Document a bunch of battle anim stuff

This commit is contained in:
Marcus Huderle
2018-12-17 22:08:08 -06:00
parent c04ce0ee64
commit c74468fd11
39 changed files with 769 additions and 739 deletions
+1 -1
View File
@@ -175,7 +175,7 @@ static void sub_80A9E78(struct Sprite *sprite)
void sub_80A9EF4(u8 taskId)
{
s16 x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) - 32;
s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_3) - 36;
s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) - 36;
u8 spriteId;
if (IsContest())