Improve window palette macros
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@@ -321,7 +321,7 @@ void ShowLinkBattleRecords(void)
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gRecordsWindowId = AddWindow(&sLinkBattleRecordsWindow);
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NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
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FillWindowPixelBuffer(gRecordsWindowId, PIXEL_BUFFER_WHITE);
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FillWindowPixelBuffer(gRecordsWindowId, PALETTE_NUM_TO_FILL_VALUE(1));
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StringExpandPlaceholders(gStringVar4, gText_PlayersBattleResults);
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x = GetStringCenterAlignXOffset(1, gStringVar4, 208);
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@@ -383,7 +383,7 @@ static void Task_ExitTrainerHillRecords(u8 taskId)
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static void RemoveTrainerHillRecordsWindow(u8 windowId)
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{
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FillWindowPixelBuffer(windowId, PIXEL_BUFFER_TRANSPARENT);
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FillWindowPixelBuffer(windowId, PALETTE_NUM_TO_FILL_VALUE(0));
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ClearWindowTilemap(windowId);
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CopyWindowToVram(windowId, 2);
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RemoveWindow(windowId);
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