Improve window palette macros
This commit is contained in:
@@ -196,13 +196,13 @@ static void PrintRegionMapSecName(void)
|
||||
{
|
||||
if (sFieldRegionMapHandler->regionMap.iconDrawType != MAPSECTYPE_NONE)
|
||||
{
|
||||
FillWindowPixelBuffer(0, PIXEL_BUFFER_WHITE);
|
||||
FillWindowPixelBuffer(0, PALETTE_NUM_TO_FILL_VALUE(1));
|
||||
AddTextPrinterParameterized(0, 1, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL);
|
||||
schedule_bg_copy_tilemap_to_vram(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
FillWindowPixelBuffer(0, PIXEL_BUFFER_WHITE);
|
||||
FillWindowPixelBuffer(0, PALETTE_NUM_TO_FILL_VALUE(1));
|
||||
CopyWindowToVram(0, 3);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user