Label miss string indexes
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@@ -32,6 +32,7 @@
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#define cEFFECT_CHOOSER gBattleCommunication + 3
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#define cMULTISTRING_CHOOSER gBattleCommunication + 5
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#define cMISS_TYPE gBattleCommunication + 6
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// Battle Script defines for getting the wanted battler
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#define BS_TARGET 0
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@@ -383,4 +383,11 @@
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#define STRINGID_TRAINER1WINTEXT 379
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#define STRINGID_TRAINER2WINTEXT 380
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// Indexes into gMissStringIds
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#define B_MSG_MISSED 0
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#define B_MSG_PROTECTED 1
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#define B_MSG_AVOIDED_ATK 2
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#define B_MSG_AVOIDED_DMG 3
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#define B_MSG_GROUND_MISS 4
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#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
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