start porting pokemon1

This commit is contained in:
DizzyEggg
2017-09-06 17:19:08 +02:00
parent 577e23a87d
commit c6eacc9be5
19 changed files with 703 additions and 1194 deletions

View File

@@ -65,7 +65,7 @@
#define MON_DATA_SPD 61
#define MON_DATA_SPATK 62
#define MON_DATA_SPDEF 63
#define MON_DATA_64 64
#define MON_DATA_MAIL 64
#define MON_DATA_SPECIES2 65
#define MON_DATA_IVS 66
#define MON_DATA_CHAMPION_RIBBON 67
@@ -89,7 +89,11 @@
#define MON_DATA_DEF2 85
#define MON_DATA_SPD2 86
#define MON_DATA_SPATK2 87
#define MON_DATA_SPDEF2 88
#define MON_DATA_SPDEF2 88
#define OT_ID_RANDOM_NO_SHINY 2
#define OT_ID_PRESET 1
#define OT_ID_PLAYER_ID 0
#define MON_MALE 0x00
#define MON_FEMALE 0xFE
@@ -114,7 +118,34 @@
#define TYPE_DRAGON 0x10
#define TYPE_DARK 0x11
enum {
#define PARTY_SIZE 6
#define MAX_TOTAL_EVS 510
#define NUM_STATS 6
#define UNOWN_FORM_COUNT 28
#define MAX_MON_LEVEL 100
enum
{
EGG_GROUP_NONE,
EGG_GROUP_MONSTER,
EGG_GROUP_WATER_1,
EGG_GROUP_BUG,
EGG_GROUP_FLYING,
EGG_GROUP_FIELD,
EGG_GROUP_FAIRY,
EGG_GROUP_GRASS,
EGG_GROUP_HUMAN_LIKE,
EGG_GROUP_WATER_3,
EGG_GROUP_MINERAL,
EGG_GROUP_AMORPHOUS,
EGG_GROUP_WATER_2,
EGG_GROUP_DITTO,
EGG_GROUP_DRAGON,
EGG_GROUP_UNDISCOVERED
};
enum
{
NATURE_HARDY,
NATURE_LONELY,
NATURE_BRAVE,
@@ -258,9 +289,6 @@ struct Pokemon
u16 spDefense;
};
extern struct Pokemon gPlayerParty[6];
extern struct Pokemon gEnemyParty[6];
struct PokemonStorage
{
/*0x0000*/ u8 currentBox;
@@ -269,6 +297,33 @@ struct PokemonStorage
/*0x83C2*/ u8 boxWallpapers[14];
};
struct UnknownPokemonStruct
{
u16 species;
u16 heldItem;
u16 moves[4];
u8 level;
u8 ppBonuses;
u8 hpEV;
u8 attackEV;
u8 defenseEV;
u8 speedEV;
u8 spAttackEV;
u8 spDefenseEV;
u32 otId;
u32 hpIV:5;
u32 attackIV:5;
u32 defenseIV:5;
u32 speedIV:5;
u32 spAttackIV:5;
u32 spDefenseIV:5;
u32 gap:1;
u32 altAbility:1;
u32 personality;
u8 nickname[POKEMON_NAME_LENGTH + 1];
u8 friendship;
};
struct BattlePokemon
{
/*0x00*/ u16 species;
@@ -348,7 +403,8 @@ struct BaseStats
/* 0x16 */ u8 ability1;
/* 0x17 */ u8 ability2;
/* 0x18 */ u8 safariZoneFleeRate;
/* 0x19 */ u8 bodyColor;
/* 0x19 */ u8 bodyColor : 7;
u8 noFlip : 1;
};
struct BattleMove
@@ -361,14 +417,138 @@ struct BattleMove
u8 secondaryEffectChance;
u8 target;
u8 priority;
u32 flags;
u8 flags;
};
struct __attribute__((packed)) LevelUpMove
{
u16 move:9;
u16 level:7;
};
enum
{
GROWTH_MEDIUM_FAST,
GROWTH_ERRATIC,
GROWTH_FLUCTUATING,
GROWTH_MEDIUM_SLOW,
GROWTH_FAST,
GROWTH_SLOW
};
enum
{
BODY_COLOR_RED,
BODY_COLOR_BLUE,
BODY_COLOR_YELLOW,
BODY_COLOR_GREEN,
BODY_COLOR_BLACK,
BODY_COLOR_BROWN,
BODY_COLOR_PURPLE,
BODY_COLOR_GRAY,
BODY_COLOR_WHITE,
BODY_COLOR_PINK
};
#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
#define EVO_TRADE 0x0005 // Pokémon is traded
#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
#define EVO_ITEM 0x0007 // specified item is used on Pokémon
#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
struct Evolution
{
u16 method;
u16 param;
u16 targetSpecies;
};
struct EvolutionData
{
struct Evolution evolutions[5];
};
extern u8 gPlayerPartyCount;
extern struct Pokemon gPlayerParty[PARTY_SIZE];
extern u8 gEnemyPartyCount;
extern struct Pokemon gEnemyParty[PARTY_SIZE];
extern const struct BaseStats gBaseStats[];
extern const struct EvolutionData gEvolutionTable[];
extern struct PokemonStorage* gPokemonStoragePtr;
extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1];
void ZeroBoxMonData(struct BoxPokemon *boxMon);
void ZeroMonData(struct Pokemon *mon);
void ZeroPlayerPartyMons(void);
void ZeroEnemyPartyMons(void);
void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature);
void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter);
void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level);
void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality);
void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId);
void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread);
u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon);
void CalculateMonStats(struct Pokemon *mon);
u8 GetLevelFromMonExp(struct Pokemon *mon);
u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon);
u16 GiveMoveToMon(struct Pokemon *mon, u16 move);
u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move);
void RestoreMonMovesPP(struct Pokemon *mon);
void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot);
void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot);
void GiveMonInitialMoveset(struct Pokemon *mon);
void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon);
void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move);
void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
u8 GetMonGender(struct Pokemon *mon);
u8 GetBoxMonGender(struct BoxPokemon *boxMon);
u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality);
void EncryptBoxMon(struct BoxPokemon *boxMon);
void DecryptBoxMon(struct BoxPokemon *boxMon);
// These are full type signatures for GetMonData() and GetBoxMonData(),
// but they are not used since some code erroneously omits the third arg.
// u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data);
// u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data);
u32 GetMonData();
u32 GetBoxMonData();
u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality);
void SetMonData(struct Pokemon *mon, s32 field, const void *data);
void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *data);
void CopyMon(void *dest, void *src, size_t size);
u8 GiveMonToPlayer(struct Pokemon *mon);
u8 SendMonToPC(struct Pokemon *mon);
u8 CalculatePlayerPartyCount(void);
u8 CalculateEnemyPartyCount(void);
u8 GetAbilityBySpecies(u16 species, bool8 altAbility);
u8 GetMonAbility(struct Pokemon *mon);
void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord);
u8 GetSecretBaseTrainerPicIndex(void);
u8 GetSecretBaseTrainerNameIndex(void);
u8 PlayerPartyAndPokemonStorageFull(void);
u8 PokemonStorageFull(void);
void GetSpeciesName(u8 *name, u16 species);
u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex);
void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex);
void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex);
u8 GetNature(struct Pokemon *mon);
u8 GetNatureFromPersonality(u32 personality);
#endif // GUARD_POKEMON_H

