Improve window palette macros

This commit is contained in:
Phlosioneer
2019-02-21 23:27:12 -05:00
parent 399d646e3f
commit c96f8751cd
60 changed files with 301 additions and 306 deletions
+1 -1
View File
@@ -279,7 +279,7 @@ static void InitContestPaintingWindow(void)
SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
gContestPaintingWindowId = AddWindow(&gUnknown_085B07EC);
DeactivateAllTextPrinters();
FillWindowPixelBuffer(gContestPaintingWindowId, PIXEL_BUFFER_TRANSPARENT);
FillWindowPixelBuffer(gContestPaintingWindowId, PALETTE_NUM_TO_FILL_VALUE(0));
PutWindowTilemap(gContestPaintingWindowId);
CopyWindowToVram(gContestPaintingWindowId, 3);
ShowBg(1);