make union room compile i guess
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@@ -1843,25 +1843,25 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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toCpy = text;
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break;
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case B_TXT_LINK_PLAYER_MON1_NAME: // link first player poke name
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GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18]],
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GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id]],
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MON_DATA_NICKNAME, text);
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StringGetEnd10(text);
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toCpy = text;
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break;
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case B_TXT_LINK_OPPONENT_MON1_NAME: // link first opponent poke name
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GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]],
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GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id ^ 1]],
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MON_DATA_NICKNAME, text);
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StringGetEnd10(text);
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toCpy = text;
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break;
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case B_TXT_LINK_PLAYER_MON2_NAME: // link second player poke name
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GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]],
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GetMonData(&gPlayerParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id ^ 2]],
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MON_DATA_NICKNAME, text);
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StringGetEnd10(text);
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toCpy = text;
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break;
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case B_TXT_LINK_OPPONENT_MON2_NAME: // link second opponent poke name
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GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]],
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GetMonData(&gEnemyParty[gBattlerPartyIndexes[gLinkPlayers[multiplayerID].id ^ 3]],
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MON_DATA_NICKNAME, text);
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StringGetEnd10(text);
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toCpy = text;
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@@ -1927,7 +1927,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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}
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else
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{
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if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gPotentialItemEffectBattler)
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if (gLinkPlayers[gBattleScripting.multiplayerId].id == gPotentialItemEffectBattler)
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{
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StringCopy(text, gEnigmaBerries[gPotentialItemEffectBattler].name);
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StringAppend(text, sText_BerrySuffix);
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@@ -2022,13 +2022,13 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
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toCpy = gLinkPlayers[multiplayerID].name;
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break;
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case B_TXT_1F: // link partner name?
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toCpy = gLinkPlayers[GetBattlerMultiplayerId(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
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toCpy = gLinkPlayers[GetBattlerMultiplayerId(2 ^ gLinkPlayers[multiplayerID].id)].name;
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break;
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case B_TXT_20: // link opponent 1 name?
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toCpy = gLinkPlayers[GetBattlerMultiplayerId(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
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toCpy = gLinkPlayers[GetBattlerMultiplayerId(1 ^ gLinkPlayers[multiplayerID].id)].name;
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break;
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case B_TXT_21: // link opponent 2 name?
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toCpy = gLinkPlayers[GetBattlerMultiplayerId(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
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toCpy = gLinkPlayers[GetBattlerMultiplayerId(3 ^ gLinkPlayers[multiplayerID].id)].name;
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break;
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case B_TXT_22: // link scripting active name
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toCpy = gLinkPlayers[GetBattlerMultiplayerId(gBattleScripting.battler)].name;
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@@ -2296,7 +2296,7 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst)
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{
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if (hword == ITEM_ENIGMA_BERRY)
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{
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if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gPotentialItemEffectBattler)
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if (gLinkPlayers[gBattleScripting.multiplayerId].id == gPotentialItemEffectBattler)
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{
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StringCopy(dst, gEnigmaBerries[gPotentialItemEffectBattler].name);
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StringAppend(dst, sText_BerrySuffix);
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