Change language stuff based on the french decomp
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@@ -7,6 +7,9 @@
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#define WINDOW_CLEAR (1 << 0)
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#define WINDOW_BG1 (1 << 7)
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// Arguments for 'xStart, yStart, xEnd, yEnd' in HandleBattleWindow
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#define YESNOBOX_X_Y 24, 8, 29, 13
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void AI_CalcDmg(u8 battlerIdAtk, u8 battlerIdDef);
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u8 TypeCalc(u16 move, u8 battlerIdAtk, u8 battlerIdDef);
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u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
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@@ -19,8 +19,10 @@
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#ifdef ENGLISH
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#define UNITS_IMPERIAL
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#define CHAR_DEC_SEPARATOR CHAR_PERIOD // Period is used as a decimal separator only in the UK and the US.
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#else
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#define UNITS_METRIC
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#define CHAR_DEC_SEPARATOR CHAR_COMMA
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#endif
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// Uncomment to fix some identified minor bugs
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