Improve window palette macros

This commit is contained in:
Phlosioneer
2019-02-21 23:27:12 -05:00
parent 399d646e3f
commit c96f8751cd
60 changed files with 301 additions and 306 deletions

View File

@@ -1,12 +1,7 @@
#ifndef GUARD_WINDOW_H
#define GUARD_WINDOW_H
// The tile ID for a transparent tile in the window tilesheet
#define TRANSPARENT_TILE_NUMBER 0
#define PIXEL_BUFFER_TRANSPARENT 0x00
#define PIXEL_BUFFER_WHITE 0x11
#define PIXEL_BUFFER_UNKNOWN 0xFF
#define PALETTE_NUM_TO_FILL_VALUE(num) ((num) | ((num) << 4))
enum
{
@@ -80,7 +75,7 @@ extern u32 filler_03002F58;
extern u32 filler_03002F5C;
extern u32 filler_03002F64;
// This global is set to TRANSPARENT_TILE_NUMBER and never changed.
// This global is set to 0 and never changed.
extern u8 gTransparentTileNumber;
#endif // GUARD_WINDOW_H