Document easy chat
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@@ -24,55 +24,55 @@ struct EasyChatScreen
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/*0x01*/ u8 templateId;
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/*0x02*/ u8 numColumns;
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/*0x03*/ u8 numRows;
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/*0x04*/ u8 state;
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/*0x04*/ u8 inputState;
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/*0x05*/ s8 mainCursorColumn;
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/*0x06*/ s8 mainCursorRow;
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/*0x07*/ u8 unk_07;
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/*0x08*/ u8 stateBackup;
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/*0x09*/ u8 unk_09;
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/*0x0A*/ s8 unk_0a;
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/*0x0B*/ s8 unk_0b;
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/*0x0C*/ u8 unk_0c;
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/*0x0D*/ u8 unk_0d;
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/*0x0E*/ u8 unk_0e;
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/*0x0F*/ u8 unk_0f;
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/*0x10*/ s8 unk_10;
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/*0x11*/ s8 unk_11;
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/*0x07*/ u8 maxWords;
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/*0x08*/ u8 inputStateBackup;
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/*0x09*/ bool8 inAlphabetMode;
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/*0x0A*/ s8 keyboardColumn;
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/*0x0B*/ s8 keyboardRow;
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/*0x0C*/ u8 keyboardScrollOffset;
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/*0x0D*/ u8 keyboardLastRow;
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/*0x0E*/ u8 wordSelectScrollOffset;
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/*0x0F*/ u8 wordSelectLastRow;
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/*0x10*/ s8 wordSelectColumn;
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/*0x11*/ s8 wordSelectRow;
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/*0x12*/ u8 displayedPersonType;
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/*0x13*/ u8 unk_13;
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/*0x14*/ u8 unk_14[0x20];
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/*0x13*/ u8 unused; // Set to 0, never read
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/*0x14*/ u8 quizTitle[32];
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/*0x34*/ const u8 *titleText;
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/*0x38*/ u16 *words;
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/*0x3C*/ u16 ecWordBuffer[9];
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/*0x38*/ u16 *savedPhrase;
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/*0x3C*/ u16 currentPhrase[9];
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};
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struct Unk203A11C
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struct EasyChatScreenControl
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{
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u16 unk0;
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u16 funcState;
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u16 windowId;
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u16 unk4;
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u8 unk6;
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u8 unk7;
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s8 unk8;
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u8 unk9;
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u8 unkA;
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u8 unkB[0xC1];
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u8 unkCC[0x202];
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u16 unk2CE;
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int unk2D0;
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int unk2D4;
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struct Sprite *unk2D8;
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struct Sprite *unk2DC;
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struct Sprite *unk2E0;
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struct Sprite *unk2E4;
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struct Sprite *unk2E8;
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struct Sprite *unk2EC;
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struct Sprite *unk2F0;
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struct Sprite *unk2F4;
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struct Sprite *unk2F8;
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struct Sprite *unk2FC;
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u16 unk300[BG_SCREEN_SIZE / 2];
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u16 unkB00[BG_SCREEN_SIZE / 2];
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u16 currentFuncId;
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u8 curWindowAnimState;
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u8 destWindowAnimState;
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s8 windowAnimStateDir;
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u8 modeWindowState;
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bool8 fourFooterOptions; // Never read (template is used directly instead)
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u8 phrasePrintBuffer[193];
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u8 wordSelectPrintBuffer[514];
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u16 scrollOffset;
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int scrollDest;
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int scrollSpeed;
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struct Sprite *mainCursorSprite;
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struct Sprite *rectangleCursorSpriteRight;
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struct Sprite *rectangleCursorSpriteLeft;
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struct Sprite *wordSelectCursorSprite;
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struct Sprite *buttonWindowSprite;
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struct Sprite *modeWindowSprite;
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struct Sprite *scrollIndicatorUpSprite;
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struct Sprite *scrollIndicatorDownSprite;
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struct Sprite *startButtonSprite;
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struct Sprite *selectButtonSprite;
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u16 bg1TilemapBuffer[BG_SCREEN_SIZE / 2];
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u16 bg3TilemapBuffer[BG_SCREEN_SIZE / 2];
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};
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struct EasyChatPhraseFrameDimensions
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@@ -104,15 +104,15 @@ struct EasyChatGroup
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u16 numEnabledWords;
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};
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struct Unk203A120
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struct EasyChatScreenWordData
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{
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u16 unk0;
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u16 unk2[EC_NUM_GROUPS];
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u16 unk2E[27];
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u16 unk64[27][270];
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u8 filler3958[0x2C];
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u16 unk3984[0x10E];
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u16 unk3BA0;
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u16 numUnlockedGroups;
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u16 unlockedGroupIds[EC_NUM_GROUPS];
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u16 numUnlockedAlphabetWords[EC_NUM_ALPHABET_GROUPS];
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u16 unlockedAlphabetWords[EC_NUM_ALPHABET_GROUPS][EC_MAX_WORDS_IN_GROUP];
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u8 unused[44];
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u16 selectedGroupWords[EC_MAX_WORDS_IN_GROUP];
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u16 numSelectedGroupWords;
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}; /*size = 0x3BA4*/
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struct EasyChatWordsByLetter
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@@ -124,7 +124,7 @@ struct EasyChatWordsByLetter
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void InitEasyChatPhrases(void);
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void ShowEasyChatScreen(void);
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u8 * CopyEasyChatWord(u8 *dest, u16 word);
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bool32 sub_811F8D8(int word);
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bool32 IsEasyChatAnswerUnlocked(int word);
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void InitializeEasyChatWordArray(u16 *words, u16 length);
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u8 *ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 columns, u16 rows);
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bool8 IsBardWordInvalid(u16 word);
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@@ -133,7 +133,7 @@ u16 GetNewHipsterPhraseToTeach(void);
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u16 EasyChat_GetNumWordsInGroup(u8);
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u16 GetRandomEasyChatWordFromUnlockedGroup(u16);
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void DoEasyChatScreen(u8 type, u16 *words, MainCallback callback, u8 displayedPersonType);
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void sub_811F8BC(void);
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void InitQuestionnaireWords(void);
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void UnlockAdditionalPhrase(u8 additionalPhraseId);
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#endif // GUARD_EASYCHAT_H
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