h"
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#include "text.h"
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#include "text_window.h"
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#include "pokemon.h"
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#include "string_util.h"
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#include "battle.h"
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#include "scanline_effect.h"
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#include "decompress.h"
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#include "m4a.h"
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#include "menu.h"
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#include "pokedex.h"
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#include "constants/species.h"
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#include "sound.h"
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#include "constants/songs.h"
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#include "overworld.h"
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#include "battle_message.h"
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#include "constants/battle_string_ids.h"
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#include "gpu_regs.h"
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#include "bg.h"
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#include "link.h"
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#include "util.h"
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#include "trig.h"
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#include "data2.h"
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#include "trade.h"
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#include "util.h"
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#include "constants/battle_string_ids.h"
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#include "constants/species.h"
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#include "constants/songs.h"
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struct EvoInfo
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{
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@@ -50,12 +51,8 @@ extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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// strings
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extern const u8 gText_CommunicationStandby5[];
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extern void sub_807B154(void);
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extern void sub_807F19C(void);
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extern void sub_807B140(void);
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extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon *party, u8 monId, u8 partyCount, void *CB2_ptr, u16 move);
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extern u8 sub_81C1B94(void);
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extern void sub_807F1A8(u8 arg0, const u8 *arg1, u8 arg2);
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extern void sub_800E084(void);
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// this file's functions
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