Improve window palette macros

This commit is contained in:
Phlosioneer
2019-02-21 23:27:12 -05:00
parent 399d646e3f
commit c96f8751cd
60 changed files with 301 additions and 306 deletions

View File

@@ -196,13 +196,13 @@ static void PrintRegionMapSecName(void)
{
if (sFieldRegionMapHandler->regionMap.iconDrawType != MAPSECTYPE_NONE)
{
FillWindowPixelBuffer(0, PIXEL_BUFFER_WHITE);
FillWindowPixelBuffer(0, PALETTE_NUM_TO_FILL_VALUE(1));
AddTextPrinterParameterized(0, 1, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL);
schedule_bg_copy_tilemap_to_vram(0);
}
else
{
FillWindowPixelBuffer(0, PIXEL_BUFFER_WHITE);
FillWindowPixelBuffer(0, PALETTE_NUM_TO_FILL_VALUE(1));
CopyWindowToVram(0, 3);
}
}