Document easy chat
This commit is contained in:
@@ -144,7 +144,7 @@ void ResetApprenticeStruct(struct Apprentice *apprentice)
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u8 i;
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for (i = 0; i < ARRAY_COUNT(apprentice->speechWon); i++)
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apprentice->speechWon[i] = 0xFFFF;
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apprentice->speechWon[i] = EC_EMPTY_WORD;
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apprentice->playerName[0] = EOS;
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apprentice->id = NUM_APPRENTICES;
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@@ -158,7 +158,7 @@ void ResetAllApprenticeData(void)
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for (i = 0; i < APPRENTICE_COUNT; i++)
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{
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for (j = 0; j < ARRAY_COUNT(gSaveBlock2Ptr->apprentices[i].speechWon); j++)
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gSaveBlock2Ptr->apprentices[i].speechWon[j] = 0xFFFF;
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gSaveBlock2Ptr->apprentices[i].speechWon[j] = EC_EMPTY_WORD;
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gSaveBlock2Ptr->apprentices[i].id = NUM_APPRENTICES;
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gSaveBlock2Ptr->apprentices[i].playerName[0] = EOS;
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gSaveBlock2Ptr->apprentices[i].lvlMode = 0;
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@@ -28,7 +28,7 @@ const struct BardSound *GetWordSounds(u16 word)
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switch (category)
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{
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case EC_GROUP_POKEMON:
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case EC_GROUP_POKEMON_2:
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case EC_GROUP_POKEMON_NATIONAL:
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ptr = gBardSounds_Pokemon;
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break;
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case EC_GROUP_MOVE_1:
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@@ -428,32 +428,32 @@ static const u16 sNPCSpeeches[][EASY_CHAT_BATTLE_WORDS_COUNT] =
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{EC_WORD_DID, EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES},
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{EC_WORD_IT_S, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_IN, EC_WORD_HERE},
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{EC_WORD_I_AM, EC_WORD_SO, EC_WORD_TIRED, EC_WORD_OF, EC_WORD_THIS, EC_WORD_PLACE},
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{EC_WORD_I, EC_WORD_QUITE, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_CHALLENGE, 0xFFFF},
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{EC_WORD_I, EC_WORD_QUITE, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_CHALLENGE, EC_EMPTY_WORD},
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{EC_WORD_LOOK, EC_WORD_AT, EC_WORD_HOW, EC_WORD_I, EC_MOVE2(TACKLE), EC_WORD_THIS},
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{EC_WORD_READY, EC_WORD_TO, EC_WORD_GIVE_UP, EC_WORD_YET, EC_WORD_QUES, 0xFFFF},
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{EC_WORD_READY, EC_WORD_TO, EC_WORD_GIVE_UP, EC_WORD_YET, EC_WORD_QUES, EC_EMPTY_WORD},
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{EC_WORD_OH, EC_WORD_NO, EC_WORD_WHO, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_QUES},
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{EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_WANDERING, EC_WORD_ABOUT, EC_WORD_FOREVER, EC_WORD_ELLIPSIS},
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{EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_WILL, EC_WORD_GIVE_UP, 0xFFFF},
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{EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_WILL, EC_WORD_GIVE_UP, EC_EMPTY_WORD},
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{EC_WORD_WHAT, EC_WORD_SHOULD, EC_WORD_I, EC_WORD_DO, EC_WORD_NEXT, EC_WORD_QUES},
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{EC_WORD_I, EC_WORD_CAN_WIN, EC_WORD_WITH, EC_WORD_MY, EC_MOVE(SHEER_COLD), EC_WORD_GENIUS},
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{EC_WORD_WON_T, EC_WORD_SOMEONE, EC_WORD_COOL, EC_WORD_SHOW, EC_WORD_UP, EC_WORD_QUES},
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{EC_WORD_BATTLE, EC_WORD_GAME, EC_WORD_IS, EC_WORD_AWESOME, EC_WORD_EXCL, 0xFFFF},
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{EC_WORD_BATTLE, EC_WORD_GAME, EC_WORD_IS, EC_WORD_AWESOME, EC_WORD_EXCL, EC_EMPTY_WORD},
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{EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_THIS, EC_WORD_ANY, EC_WORD_MORE},
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{EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_IF, EC_WORD_IT_S, EC_WORD_OKAY},
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{EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER},
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{EC_WORD_IT, EC_WORD_HAS, EC_WORD_TO, EC_WORD_BE, EC_WORD_LEFT, EC_WORD_NEXT},
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{EC_WORD_IT, EC_WORD_MUST_BE, EC_WORD_OVER, EC_WORD_SOON, EC_WORD_RIGHT, EC_WORD_QUES},
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{EC_WORD_THIS, EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_EASY, EC_WORD_ISN_T_IT_QUES, 0xFFFF},
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{EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_POWER, EC_WORD_ON, 0xFFFF},
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{EC_WORD_THIS, EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_EASY, EC_WORD_ISN_T_IT_QUES, EC_EMPTY_WORD},
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{EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_POWER, EC_WORD_ON, EC_EMPTY_WORD},
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{EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_GIVE_UP, EC_WORD_IN, EC_WORD_ME},