View File

@@ -2,14 +2,78 @@
#define GUARD_TEXT_H
#define CHAR_SPACE 0x00
#define CHAR_0 0xA1
#define CHAR_QUESTION_MARK 0xAC
#define CHAR_PERIOD 0xAD
#define CHAR_HYPHEN 0xAE
#define CHAR_ELLIPSIS 0xB0
#define CHAR_MALE 0xB5
#define CHAR_FEMALE 0xB6
#define CHAR_CURRENCY 0xB7
#define CHAR_COMMA 0xB8
#define CHAR_MULT_SIGN 0xB9
#define CHAR_SLASH 0xBA
#define CHAR_A 0xBB
#define CHAR_B 0xBC
#define CHAR_C 0xBD
#define CHAR_D 0xBE
#define CHAR_E 0xBF
#define CHAR_F 0xC0
#define CHAR_G 0xC1
#define CHAR_H 0xC2
#define CHAR_I 0xC3
#define CHAR_J 0xC4
#define CHAR_K 0xC5
#define CHAR_L 0xC6
#define CHAR_M 0xC7
#define CHAR_N 0xC8
#define CHAR_O 0xC9
#define CHAR_P 0xCA
#define CHAR_Q 0xCB
#define CHAR_R 0xCC
#define CHAR_S 0xCD
#define CHAR_T 0xCE
#define CHAR_U 0xCF
#define CHAR_V 0xD0
#define CHAR_W 0xD1
#define CHAR_X 0xD2
#define CHAR_Y 0xD3
#define CHAR_Z 0xD4
#define CHAR_a 0xD5
#define CHAR_b 0xD6
#define CHAR_c 0xD7
#define CHAR_d 0xD8
#define CHAR_e 0xD9
#define CHAR_f 0xDA
#define CHAR_g 0xDB
#define CHAR_h 0xDC
#define CHAR_i 0xDD
#define CHAR_j 0xDE
#define CHAR_k 0xDF
#define CHAR_l 0xE0
#define CHAR_m 0xE1
#define CHAR_n 0xE2
#define CHAR_o 0xE3
#define CHAR_p 0xE4
#define CHAR_q 0xE5
#define CHAR_r 0xE6
#define CHAR_s 0xE7
#define CHAR_t 0xE8
#define CHAR_u 0xE9
#define CHAR_v 0xEA
#define CHAR_w 0xEB
#define CHAR_x 0xEC
#define CHAR_y 0xED
#define CHAR_z 0xEE
#define CHAR_COLON 0xF0
#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog
#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
#define PLACEHOLDER_BEGIN 0xFD // string placeholder
#define CHAR_NEWLINE 0xFE
#define EOS 0xFF // end of string
#define EOS 0xFF // end of string
#define EXT_CTRL_CODE_JPN 0x15
#define NUM_TEXT_PRINTERS 32
@@ -30,9 +94,9 @@ struct TextPrinter
u8 bgColor:4;
u8 shadowColor:4;
} subPrinter;
void (*callback)(struct TextSubPrinter *, u16); // 0x10
union {
struct TextPrinterSubStruct
{
@@ -48,10 +112,10 @@ struct TextPrinter
u8 field_6;
u8 active;
} sub;
u8 sub_fields[8];
} sub_union;
u8 state; // 0x1C
u8 text_speed;
u8 delayCounter;