convert some constants to C headers
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
#include "constants/decorations.h"
|
||||
#include "malloc.h"
|
||||
#include "task.h"
|
||||
#include "palette.h"
|
||||
@@ -10,7 +11,7 @@
|
||||
#include "menu_helpers.h"
|
||||
#include "new_menu_helpers.h"
|
||||
#include "menu_indicators.h"
|
||||
#include "map_constants.h"
|
||||
#include "constants/maps.h"
|
||||
#include "songs.h"
|
||||
#include "sound.h"
|
||||
#include "overworld.h"
|
||||
@@ -89,30 +90,30 @@ const struct {
|
||||
};
|
||||
|
||||
const u8 gUnknown_0858CFE8[] = {
|
||||
MAP_ID_SECRET_BASE_RED_CAVE1, 0x00, 0x01, 0x03,
|
||||
MAP_ID_SECRET_BASE_RED_CAVE2, 0x00, 0x05, 0x09,
|
||||
MAP_ID_SECRET_BASE_RED_CAVE3, 0x00, 0x01, 0x03,
|
||||
MAP_ID_SECRET_BASE_RED_CAVE4, 0x00, 0x07, 0x0d,
|
||||
MAP_ID_SECRET_BASE_BROWN_CAVE1, 0x00, 0x02, 0x03,
|
||||
MAP_ID_SECRET_BASE_BROWN_CAVE2, 0x00, 0x09, 0x02,
|
||||
MAP_ID_SECRET_BASE_BROWN_CAVE3, 0x00, 0x0d, 0x04,
|
||||
MAP_ID_SECRET_BASE_BROWN_CAVE4, 0x00, 0x01, 0x02,
|
||||
MAP_ID_SECRET_BASE_BLUE_CAVE1, 0x00, 0x01, 0x03,
|
||||
MAP_ID_SECRET_BASE_BLUE_CAVE2, 0x00, 0x01, 0x02,
|
||||
MAP_ID_SECRET_BASE_BLUE_CAVE3, 0x00, 0x03, 0x0f,
|
||||
MAP_ID_SECRET_BASE_BLUE_CAVE4, 0x00, 0x03, 0x0e,
|
||||
MAP_ID_SECRET_BASE_YELLOW_CAVE1, 0x00, 0x09, 0x03,
|
||||
MAP_ID_SECRET_BASE_YELLOW_CAVE2, 0x00, 0x08, 0x07,
|
||||
MAP_ID_SECRET_BASE_YELLOW_CAVE3, 0x00, 0x03, 0x06,
|
||||
MAP_ID_SECRET_BASE_YELLOW_CAVE4, 0x00, 0x05, 0x09,
|
||||
MAP_ID_SECRET_BASE_TREE1, 0x00, 0x02, 0x03,
|
||||
MAP_ID_SECRET_BASE_TREE2, 0x00, 0x05, 0x06,
|
||||
MAP_ID_SECRET_BASE_TREE3, 0x00, 0x0f, 0x03,
|
||||
MAP_ID_SECRET_BASE_TREE4, 0x00, 0x04, 0x0a,
|
||||
MAP_ID_SECRET_BASE_SHRUB1, 0x00, 0x03, 0x03,
|
||||
MAP_ID_SECRET_BASE_SHRUB2, 0x00, 0x01, 0x02,
|
||||
MAP_ID_SECRET_BASE_SHRUB3, 0x00, 0x07, 0x08,
|
||||
MAP_ID_SECRET_BASE_SHRUB4, 0x00, 0x09, 0x06
|
||||
MAP_NUM(SECRET_BASE_RED_CAVE1), 0x00, 0x01, 0x03,
|
||||
MAP_NUM(SECRET_BASE_RED_CAVE2), 0x00, 0x05, 0x09,
|
||||
MAP_NUM(SECRET_BASE_RED_CAVE3), 0x00, 0x01, 0x03,
|
||||
MAP_NUM(SECRET_BASE_RED_CAVE4), 0x00, 0x07, 0x0d,
|
||||
MAP_NUM(SECRET_BASE_BROWN_CAVE1), 0x00, 0x02, 0x03,
|
||||
MAP_NUM(SECRET_BASE_BROWN_CAVE2), 0x00, 0x09, 0x02,
|
||||
MAP_NUM(SECRET_BASE_BROWN_CAVE3), 0x00, 0x0d, 0x04,
|
||||
MAP_NUM(SECRET_BASE_BROWN_CAVE4), 0x00, 0x01, 0x02,
|
||||
MAP_NUM(SECRET_BASE_BLUE_CAVE1), 0x00, 0x01, 0x03,
|
||||
MAP_NUM(SECRET_BASE_BLUE_CAVE2), 0x00, 0x01, 0x02,
|
||||
MAP_NUM(SECRET_BASE_BLUE_CAVE3), 0x00, 0x03, 0x0f,
|
||||
MAP_NUM(SECRET_BASE_BLUE_CAVE4), 0x00, 0x03, 0x0e,
|
||||
MAP_NUM(SECRET_BASE_YELLOW_CAVE1), 0x00, 0x09, 0x03,
|
||||
MAP_NUM(SECRET_BASE_YELLOW_CAVE2), 0x00, 0x08, 0x07,
|
||||
MAP_NUM(SECRET_BASE_YELLOW_CAVE3), 0x00, 0x03, 0x06,
|
||||
MAP_NUM(SECRET_BASE_YELLOW_CAVE4), 0x00, 0x05, 0x09,
|
||||
MAP_NUM(SECRET_BASE_TREE1), 0x00, 0x02, 0x03,
|
||||
MAP_NUM(SECRET_BASE_TREE2), 0x00, 0x05, 0x06,
|
||||
MAP_NUM(SECRET_BASE_TREE3), 0x00, 0x0f, 0x03,
|
||||
MAP_NUM(SECRET_BASE_TREE4), 0x00, 0x04, 0x0a,
|
||||
MAP_NUM(SECRET_BASE_SHRUB1), 0x00, 0x03, 0x03,
|
||||
MAP_NUM(SECRET_BASE_SHRUB2), 0x00, 0x01, 0x02,
|
||||
MAP_NUM(SECRET_BASE_SHRUB3), 0x00, 0x07, 0x08,
|
||||
MAP_NUM(SECRET_BASE_SHRUB4), 0x00, 0x09, 0x06
|
||||
};
|
||||
|
||||
const struct MenuAction gUnknown_0858D048[] = {
|
||||
@@ -360,7 +361,7 @@ void sub_80E8F9C(void)
|
||||
s8 idx;
|
||||
|
||||
idx = sCurSecretBaseId / 10 * 4;
|
||||
warp1_set_2(MAP_GROUP_SECRET_BASE_RED_CAVE1, gUnknown_0858CFE8[idx], gUnknown_0858CFE8[idx + 1]);
|
||||
warp1_set_2(MAP_GROUP(SECRET_BASE_RED_CAVE1), gUnknown_0858CFE8[idx], gUnknown_0858CFE8[idx + 1]);
|
||||
}
|
||||
|
||||
void sub_80E8FD0(u8 taskId)
|
||||
@@ -455,7 +456,7 @@ void sub_80E91F8(void)
|
||||
|
||||
bool8 CurrentMapIsSecretBase(void)
|
||||
{
|
||||
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_SECRET_BASE_RED_CAVE1 && (u8)gSaveBlock1Ptr->location.mapNum <= MAP_ID_SECRET_BASE_SHRUB4)
|
||||
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SECRET_BASE_RED_CAVE1) && (u8)gSaveBlock1Ptr->location.mapNum <= MAP_NUM(SECRET_BASE_SHRUB4))
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user