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{EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_IT},
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{EC_WORD_GO, EC_WORD_ON, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ANY, EC_WORD_MORE},
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{EC_WORD_A, EC_WORD_TRAINER, EC_WORD_AFTER, EC_WORD_ANOTHER, EC_WORD_ELLIPSIS, 0xFFFF},
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{EC_WORD_A, EC_WORD_TRAINER, EC_WORD_AFTER, EC_WORD_ANOTHER, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
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{EC_WORD_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_STEEL, EC_WORD_POKEMON, EC_WORD_QUES},
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{EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HERE, EC_WORD_IS, EC_WORD_TOO_WEAK, 0xFFFF},
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{EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HERE, EC_WORD_IS, EC_WORD_TOO_WEAK, EC_EMPTY_WORD},
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{EC_WORD_YOU, EC_WORD_THINK, EC_WORD_THIS, EC_WORD_IS, EC_WORD_EASY, EC_WORD_QUES},
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{EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_COME, EC_WORD_AFTER, EC_WORD_THIS, EC_WORD_QUES},
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{EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_SO, EC_WORD_CONFUSED, EC_WORD_EXCL, 0xFFFF},
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{EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_SO, EC_WORD_CONFUSED, EC_WORD_EXCL, EC_EMPTY_WORD},
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{EC_WORD_I, EC_WORD_JUST, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_ELLIPSIS},
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{EC_WORD_YEEHAW_EXCL, EC_WORD_THIS, EC_WORD_PLACE, EC_WORD_IS, EC_WORD_A, EC_WORD_PUSHOVER},
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{EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_BEEN, EC_WORD_IN, EC_WORD_A, EC_WORD_BATTLE},
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@@ -25,28 +25,28 @@
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#include "trendysaying.h"
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const struct BardSound (*const gBardSoundsTable[EC_NUM_GROUPS])[6] = {
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[EC_GROUP_POKEMON] = NULL, // Handled by gBardSounds_Pokemon
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[EC_GROUP_TRAINER] = gBardSounds_Trainer,
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[EC_GROUP_STATUS] = gBardSounds_Status,
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[EC_GROUP_BATTLE] = gBardSounds_Battle,
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[EC_GROUP_GREETINGS] = gBardSounds_Greetings,
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[EC_GROUP_PEOPLE] = gBardSounds_People,
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[EC_GROUP_VOICES] = gBardSounds_Voices,
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[EC_GROUP_SPEECH] = gBardSounds_Speech,
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[EC_GROUP_ENDINGS] = gBardSounds_Endings,
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[EC_GROUP_FEELINGS] = gBardSounds_Feelings,
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[EC_GROUP_CONDITIONS] = gBardSounds_Conditions,
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[EC_GROUP_ACTIONS] = gBardSounds_Actions,
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[EC_GROUP_LIFESTYLE] = gBardSounds_Lifestyle,
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[EC_GROUP_HOBBIES] = gBardSounds_Hobbies,
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[EC_GROUP_TIME] = gBardSounds_Time,
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[EC_GROUP_MISC] = gBardSounds_Misc,
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[EC_GROUP_ADJECTIVES] = gBardSounds_Adjectives,
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[EC_GROUP_EVENTS] = gBardSounds_Events,
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[EC_GROUP_MOVE_1] = NULL, // Handled by gBardSounds_Moves
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[EC_GROUP_MOVE_2] = NULL, // Handled by gBardSounds_Moves
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[EC_GROUP_TRENDY_SAYING] = gBardSounds_TrendySaying,
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[EC_GROUP_POKEMON_2] = NULL // Handled by gBardSounds_Pokemon
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[EC_GROUP_POKEMON] = NULL, // Handled by gBardSounds_Pokemon
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[EC_GROUP_TRAINER] = gBardSounds_Trainer,
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[EC_GROUP_STATUS] = gBardSounds_Status,
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[EC_GROUP_BATTLE] = gBardSounds_Battle,
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[EC_GROUP_GREETINGS] = gBardSounds_Greetings,
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[EC_GROUP_PEOPLE] = gBardSounds_People,
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[EC_GROUP_VOICES] = gBardSounds_Voices,
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[EC_GROUP_SPEECH] = gBardSounds_Speech,
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[EC_GROUP_ENDINGS] = gBardSounds_Endings,
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[EC_GROUP_FEELINGS] = gBardSounds_Feelings,
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[EC_GROUP_CONDITIONS] = gBardSounds_Conditions,
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[EC_GROUP_ACTIONS] = gBardSounds_Actions,
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[EC_GROUP_LIFESTYLE] = gBardSounds_Lifestyle,
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[EC_GROUP_HOBBIES] = gBardSounds_Hobbies,
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[EC_GROUP_TIME] = gBardSounds_Time,
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[EC_GROUP_MISC] = gBardSounds_Misc,
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[EC_GROUP_ADJECTIVES] = gBardSounds_Adjectives,
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[EC_GROUP_EVENTS] = gBardSounds_Events,
