convert some constants to C headers
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@@ -1,9 +1,6 @@
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#include "global.h"
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#include "save_location.h"
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#include "map_constants.h"
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// used to make the list defines a little less ugly.
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#define MAP(name) ((MAP_GROUP_##name << 8) + (MAP_ID_##name))
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#include "constants/maps.h"
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// specialSaveWarp flags
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#define POKECENTER_SAVEWARP (1 << 1)
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@@ -29,44 +26,44 @@ static bool32 IsCurMapInLocationList(const u16 *list)
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// TODO: Not require a packed u16 array for these lists
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static const u16 sSaveLocationPokeCenterList[] =
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{
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MAP(OLDALE_TOWN_POKEMON_CENTER_1F),
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MAP(OLDALE_TOWN_POKEMON_CENTER_2F),
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MAP(DEWFORD_TOWN_POKEMON_CENTER_1F),
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MAP(DEWFORD_TOWN_POKEMON_CENTER_2F),
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MAP(LAVARIDGE_TOWN_POKEMON_CENTER_1F),
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MAP(LAVARIDGE_TOWN_POKEMON_CENTER_2F),
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MAP(FALLARBOR_TOWN_POKEMON_CENTER_1F),
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MAP(FALLARBOR_TOWN_POKEMON_CENTER_2F),
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MAP(VERDANTURF_TOWN_POKEMON_CENTER_1F),
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MAP(VERDANTURF_TOWN_POKEMON_CENTER_2F),
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MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_1F),
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MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_2F),
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MAP(PETALBURG_CITY_POKEMON_CENTER_1F),
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MAP(PETALBURG_CITY_POKEMON_CENTER_2F),
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MAP(SLATEPORT_CITY_POKEMON_CENTER_1F),
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MAP(SLATEPORT_CITY_POKEMON_CENTER_2F),
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MAP(MAUVILLE_CITY_POKEMON_CENTER_1F),
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MAP(MAUVILLE_CITY_POKEMON_CENTER_2F),
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MAP(RUSTBORO_CITY_POKEMON_CENTER_1F),
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MAP(RUSTBORO_CITY_POKEMON_CENTER_2F),
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MAP(FORTREE_CITY_POKEMON_CENTER_1F),
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MAP(FORTREE_CITY_POKEMON_CENTER_2F),
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MAP(LILYCOVE_CITY_POKEMON_CENTER_1F),
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MAP(LILYCOVE_CITY_POKEMON_CENTER_2F),
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MAP(MOSSDEEP_CITY_POKEMON_CENTER_1F),
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MAP(MOSSDEEP_CITY_POKEMON_CENTER_2F),
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MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_1F),
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MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_2F),
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MAP(EVER_GRANDE_CITY_POKEMON_CENTER_1F),
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MAP(EVER_GRANDE_CITY_POKEMON_CENTER_2F),
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MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_1F),
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MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F),
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MAP(BATTLE_FRONTIER_POKEMON_CENTER_1F),
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MAP(BATTLE_FRONTIER_POKEMON_CENTER_2F),
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MAP(SINGLE_BATTLE_COLOSSEUM),
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MAP(TRADE_CENTER),
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MAP(RECORD_CORNER),
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MAP(DOUBLE_BATTLE_COLOSSEUM),
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MAP_OLDALE_TOWN_POKEMON_CENTER_1F,
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MAP_OLDALE_TOWN_POKEMON_CENTER_2F,
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MAP_DEWFORD_TOWN_POKEMON_CENTER_1F,
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MAP_DEWFORD_TOWN_POKEMON_CENTER_2F,
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MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F,
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MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F,
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MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F,
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MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F,
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MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F,
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MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F,
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MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F,
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MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F,
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MAP_PETALBURG_CITY_POKEMON_CENTER_1F,
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MAP_PETALBURG_CITY_POKEMON_CENTER_2F,
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MAP_SLATEPORT_CITY_POKEMON_CENTER_1F,
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MAP_SLATEPORT_CITY_POKEMON_CENTER_2F,
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MAP_MAUVILLE_CITY_POKEMON_CENTER_1F,
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MAP_MAUVILLE_CITY_POKEMON_CENTER_2F,
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MAP_RUSTBORO_CITY_POKEMON_CENTER_1F,
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MAP_RUSTBORO_CITY_POKEMON_CENTER_2F,
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MAP_FORTREE_CITY_POKEMON_CENTER_1F,
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MAP_FORTREE_CITY_POKEMON_CENTER_2F,
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MAP_LILYCOVE_CITY_POKEMON_CENTER_1F,
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MAP_LILYCOVE_CITY_POKEMON_CENTER_2F,
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MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F,
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MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F,
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MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F,
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MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F,
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MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F,
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MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F,
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MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F,
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MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F,
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MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F,
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MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F,
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MAP_SINGLE_BATTLE_COLOSSEUM,
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MAP_TRADE_CENTER,
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MAP_RECORD_CORNER,
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MAP_DOUBLE_BATTLE_COLOSSEUM,
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0xFFFF,
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};
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@@ -77,7 +74,7 @@ static bool32 IsCurMapPokeCenter(void)
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static const u16 sSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower
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{
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MAP(BATTLE_TOWER_LOBBY),
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MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY,
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0xFFFF,
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};
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