Merge branch 'master' into link
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@@ -1,8 +1,8 @@
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#ifndef GUARD_GLOBAL_H
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#define GUARD_GLOBAL_H
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#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
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#include "gba/gba.h"
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#include "config.h"
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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@@ -31,11 +31,31 @@ char* strcpy(char *dst0, const char *src0);
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#define POKEMON_NAME_LENGTH 10
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#define OT_NAME_LENGTH 7
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#define HEAP_SIZE 0x1C000
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extern u8 gStringVar1[];
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extern u8 gStringVar2[];
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extern u8 gStringVar3[];
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extern u8 gStringVar4[];
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// There are many quirks in the source code which have overarching behavioral differences from
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// a number of other files. For example, diploma.c seems to declare rodata before each use while
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// other files declare out of order and must be at the beginning. There are also a number of
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// macros which differ from one file to the next due to the method of obtaining the result, such
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// as these below. Because of this, there is a theory (Two Team Theory) that states that these
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// programming projects had more than 1 "programming team" which utilized different macros for
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// each of the files that were worked on.
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#define T1_READ_8(ptr) ((ptr)[0])
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#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
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#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
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#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
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// T2_READ_8 is a duplicate to remain consistent with each group.
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#define T2_READ_8(ptr) ((ptr)[0])
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#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
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#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
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#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
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enum
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{
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VERSION_SAPPHIRE = 1,
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@@ -45,7 +65,8 @@ enum
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VERSION_LEAF_GREEN = 5,
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};
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enum LanguageId {
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enum LanguageId
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{
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LANGUAGE_JAPANESE = 1,
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LANGUAGE_ENGLISH = 2,
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LANGUAGE_FRENCH = 3,
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@@ -223,7 +244,7 @@ struct SaveBlock2
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/*0x1EC*/ struct BerryCrush berryCrush;
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/*0x1FC*/ struct PokemonJumpResults pokeJump;
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/*0x20C*/ struct BerryPickingResults berryPick;
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/*0x214*/ u8 field_214[1032];
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/*0x21C*/ u8 field_21C[1032];
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/*0x624*/ u16 contestLinkResults[20]; // 4 positions for 5 categories, possibly a struct or a 2d array
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// All below could be a one giant struct
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@@ -245,7 +266,7 @@ struct SaveBlock2
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/*0xCA9*/ u8 field_CA9_f : 1; // 0x80
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/*0xCAA*/ u16 field_CAA[4];
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/*0xCB2*/ u16 battlePyramidWildHeaderId;
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/*0xCB4*/ u8 field_CB4[82];
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/*0xCB4*/ u16 field_CB4[41];
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/*0xD06*/ u8 field_D06;
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/*0xD07*/ u8 field_D07;
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/*0xD08*/ u8 filler_D08[0x112];
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@@ -361,10 +382,12 @@ struct EasyChatPair
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u16 words[2];
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}; /*size = 0x8*/
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#define MAIL_WORDS_COUNT 9
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struct MailStruct
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{
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/*0x00*/ u16 words[9];
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/*0x12*/ u8 playerName[8];
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/*0x00*/ u16 words[MAIL_WORDS_COUNT];
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/*0x12*/ u8 playerName[PLAYER_NAME_LENGTH];
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/*0x1A*/ u8 trainerId[4];
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/*0x1E*/ u16 species;
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/*0x20*/ u16 itemId;
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@@ -494,11 +517,12 @@ struct RecordMixingDayCareMail
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bool16 holdsItem[DAYCARE_MON_COUNT];
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};
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#define MAP_OBJECTS_COUNT 16
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#define BERRY_TREES_COUNT 128
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#define FLAGS_COUNT 300
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#define VARS_COUNT 256
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#define MAIL_COUNT 16
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#define POKEBLOCKS_COUNT 40
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#define MAP_OBJECTS_COUNT 16
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#define BERRY_TREES_COUNT 128
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#define FLAGS_COUNT 300
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#define VARS_COUNT 256
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#define MAIL_COUNT 16
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enum
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{
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@@ -596,7 +620,7 @@ struct SaveBlock1
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/*0x650*/ struct ItemSlot bagPocket_PokeBalls[16];
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/*0x690*/ struct ItemSlot bagPocket_TMHM[64];
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/*0x790*/ struct ItemSlot bagPocket_Berries[46];
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/*0x848*/ struct Pokeblock pokeblocks[40];
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/*0x848*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT];
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/*0x988*/ u8 seen1[52];
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/*0x9BC*/ u16 berryBlenderRecords[3];
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/*0x9C2*/ u8 field_9C2[6];
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