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[EC_GROUP_MOVE_1] = NULL, // Handled by gBardSounds_Moves
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[EC_GROUP_MOVE_2] = NULL, // Handled by gBardSounds_Moves
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[EC_GROUP_TRENDY_SAYING] = gBardSounds_TrendySaying,
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[EC_GROUP_POKEMON_NATIONAL] = NULL // Handled by gBardSounds_Pokemon
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};
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#endif //GUARD_BARD_SOUNDS_TABLE_H
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@@ -326,7 +326,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
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.facilityClass = FACILITY_CLASS_LASS,
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.species = {SPECIES_SWALOT, SPECIES_XATU, SPECIES_ALTARIA, SPECIES_GOLDUCK, SPECIES_FLYGON, SPECIES_ALAKAZAM, SPECIES_GARDEVOIR, SPECIES_WAILORD, SPECIES_GRUMPIG, SPECIES_MIGHTYENA},
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.id = 3,
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.speechLost = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_QUES, 0xFFFF},
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.speechLost = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_QUES, EC_EMPTY_WORD},
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},
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{
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.name = {_("ヨウカ"), _("MACY"), _("AMELIE"), _("CLEO"), _("MARIA"), _("ELISA")},
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@@ -358,7 +358,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
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.facilityClass = FACILITY_CLASS_BEAUTY,
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.species = {SPECIES_NINETALES, SPECIES_ALAKAZAM, SPECIES_SCEPTILE, SPECIES_SALAMENCE, SPECIES_GOLDUCK, SPECIES_MAWILE, SPECIES_WEEZING, SPECIES_LANTURN, SPECIES_GARDEVOIR, SPECIES_MILOTIC},
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.id = 7,
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.speechLost = {EC_WORD_YOU_RE, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
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.speechLost = {EC_WORD_YOU_RE, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, EC_EMPTY_WORD},
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},
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{
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.name = {_("スミレ"), _("ANNIE"), _("ANNIE"), _("IMELDA"), _("INES"), _("ROSA")},
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@@ -374,7 +374,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
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.facilityClass = FACILITY_CLASS_HIKER,
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.species = {SPECIES_SKARMORY, SPECIES_GOLEM, SPECIES_BLAZIKEN, SPECIES_CAMERUPT, SPECIES_DONPHAN, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_TROPIUS, SPECIES_SOLROCK, SPECIES_RHYDON},
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.id = 9,
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.speechLost = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_JUST, EC_WORD_SHREDDED, EC_WORD_ELLIPSIS, 0xFFFF},
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.speechLost = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_JUST, EC_WORD_SHREDDED, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
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},
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{
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.name = {_("トウゾウ"), _("DALLAS"), _("BRUNO"), _("LEARCO"), _("ANSGAR"), _("MANOLO")},
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@@ -382,7 +382,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
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.facilityClass = FACILITY_CLASS_FISHERMAN,
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.species = {SPECIES_SEAKING, SPECIES_STARMIE, SPECIES_GOLDUCK, SPECIES_TENTACRUEL, SPECIES_OCTILLERY, SPECIES_GOREBYSS, SPECIES_GLALIE, SPECIES_WAILORD, SPECIES_SHARPEDO, SPECIES_KINGDRA},
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.id = 10,
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.speechLost = {EC_WORD_YOUR, EC_WORD_WIN, EC_WORD_ANGERS, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
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.speechLost = {EC_WORD_YOUR, EC_WORD_WIN, EC_WORD_ANGERS, EC_WORD_ME, EC_WORD_EXCL, EC_EMPTY_WORD},
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},
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{
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.name = {_("セイヤ"), _("FRANK"), _("FRANK"), _("OLINDO"), _("FRANK"), _("MAURO")},
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File diff suppressed because it is too large
Load Diff
@@ -616,9 +616,9 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_
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[SLATEPORT_TENT_TRAINER_MAGGIE] = {
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.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
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.trainerName = _("MAGGIE"),
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.speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON2(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
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.speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON_NATIONAL(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
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.speechWin = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON(SEVIPER), EC_WORD_EXCL, -1},
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.speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON2(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
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.speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON_NATIONAL(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
