Improve window palette macros

This commit is contained in:
Phlosioneer
2019-02-21 23:27:12 -05:00
parent 399d646e3f
commit c96f8751cd
60 changed files with 301 additions and 306 deletions

View File

@@ -321,7 +321,7 @@ void ShowLinkBattleRecords(void)
gRecordsWindowId = AddWindow(&sLinkBattleRecordsWindow);
NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_BUFFER_WHITE);
FillWindowPixelBuffer(gRecordsWindowId, PALETTE_NUM_TO_FILL_VALUE(1));
StringExpandPlaceholders(gStringVar4, gText_PlayersBattleResults);
x = GetStringCenterAlignXOffset(1, gStringVar4, 208);
@@ -383,7 +383,7 @@ static void Task_ExitTrainerHillRecords(u8 taskId)
static void RemoveTrainerHillRecordsWindow(u8 windowId)
{
FillWindowPixelBuffer(windowId, PIXEL_BUFFER_TRANSPARENT);
FillWindowPixelBuffer(windowId, PALETTE_NUM_TO_FILL_VALUE(0));
ClearWindowTilemap(windowId);
CopyWindowToVram(windowId, 2);
RemoveWindow(windowId);