Improve window palette macros

This commit is contained in:
Phlosioneer
2019-02-21 23:27:12 -05:00
parent 399d646e3f
commit c96f8751cd
60 changed files with 301 additions and 306 deletions
+3 -3
View File
@@ -1622,7 +1622,7 @@ void MCB2_FlyMap(void)
case 7:
LoadPalette(sRegionMapFramePal, 0x10, 0x20);
PutWindowTilemap(2);
FillWindowPixelBuffer(2, 0x00);
FillWindowPixelBuffer(2, PALETTE_NUM_TO_FILL_VALUE(0));
AddTextPrinterParameterized(2, 1, gText_FlyToWhere, 0, 1, 0, NULL);
schedule_bg_copy_tilemap_to_vram(0);
gMain.state++;
@@ -1707,7 +1707,7 @@ static void sub_8124904(void)
}
else
{
FillWindowPixelBuffer(0, PIXEL_BUFFER_WHITE);
FillWindowPixelBuffer(0, PALETTE_NUM_TO_FILL_VALUE(1));
}
AddTextPrinterParameterized(0, 1, sFlyMap->regionMap.mapSecName, 0, 1, 0, NULL);
schedule_bg_copy_tilemap_to_vram(0);
@@ -1721,7 +1721,7 @@ static void sub_8124904(void)
sub_8198070(1, FALSE);
SetWindowBorderStyle(0, FALSE, 0x65, 0x0d);
}
FillWindowPixelBuffer(0, PIXEL_BUFFER_WHITE);
FillWindowPixelBuffer(0, PALETTE_NUM_TO_FILL_VALUE(1));
CopyWindowToVram(0, 2);
schedule_bg_copy_tilemap_to_vram(0);
gUnknown_03001180 = FALSE;