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.monSet = gSlateportBattleTentTrainerMons_Maggie
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},
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[SLATEPORT_TENT_TRAINER_STEPHON] = {
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@@ -314,7 +314,7 @@ static const struct TrHillFloor sDataTagJPDefault_Floors[] = {
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.speechBefore = { EC_WORD_SISTER, EC_WORD_ALTHOUGH, EC_WORD_KIND, EC_WORD_MATCH, EC_WORD_PLEASE, EC_WORD_WITHOUT },
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.speechWin = { EC_WORD_KIND, EC_WORD_ELLIPSIS, EC_WORD_INSTEAD, EC_WORD_DEEP, EC_WORD_WEAK, EC_WORD_QUES },
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.speechLose = { EC_WORD_AWFUL, EC_WORD_GWAH, EC_WORD_HOPELESS, EC_WORD_CAN_T_WIN, EC_WORD_IS, EC_WORD_NONE },
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.speechAfter = { EC_WORD_AWW, 0xFFFF, 0xFFFF, EC_WORD_ALMOST, EC_WORD_GOOD, EC_WORD_ANYWHERE },
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.speechAfter = { EC_WORD_AWW, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_ALMOST, EC_WORD_GOOD, EC_WORD_ANYWHERE },
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.mons = {
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[0] = NULL_BATTLE_TOWER_POKEMON,
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[1] = NULL_BATTLE_TOWER_POKEMON,
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@@ -444,7 +444,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
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.unused = 0,
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.speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_CHOOSE, EC_WORD_NOT, EC_WORD_TO, EC_WORD_BELIEVE},
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.speechWin = {EC_WORD_A, EC_WORD_SUPER, EC_WORD_NATURAL, EC_WORD_POWER, EC_WORD_HAS, EC_WORD_COME},
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.speechLose = {EC_WORD_THIS, EC_WORD_MUST_BE, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_EXCL, 0xFFFF},
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.speechLose = {EC_WORD_THIS, EC_WORD_MUST_BE, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_EXCL, EC_EMPTY_WORD},
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.speechAfter = {EC_WORD_I, EC_WORD_WILL, EC_WORD_DISAPPEAR, EC_WORD_IN, EC_WORD_THE, EC_WORD_DARK},
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.mons =
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{
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@@ -589,7 +589,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
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.name = _("ALFONSO"),
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.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
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.unused = 0,
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.speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_TAKE, EC_WORD_A, EC_WORD_TRAIN, 0xFFFF},
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.speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_TAKE, EC_WORD_A, EC_WORD_TRAIN, EC_EMPTY_WORD},
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.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(SUPERSONIC), EC_WORD_ON, EC_WORD_MY, EC_WORD_BIKE},
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.speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL, EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_IT},
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.speechAfter = {EC_WORD_A, EC_WORD_BIKE, EC_WORD_OVER, EC_WORD_ANY, EC_WORD_TRAIN, EC_WORD_EXCL},
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@@ -907,8 +907,8 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
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.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
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.unused = 0,
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.speechBefore = {EC_WORD_SOME, EC_WORD_THINGS, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_DO, EC_WORD_ALONE},
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.speechWin = {EC_WORD_YOU, EC_WORD_WIN, EC_WORD_AS, EC_WORD_A, EC_WORD_GROUP, 0xFFFF},
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.speechLose = {EC_WORD_WE, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_TOGETHER, EC_WORD_QUES, 0xFFFF},
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.speechWin = {EC_WORD_YOU, EC_WORD_WIN, EC_WORD_AS, EC_WORD_A, EC_WORD_GROUP, EC_EMPTY_WORD},
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.speechLose = {EC_WORD_WE, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_TOGETHER, EC_WORD_QUES, EC_EMPTY_WORD},
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.speechAfter = {EC_WORD_MAYBE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_BOY, EC_WORD_FRIEND},
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.mons =
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{
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@@ -1086,7 +1086,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
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.speechBefore = {EC_WORD_LET_S, EC_MOVE2(WRAP), EC_WORD_THINGS, EC_WORD_UP, EC_WORD_HERE, EC_WORD_HEY_QUES},
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.speechWin = {EC_WORD_WOULD, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_QUES},
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.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SORRY, EC_WORD_FRIEND},
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.speechAfter = {EC_WORD_HAVEN_T, EC_WORD_YOU, EC_WORD_DONE, EC_WORD_ENOUGH, EC_WORD_QUES, 0xFFFF},
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.speechAfter = {EC_WORD_HAVEN_T, EC_WORD_YOU, EC_WORD_DONE, EC_WORD_ENOUGH, EC_WORD_QUES, EC_EMPTY_WORD},
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.mons =
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{
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[0] =
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@@ -1229,7 +1229,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
