Port contest ai from pokeruby
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@@ -17,6 +17,8 @@ struct ContestEffect
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};
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extern const struct ContestMove gContestMoves[];
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extern struct ContestEffect gContestEffects[];
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extern const struct ContestEffect gContestEffects[];
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bool8 AreMovesContestCombo(u16 lastMove, u16 nextMove);
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#endif //GUARD_CONTEST_EFFECT_H
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