Solve merge conflicts from previous commit
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@@ -1069,23 +1069,23 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
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{
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u8 oldPos = sMenu.cursorPos;
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if (gMain.newKeys & A_BUTTON)
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if (JOY_NEW(A_BUTTON))
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{
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if (!sMenu.APressMuted)
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PlaySE(SE_SELECT);
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return sMenu.cursorPos;
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}
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else if (gMain.newKeys & B_BUTTON)
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else if (JOY_NEW(B_BUTTON))
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{
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return MENU_B_PRESSED;
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}
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else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
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else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
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{
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if (oldPos != Menu_MoveCursorNoWrapAround(-1))
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PlaySE(SE_SELECT);
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return MENU_NOTHING_CHOSEN;
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}
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else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
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else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
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{
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if (oldPos != Menu_MoveCursorNoWrapAround(1))
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PlaySE(SE_SELECT);
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