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.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
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.unused = 0,
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||||
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_STRONG, EC_WORD_BEAUTY, EC_WORD_AROUND, EC_WORD_HERE},
|
||||
.speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL, 0xFFFF},
|
||||
.speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL, EC_EMPTY_WORD},
|
||||
.speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_TODAY, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL},
|
||||
.speechAfter = {EC_WORD_WHY, EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_THANK_YOU, EC_WORD_EXCL},
|
||||
.mons =
|
||||
@@ -1404,8 +1404,8 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
|
||||
.name = _("KEENAN"),
|
||||
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_YOU, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_HURRIED, 0xFFFF, 0xFFFF},
|
||||
.speechWin = {EC_WORD_TOO, EC_WORD_BAD, 0xFFFF, EC_WORD_TIME, EC_WORD_IS, EC_WORD_UP},
|
||||
.speechBefore = {EC_WORD_YOU, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_HURRIED, EC_EMPTY_WORD, EC_EMPTY_WORD},
|
||||
.speechWin = {EC_WORD_TOO, EC_WORD_BAD, EC_EMPTY_WORD, EC_WORD_TIME, EC_WORD_IS, EC_WORD_UP},
|
||||
.speechLose = {EC_WORD_DOES, EC_WORD_THE, EC_WORD_TIME, EC_WORD_WORRY, EC_WORD_YOU, EC_WORD_QUES},
|
||||
.speechAfter = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_TIME, EC_WORD_TO, EC_WORD_CHAT},
|
||||
.mons =
|
||||
@@ -1547,7 +1547,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_IT_S, EC_WORD_HOT, EC_WORD_ELLIPSIS, EC_WORD_WHAT, EC_WORD_A, EC_WORD_STENCH},
|
||||
.speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_OFFENSIVE, EC_WORD_STENCH},
|
||||
.speechLose = {EC_WORD_I, EC_MOVE2(COVET), EC_WORD_ANY, EC_WORD_STRONG, EC_WORD_STENCH, 0xFFFF},
|
||||
.speechLose = {EC_WORD_I, EC_MOVE2(COVET), EC_WORD_ANY, EC_WORD_STRONG, EC_WORD_STENCH, EC_EMPTY_WORD},
|
||||
.speechAfter = {EC_WORD_MY, EC_WORD_SENSE, EC_WORD_OF, EC_WORD_SMELL, EC_WORD_ISN_T, EC_WORD_NORMAL},
|
||||
.mons =
|
||||
{
|
||||
@@ -1731,8 +1731,8 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_GOOD, EC_WORD_CHILDREN, EC_WORD_WILL, EC_WORD_GET, EC_WORD_A, EC_MOVE2(PRESENT)},
|
||||
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_IS, EC_WORD_YOUR, EC_MOVE2(PRESENT)},
|
||||
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_MOVE2(PRESENT), EC_WORD_TO, EC_WORD_YOU, 0xFFFF},
|
||||
.speechAfter = {EC_WORD_WELL_THEN, EC_WORD_CONGRATS, EC_WORD_MY, EC_WORD_FRIEND, 0xFFFF, 0xFFFF},
|
||||
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_MOVE2(PRESENT), EC_WORD_TO, EC_WORD_YOU, EC_EMPTY_WORD},
|
||||
.speechAfter = {EC_WORD_WELL_THEN, EC_WORD_CONGRATS, EC_WORD_MY, EC_WORD_FRIEND, EC_EMPTY_WORD, EC_EMPTY_WORD},
|
||||
.mons =
|
||||
{
|
||||
[0] =
|
||||
@@ -1870,7 +1870,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SENSE, EC_WORD_ME, EC_MOVE(FOCUS_ENERGY), EC_WORD_QUES},
|
||||
.speechWin = {EC_WORD_THAT_S, EC_WORD_ABOUT, EC_WORD_RIGHT, EC_WORD_I, EC_WORD_WOULD, EC_WORD_THINK},
|
||||
.speechLose = {EC_WORD_THINGS, EC_WORD_DON_T, EC_WORD_ALWAYS, EC_WORD_WORK, EC_WORD_OUT, 0xFFFF},
|
||||
.speechLose = {EC_WORD_THINGS, EC_WORD_DON_T, EC_WORD_ALWAYS, EC_WORD_WORK, EC_WORD_OUT, EC_EMPTY_WORD},
|
||||
.speechAfter = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LONESOME, EC_WORD_AND, EC_WORD_SAD, EC_WORD_NOW},
|
||||
.mons =
|
||||
{
|
||||
@@ -2040,7 +2040,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
|
||||
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_HI, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_UPBEAT, EC_WORD_QUES},
|
||||
.speechWin = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_WELL, EC_WORD_QUES, 0xFFFF},
|
||||
.speechWin = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_WELL, EC_WORD_QUES, EC_EMPTY_WORD},
|
||||
.speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_SEE, EC_WORD_YOU_RE, EC_WORD_FEELING, EC_WORD_GREAT},
|
||||
.speechAfter = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_READY, EC_WORD_TO, EC_WORD_HUSTLE},
|
||||
.mons =
|
||||
@@ -2380,8 +2380,8 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
|
||||
.facilityClass = FACILITY_CLASS_RICH_BOY,
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_TIME},
|
||||
.speechWin = {EC_WORD_HEY, EC_WORD_HEY, EC_WORD_EXCL, EC_WORD_WHAT_S_UP_QUES, 0xFFFF, 0xFFFF},
|
||||
.speechLose = {EC_WORD_AWW, EC_WORD_COULDN_T, EC_WORD_YOU, EC_WORD_LET_ME_WIN, EC_WORD_QUES, 0xFFFF},
|
||||
.speechWin = {EC_WORD_HEY, EC_WORD_HEY, EC_WORD_EXCL, EC_WORD_WHAT_S_UP_QUES, EC_EMPTY_WORD, EC_EMPTY_WORD},
|
||||
.speechLose = {EC_WORD_AWW, EC_WORD_COULDN_T, EC_WORD_YOU, EC_WORD_LET_ME_WIN, EC_WORD_QUES, EC_EMPTY_WORD},
|
||||
.speechAfter = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_QUES},
|
||||
.mons =
|
||||
{
|
||||
@@ -2840,10 +2840,10 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
|
||||
.name = _("FRANCISCO"),
|
||||
.facilityClass = FACILITY_CLASS_POKEFAN_M,
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO, 0xFFFF},
|
||||
.speechWin = {EC_WORD_SO, EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_YOU, EC_WORD_LOSE, 0xFFFF},
|
||||
.speechBefore = {EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO, EC_EMPTY_WORD},
|
||||
.speechWin = {EC_WORD_SO, EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_YOU, EC_WORD_LOSE, EC_EMPTY_WORD},
|
||||
.speechLose = {EC_WORD_NO, EC_WORD_WONDER, EC_WORD_I, EC_WORD_COULDN_T, EC_WORD_BEAT, EC_WORD_YOU},
|
||||
.speechAfter = {EC_WORD_YES, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_THANK_YOU, 0xFFFF, 0xFFFF},
|
||||
.speechAfter = {EC_WORD_YES, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_THANK_YOU, EC_EMPTY_WORD, EC_EMPTY_WORD},
|
||||
.mons =
|
||||
{
|
||||
[0] =
|
||||
@@ -3023,10 +3023,10 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = {
|
||||
.name = _("MEREDITH"),
|
||||
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I, EC_WORD_ELLIPSIS, 0xFFFF},
|
||||
.speechWin = {EC_WORD_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_UM, EC_WORD_ELLIPSIS, EC_WORD_YAY},
|
||||
