get rid of unnecessary externs

This commit is contained in:
DizzyEggg
2018-02-08 00:00:25 +01:00
parent 1a32010f13
commit caf9af321d
32 changed files with 44 additions and 424 deletions
+1 -15
View File
@@ -21,26 +21,12 @@
#include "pokeball.h"
#include "data2.h"
#include "pokeblock.h"
#include "item_use.h"
extern u32 gBattleControllerExecFlags;
extern u8 gActiveBattler;
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
extern u8 gBattlersCount;
extern bool8 gDoingBattleAnim;
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
extern void (*gPreBattleCallback1)(void);
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gSpecialVar_ItemId;
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gBattleOutcome;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u8 gBattlerInMenuId;
extern u16 gUnknown_020243FC;
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];