Merge branch 'master' of https://github.com/pret/pokeemerald
This commit is contained in:
@@ -434,8 +434,8 @@ RESUME_MUSIC = FC 18
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TRANSPARENT = 00
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WHITE = 01
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DARK_GREY = 02
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LIGHT_GREY = 03
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DARK_GRAY = 02
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LIGHT_GRAY = 03
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RED = 04
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LIGHT_RED = 05
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GREEN = 06
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@@ -1,5 +1,5 @@
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#ifndef GUARD_GBA_DEFINES
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#define GUARD_GBA_DEFINES
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#ifndef GUARD_GBA_DEFINES_H
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#define GUARD_GBA_DEFINES_H
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#include <stddef.h>
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@@ -84,4 +84,4 @@
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#define RGB_CYAN RGB(0, 31, 31)
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#define RGB_WHITEALPHA (RGB_WHITE | 0x8000)
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#endif // GUARD_GBA_DEFINES
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#endif // GUARD_GBA_DEFINES_H
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@@ -419,7 +419,7 @@ void SetPokemonCryPitch(s16 val);
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void SetPokemonCryLength(u16 val);
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void SetPokemonCryRelease(u8 val);
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void SetPokemonCryProgress(u32 val);
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int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
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bool32 IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
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void SetPokemonCryChorus(s8 val);
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void SetPokemonCryStereo(u32 val);
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void SetPokemonCryPriority(u8 val);
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@@ -79,23 +79,16 @@ struct CoordEvent
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struct BgEvent
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{
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/*0x00*/u16 x;
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/*0x02*/u16 y;
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/*0x04*/u8 elevation;
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/*0x05*/u8 kind;
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/*0x08*/union { // carried over from diego's FR/LG work, seems to be the same struct
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// in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union.
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u16 x, y;
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u8 elevation;
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u8 kind; // The "kind" field determines how to access bgUnion union below.
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union {
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u8 *script;
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// hidden item type
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struct {
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u16 item;
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u16 hiddenItemId; // flag offset to determine flag lookup
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u16 hiddenItemId;
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} hiddenItem;
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// secret base type
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u32 secretBaseId;
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} bgUnion;
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};
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