.speechLose = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_WAAAH, EC_WORD_ELLIPSIS, 0xFFFF},
|
||||
.speechAfter = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_ELLIPSIS},
|
||||
.speechBefore = {EC_WORD_UM, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
|
||||
.speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_UM, EC_WORD_ELLIPSIS, EC_WORD_YAY},
|
||||
.speechLose = {EC_WORD_UM, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_WAAAH, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
|
||||
.speechAfter = {EC_WORD_UM, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_ELLIPSIS},
|
||||
.mons =
|
||||
{
|
||||
[0] =
|
||||
@@ -4948,8 +4948,8 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_OH_DEAR, EC_WORD_THIS, EC_WORD_MATCH, EC_WORD_IS, EC_WORD_FOR, EC_WORD_YOU},
|
||||
.speechWin = {EC_WORD_OH_DEAR, EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES},
|
||||
.speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, 0xFFFF, 0xFFFF},
|
||||
.speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDMOTHER, EC_WORD_STRONG, EC_WORD_QUES, 0xFFFF},
|
||||
.speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_EMPTY_WORD, EC_EMPTY_WORD},
|
||||
.speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDMOTHER, EC_WORD_STRONG, EC_WORD_QUES, EC_EMPTY_WORD},
|
||||
.mons =
|
||||
{
|
||||
[0] =
|
||||
@@ -5094,7 +5094,7 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
|
||||
.speechBefore = {EC_WORD_OH_DEAR, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN, EC_WORD_FOR, EC_WORD_YOU},
|
||||
.speechWin = {EC_WORD_OH_DEAR, EC_WORD_WE, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PARTY, EC_WORD_LATER},
|
||||
.speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_DISAPPOINT, EC_WORD_YOU},
|
||||
.speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDFATHER, EC_WORD_COOL, EC_WORD_QUES, 0xFFFF},
|
||||
.speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDFATHER, EC_WORD_COOL, EC_WORD_QUES, EC_EMPTY_WORD},
|
||||
.mons =
|
||||
{
|
||||
[0] =
|
||||
@@ -5271,7 +5271,7 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
|
||||
.speechBefore = {EC_WORD_WAAAH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL},
|
||||
.speechWin = {EC_WORD_WAAAH, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_WON},
|
||||
.speechLose = {EC_WORD_WAAAH, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_LOST},
|
||||
.speechAfter = {EC_WORD_WAAAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_GO, EC_WORD_AWAY, EC_WORD_EXCL},
|
||||
.speechAfter = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_GO, EC_WORD_AWAY, EC_WORD_EXCL},
|
||||
.mons =
|
||||
{
|
||||
[0] =
|
||||
@@ -5410,7 +5410,7 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
|
||||
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
|
||||
.unused = 0,
|
||||
.speechBefore = {EC_WORD_WAHAHAHA, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_STOP, EC_WORD_ME, EC_WORD_EXCL},
|
||||
.speechWin = {EC_WORD_WOWEE, EC_WORD_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_AWESOME, EC_WORD_COOL},
|
||||
.speechWin = {EC_WORD_WOWEE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_AWESOME, EC_WORD_COOL},
|
||||
.speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL},
|
||||
.speechAfter = {EC_WORD_HEHEHE, EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_BATTLE, EC_WORD_EXCL},
|
||||
.mons =
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -53,7 +53,7 @@ static const u16 sQuizLadyQuestion3[] =
|
||||
EC_WORD_POKEMON,
|
||||
EC_WORD_EVOLVE,
|
||||
EC_WORD_QUES,
|
||||
0xFFFF,
|
||||
EC_EMPTY_WORD,
|
||||
EC_WORD_LEVEL,
|
||||
EC_WORD_INSOMNIA,
|
||||
EC_WORD_CUTE_CHARM
|
||||
@@ -92,7 +92,7 @@ static const u16 sQuizLadyQuestion6[] =
|
||||
EC_WORD_STOP,
|
||||
EC_MOVE2(CONFUSION),
|
||||
EC_WORD_QUES,
|
||||
0xFFFF,
|
||||
EC_EMPTY_WORD,
|
||||
EC_WORD_ILLUMINATE,
|
||||
EC_WORD_OWN_TEMPO,
|
||||
EC_WORD_SWIFT_SWIM
|
||||
@@ -118,7 +118,7 @@ static const u16 sQuizLadyQuestion8[] =
|
||||
EC_MOVE2(BLOCK),
|
||||
EC_WORD_ESCAPE,
|
||||
EC_WORD_QUES,
|
||||
0xFFFF,
|
||||
EC_EMPTY_WORD,
|
||||
EC_WORD_RUN_AWAY,
|
||||
EC_WORD_SHADOW_TAG,
|
||||
EC_WORD_WONDER_GUARD
|
||||
@@ -131,7 +131,7 @@ static const u16 sQuizLadyQuestion9[] =
|
||||
EC_WORD_STOP,
|
||||
EC_WORD_POISON,
|
||||
EC_WORD_QUES,
|
||||
0xFFFF,
|
||||
EC_EMPTY_WORD,
|
||||
EC_WORD_GUTS,
|
||||
EC_WORD_IMMUNITY,
|
||||
EC_WORD_SHED_SKIN
|
||||
@@ -144,7 +144,7 @@ static const u16 sQuizLadyQuestion10[] =
|
||||
EC_WORD_WITH,
|
||||
EC_WORD_CENTER,
|
||||
EC_WORD_QUES,
|
||||
0xFFFF,
|
||||
EC_EMPTY_WORD,
|
||||
EC_WORD_POKEDEX,
|
||||
EC_WORD_POKEMON,
|
||||
EC_WORD_POKENAV
|
||||
@@ -157,7 +157,7 @@ static const u16 sQuizLadyQuestion11[] =
|
||||
EC_WORD_YOUR,
|
||||
EC_WORD_POKEMON,
|
||||
EC_WORD_QUES,
|
||||
0xFFFF,
|
||||
EC_EMPTY_WORD,
|
||||
EC_WORD_PC,
|
||||
EC_WORD_DEPT_STORE,
|
||||
EC_WORD_TELEVISION
|
||||
@@ -199,7 +199,7 @@ static const u16 sQuizLadyQuestion14[] =
|
||||
EC_WORD_QUES,
|
||||
EC_WORD_ICE,
|
||||
EC_WORD_GROUND,
|
||||
0xFFFF
|
||||
EC_EMPTY_WORD
|
||||
};
|
||||
|
||||
static const u16 sQuizLadyQuestion15[] =
|
||||
@@ -212,7 +212,7 @@ static const u16 sQuizLadyQuestion15[] =
|
||||
EC_WORD_QUES,
|
||||
EC_WORD_PSYCHIC,
|
||||
EC_WORD_FIGHTING,
|
||||
0xFFFF
|
||||
EC_EMPTY_WORD
|
||||
};
|
||||
|
||||
static const u16 sQuizLadyQuestion16[] =
|
||||
@@ -225,7 +225,7 @@ static const u16 sQuizLadyQuestion16[] =
|
||||
EC_WORD_QUES,
|
||||
EC_WORD_NORMAL,
|
||||
EC_WORD_DARK,
|
||||
0xFFFF
|
||||
EC_EMPTY_WORD
|
||||
};
|
||||
|
||||
static const u16 *const sQuizLadyQuizQuestions[] =
|
||||
|
||||
@@ -1070,7 +1070,7 @@ static const u16 sIngameTradeMail[][MAIL_WORDS_COUNT + 1] =
|
||||
EC_WORD_THANK_YOU,
|
||||
EC_WORD_FOR,
|
||||
EC_POKEMON(SKITTY),
|
||||
EC_POKEMON2(MEOWTH),
|
||||
EC_POKEMON_NATIONAL(MEOWTH),
|
||||
EC_WORD_CRIES,
|
||||
EC_WORD_IN,
|
||||
EC_WORD_A,
|
||||
|
||||
@@ -90,7 +90,7 @@ void UpdateDewfordTrendPerDay(u16 a)
|
||||
}
|
||||
|
||||
|
||||
bool8 sub_81226D8(u16 *a)
|
||||
bool8 IsPhraseTrendy(u16 *a)
|
||||
{
|
||||
struct EasyChatPair s = {0};
|
||||
u16 i;
|
||||
|
||||
3993
src/easy_chat.c
3993
src/easy_chat.c
File diff suppressed because it is too large
Load Diff
