npc_set_running_behaviour_etc

This commit is contained in:
PikalaxALT
2017-09-16 18:29:14 -04:00
parent edd5c81a8e
commit ca88036ebe
3 changed files with 10 additions and 39 deletions

View File

@@ -3626,6 +3626,15 @@ u8 sub_8092AF8(s16 x1, s16 y1, s16 x2, s16 y2)
return DIR_SOUTH;
}
void npc_set_running_behaviour_etc(struct MapObject *mapObject, u8 animPattern)
{
mapObject->animPattern = animPattern;
mapObject->mapobj_unk_21 = 0;
mapObject->animId = 0;
gSprites[mapObject->spriteId].callback = gUnknown_08505438[animPattern];
gSprites[mapObject->spriteId].data1 = 0;
}
asm(".section .text.get_face_direction_anim_id");
void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);