make union room compile i guess
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@@ -38,6 +38,7 @@ extern void HealPlayerParty(void);
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struct UnkStruct_Shared
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{
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struct UnkLinkRfuStruct_02022B14 field_0;
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u8 needingPadding[3];
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u8 playerName[PLAYER_NAME_LENGTH];
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};
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@@ -2508,6 +2509,8 @@ void sub_80156C8(struct UnkStruct_URoom *data)
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memcpy(data->field_0, &gDecompressionBuffer[0x3F00], 0x100);
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}
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// Cannot match, please fix later.
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/*
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void sub_80156E0(u8 taskId)
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{
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u32 id = 0;
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@@ -3257,3 +3260,5 @@ void var_800D_set_xB(void)
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if (InUnionRoom() == TRUE)
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gSpecialVar_Result = 11;
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}
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*/
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