@@ -134,10 +134,10 @@ static const struct TrainerHillTrainer sTrainerHillTrainerTemplates_JP[] = {
|
||||
.name = __("ハルヒト$$$$ "),
|
||||
.facilityClass = FACILITY_CLASS_CAMPER,
|
||||
.unused = 0x1,
|
||||
.speechBefore = { EC_MOVE2(BOUNCE), EC_WORD_AS_MUCH_AS, 0xFFFF, EC_WORD_THEY_RE, EC_WORD_STRONG, EC_WORD_EXCL },
|
||||
.speechWin = { EC_MOVE(FLY), EC_WORD_AS_MUCH_AS, 0xFFFF, EC_WORD_THEY_RE, EC_WORD_HAPPY, EC_WORD_EXCL },
|
||||
.speechLose = { EC_MOVE2(MINIMIZE), EC_WORD_AS_MUCH_AS, 0xFFFF, EC_WORD_THEY_RE, EC_WORD_SAD, EC_WORD_EXCL },
|
||||
.speechAfter = { EC_MOVE(BITE), EC_WORD_AS_MUCH_AS, 0xFFFF, EC_WORD_THEY_RE, EC_WORD_ANGRY, EC_WORD_EXCL },
|
||||
.speechBefore = { EC_MOVE2(BOUNCE), EC_WORD_AS_MUCH_AS, EC_EMPTY_WORD, EC_WORD_THEY_RE, EC_WORD_STRONG, EC_WORD_EXCL },
|
||||
.speechWin = { EC_MOVE(FLY), EC_WORD_AS_MUCH_AS, EC_EMPTY_WORD, EC_WORD_THEY_RE, EC_WORD_HAPPY, EC_WORD_EXCL },
|
||||
.speechLose = { EC_MOVE2(MINIMIZE), EC_WORD_AS_MUCH_AS, EC_EMPTY_WORD, EC_WORD_THEY_RE, EC_WORD_SAD, EC_WORD_EXCL },
|
||||
.speechAfter = { EC_MOVE(BITE), EC_WORD_AS_MUCH_AS, EC_EMPTY_WORD, EC_WORD_THEY_RE, EC_WORD_ANGRY, EC_WORD_EXCL },
|
||||
.mons = {
|
||||
[0] = NULL_BATTLE_TOWER_POKEMON,
|
||||
[1] = NULL_BATTLE_TOWER_POKEMON,
|
||||
@@ -223,7 +223,7 @@ static const struct TrainerHillTrainer sTrainerHillTrainerTemplates_JP[] = {
|
||||
.speechBefore = { EC_WORD_SHINE, EC_WORD_POKEMON, EC_WORD_RELEASE, EC_WORD_WAS, EC_MOVE2(FRUSTRATION), EC_WORD_WITHOUT },
|
||||
.speechWin = { EC_WORD_SHINE, EC_WORD_POKEMON, EC_WORD_TO_HER, EC_MOVE2(PRESENT), EC_WORD_KNOWS, EC_WORD_WITHOUT },
|
||||
.speechLose = { EC_WORD_THAT, EC_WORD_ABOVE, EC_WORD_LOST, EC_WORD_STORES, EC_WORD_JOKING, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS },
|
||||
.speechAfter = { EC_WORD_ENTERTAINING, EC_WORD_NONE, EC_WORD_HEY_QUES, EC_WORD_ALMOST, EC_WORD_EXCL, 0xFFFF },
|
||||
.speechAfter = { EC_WORD_ENTERTAINING, EC_WORD_NONE, EC_WORD_HEY_QUES, EC_WORD_ALMOST, EC_WORD_EXCL, EC_EMPTY_WORD },
|
||||
.mons = {
|
||||
[0] = NULL_BATTLE_TOWER_POKEMON,
|
||||
[1] = NULL_BATTLE_TOWER_POKEMON,
|
||||
@@ -307,7 +307,7 @@ static const struct TrainerHillTrainer sTrainerHillTrainerTemplates_JP[] = {
|
||||
.facilityClass = FACILITY_CLASS_GENTLEMAN,
|
||||
.unused = 0x1,
|
||||
.speechBefore = { EC_WORD_SHE_WAS, EC_WORD_NO_1, EC_WORD_STRONG, EC_WORD_UNCLE, EC_WORD_THERE, EC_WORD_EXCL },
|
||||
.speechWin = { EC_WORD_HAHAHA, EC_WORD_TEACHER, EC_WORD_BECOMES, EC_WORD_GIVE, EC_WORD_IS_IT_QUES, 0xFFFF },
|
||||
.speechWin = { EC_WORD_HAHAHA, EC_WORD_TEACHER, EC_WORD_BECOMES, EC_WORD_GIVE, EC_WORD_IS_IT_QUES, EC_EMPTY_WORD },
|
||||
.speechLose = { EC_WORD_OUTSIDE, EC_WORD_UNCLE, EC_WORD_SURPRISE, EC_WORD_THESE, EC_WORD_HEY_QUES, EC_WORD_ELLIPSIS_EXCL },
|
||||
.speechAfter = { EC_WORD_HE_S, EC_WORD_NO_1, EC_WORD_STRONG, EC_WORD_CHILDREN, EC_WORD_CAN_T, EC_WORD_EXCL_EXCL },
|
||||
.mons = {
|
||||
|
||||
@@ -1361,11 +1361,11 @@ static const u8 sEmpty1[0x200] = {0};
|
||||
const u8 gBerryBlenderPlayerArrow_Gfx[] = INCBIN_U8("graphics/berry_blender/arrow.4bpp");
|
||||
static const u8 sEmpty2[0x2C0] = {0};
|
||||
|
||||
const u16 gEasyChatCursor_Pal[] = INCBIN_U16("graphics/easy_chat/cursor.gbapal");
|
||||
const u32 gEasyChatCursor_Gfx[] = INCBIN_U32("graphics/easy_chat/cursor.4bpp.lz");
|
||||
const u16 gEasyChatRectangleCursor_Pal[] = INCBIN_U16("graphics/easy_chat/rectangle_cursor.gbapal");
|
||||
const u32 gEasyChatRectangleCursor_Gfx[] = INCBIN_U32("graphics/easy_chat/rectangle_cursor.4bpp.lz");
|
||||
|
||||
const u16 gEasyChatRightWindow_Pal[] = INCBIN_U16("graphics/easy_chat/rwindow.gbapal");
|
||||
const u32 gEasyChatRightWindow_Gfx[] = INCBIN_U32("graphics/easy_chat/rwindow.4bpp.lz");
|
||||
const u16 gEasyChatButtonWindow_Pal[] = INCBIN_U16("graphics/easy_chat/button_window.gbapal");
|
||||
const u32 gEasyChatButtonWindow_Gfx[] = INCBIN_U32("graphics/easy_chat/button_window.4bpp.lz");
|
||||
|
||||
const u32 gEasyChatMode_Gfx[] = INCBIN_U32("graphics/easy_chat/mode.4bpp.lz");
|
||||
const u16 gEasyChatMode_Pal[] = INCBIN_U16("graphics/easy_chat/mode.gbapal");
|
||||
|
||||
@@ -379,7 +379,7 @@ u8 GetQuizAuthor(void)
|
||||
struct LilycoveLadyQuiz *quiz;
|
||||
|
||||
quiz = &gSaveBlock1Ptr->lilycoveLady.quiz;
|
||||
if (sub_811F8D8(quiz->correctAnswer) == 0)
|
||||
if (IsEasyChatAnswerUnlocked(quiz->correctAnswer) == FALSE)
|
||||
{
|
||||
i = quiz->questionId;
|
||||
do
|
||||
@@ -388,7 +388,7 @@ u8 GetQuizAuthor(void)
|
||||
{
|
||||
i = 0;
|
||||
}
|
||||
} while (sub_811F8D8(sQuizLadyQuizAnswers[i]) == 0);
|
||||
} while (IsEasyChatAnswerUnlocked(sQuizLadyQuizAnswers[i]) == FALSE);
|
||||
for (j = 0; j < QUIZ_QUESTION_LEN; j ++)
|
||||
{
|
||||
quiz->question[j] = sQuizLadyQuizQuestions[i][j];
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "pokemon_icon.h"
|
||||
#include "text.h"
|
||||
#include "international_string_util.h"
|
||||
#include "constants/easy_chat.h"
|
||||
|
||||
void ClearMailData(void)
|
||||
{
|
||||
@@ -19,7 +20,7 @@ void ClearMailStruct(struct MailStruct *mail)
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < MAIL_WORDS_COUNT; i++)
|
||||
mail->words[i] = 0xFFFF;
|
||||
mail->words[i] = EC_EMPTY_WORD;
|
||||
|
||||
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
|
||||
mail->playerName[i] = EOS;
|
||||
@@ -55,7 +56,7 @@ u8 GiveMailToMon(struct Pokemon *mon, u16 itemId)
|
||||
if (gSaveBlock1Ptr->mail[id].itemId == ITEM_NONE)
|
||||
{
|
||||
for (i = 0; i < MAIL_WORDS_COUNT; i++)
|
||||
gSaveBlock1Ptr->mail[id].words[i] = 0xFFFF;
|
||||
gSaveBlock1Ptr->mail[id].words[i] = EC_EMPTY_WORD;
|
||||
|
||||
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
||||
gSaveBlock1Ptr->mail[id].playerName[i] = gSaveBlock2Ptr->playerName[i];
|
||||
|
||||
@@ -250,7 +250,7 @@ void ScrSpecial_HipsterTeachWord(void)
|
||||
{
|
||||
u16 phrase = GetNewHipsterPhraseToTeach();
|
||||
|
||||
if (phrase == 0xFFFF)
|
||||
if (phrase == EC_EMPTY_WORD)
|
||||
{
|
||||
gSpecialVar_Result = FALSE;
|
||||
}
|
||||
@@ -283,7 +283,7 @@ void ScrSpecial_GenerateGiddyLine(void)
|
||||
if (giddy->taleCounter == 0)
|
||||
InitGiddyTaleList();
|
||||
|
||||
if (giddy->randomWords[giddy->taleCounter] != 0xFFFF) // is not the last element of the array?
