More pokemav, massive clean-up, seriously who the left the file in this state???
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14
include/bg.h
14
include/bg.h
@@ -27,13 +27,13 @@ enum
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struct BgTemplate
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{
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u32 bg:2; // 0x1, 0x2 -> 0x3
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u32 charBaseIndex:2; // 0x4, 0x8 -> 0xC
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u32 mapBaseIndex:5; // 0x10, 0x20, 0x40, 0x80, 0x100 -> 0x1F0
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u32 screenSize:2; // 0x200, 0x400 -> 0x600
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u32 paletteMode:1; // 0x800
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u32 priority:2; // 0x1000, 0x2000 > 0x3000
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u32 baseTile:10;
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u16 bg:2; // 0x1, 0x2 -> 0x3
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u16 charBaseIndex:2; // 0x4, 0x8 -> 0xC
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u16 mapBaseIndex:5; // 0x10, 0x20, 0x40, 0x80, 0x100 -> 0x1F0
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u16 screenSize:2; // 0x200, 0x400 -> 0x600
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u16 paletteMode:1; // 0x800
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u16 priority:2; // 0x1000, 0x2000 > 0x3000
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u16 baseTile:10;
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};
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void ResetBgs(void);
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