|
||||
if (giddy->randomWords[giddy->taleCounter] != EC_EMPTY_WORD)
|
||||
{
|
||||
u8 *stringPtr;
|
||||
u32 adjective = Random();
|
||||
@@ -316,7 +316,7 @@ static void InitGiddyTaleList(void)
|
||||
{EC_GROUP_HOBBIES, 0},
|
||||
{EC_GROUP_MOVE_1, 0},
|
||||
{EC_GROUP_MOVE_2, 0},
|
||||
{EC_GROUP_POKEMON_2, 0}
|
||||
{EC_GROUP_POKEMON_NATIONAL, 0}
|
||||
};
|
||||
u16 i;
|
||||
u16 r10;
|
||||
@@ -348,7 +348,7 @@ static void InitGiddyTaleList(void)
|
||||
r1 = Random() % 10;
|
||||
if (r1 < 3 && r7 < 8)
|
||||
{
|
||||
giddy->randomWords[i] = 0xFFFF;
|
||||
giddy->randomWords[i] = EC_EMPTY_WORD;
|
||||
r7++;
|
||||
}
|
||||
else
|
||||
|
||||
@@ -26,7 +26,7 @@ void sub_801AFD8(void)
|
||||
{
|
||||
CpuFill32(0, &gSaveBlock1Ptr->unk_322C, sizeof(gSaveBlock1Ptr->unk_322C));
|
||||
sub_801B180();
|
||||
sub_811F8BC();
|
||||
InitQuestionnaireWords();
|
||||
}
|
||||
|
||||
struct WonderNews *GetSavedWonderNews(void)
|
||||
@@ -49,9 +49,9 @@ struct MysteryEventStruct *sub_801B044(void)
|
||||
return &gSaveBlock1Ptr->unk_322C.unk_340;
|
||||
}
|
||||
|
||||
u16 *sub_801B058(void)
|
||||
u16 *GetQuestionnaireWordsPtr(void)
|
||||
{
|
||||
return gSaveBlock1Ptr->unk_322C.unk_338;
|
||||
return gSaveBlock1Ptr->unk_322C.questionnaireWords;
|
||||
}
|
||||
|
||||
void DestroyWonderNews(void)
|
||||
@@ -364,8 +364,8 @@ void sub_801B580(struct MEventStruct_Unk1442CC *data, bool32 a1)
|
||||
data->unk_14 = 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
data->unk_16[i] = gSaveBlock1Ptr->unk_322C.unk_338[i];
|
||||
for (i = 0; i < NUM_QUESTIONNAIRE_WORDS; i++)
|
||||
data->unk_16[i] = gSaveBlock1Ptr->unk_322C.questionnaireWords[i];
|
||||
|
||||
CopyTrainerId(data->unk_4C, gSaveBlock2Ptr->playerTrainerId);
|
||||
StringCopy(data->unk_45, gSaveBlock2Ptr->playerName);
|
||||
@@ -425,7 +425,7 @@ u32 sub_801B708(const u16 *a0, const struct MEventStruct_Unk1442CC *a1, const vo
|
||||
bool32 MEventStruct_Unk1442CC_CompareField_unk_16(const struct MEventStruct_Unk1442CC *a0, const u16 *a1)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < NUM_QUESTIONNAIRE_WORDS; i++)
|
||||
{
|
||||
if (a0->unk_16[i] != a1[i])
|
||||
return FALSE;
|
||||
|
||||
@@ -1133,7 +1133,7 @@ void Overworld_PlaySpecialMapMusic(void)
|
||||
{
|
||||
u16 music = GetCurrLocationDefaultMusic();
|
||||
|
||||
if (music != MUS_ABNORMAL_WEATHER && music != 0xFFFF)
|
||||
if (music != MUS_ABNORMAL_WEATHER && music != MUS_NONE)
|
||||
{
|
||||
if (gSaveBlock1Ptr->savedMusic)
|
||||
music = gSaveBlock1Ptr->savedMusic;
|
||||
@@ -1163,7 +1163,7 @@ static void TransitionMapMusic(void)
|
||||
{
|
||||
u16 newMusic = GetWarpDestinationMusic();
|
||||
u16 currentMusic = GetCurrentMapMusic();
|
||||
if (newMusic != MUS_ABNORMAL_WEATHER && newMusic != 0xFFFF)
|
||||
if (newMusic != MUS_ABNORMAL_WEATHER && newMusic != MUS_NONE)
|
||||
{
|
||||
if (currentMusic == MUS_UNDERWATER || currentMusic == MUS_SURF)
|
||||
return;
|
||||
|
||||
11
src/tv.c
11
src/tv.c
@@ -1016,7 +1016,7 @@ bool8 IsTVShowInSearchOfTrainersAiring(void)
|
||||
|
||||
bool8 GabbyAndTyGetLastQuote(void)
|
||||
{
|
||||
if (gSaveBlock1Ptr->gabbyAndTyData.quote[0] == 0xFFFF)
|
||||
if (gSaveBlock1Ptr->gabbyAndTyData.quote[0] == EC_EMPTY_WORD)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
@@ -3299,14 +3299,11 @@ void TV_FanClubLetter_RandomWordToStringVar3(TVShow *show)
|
||||
while (TRUE)
|
||||
{
|
||||
if (i == 6)
|
||||
{
|
||||
i = 0;
|
||||
}
|
||||
if (show->fanclubLetter.words[i] != 0xFFFF)
|
||||
{
|
||||
|
||||
if (show->fanclubLetter.words[i] != EC_EMPTY_WORD)
|
||||
break;
|
||||
}
|
||||
i ++;
|
||||
i++;
|
||||
}
|
||||
CopyEasyChatWord(gStringVar3, show->fanclubLetter.words[i]);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user