Merge pull request #841 from GriffinRichards/document-gyms2

Document Petalburg, Fortree, Mossdeep, and Sootopolis Gyms
This commit is contained in:
huderlem
2019-10-19 08:05:11 -05:00
committed by GitHub
49 changed files with 1528 additions and 1472 deletions

View File

@@ -738,7 +738,7 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB
}
if (MetatileBehavior_IsMossdeepGymWarp(metatileBehavior) == TRUE)
{
sub_80AF87C();
DoMossdeepGymWarp();
return TRUE;
}
DoWarp();

View File

@@ -556,7 +556,7 @@ void sub_80AF848(void)
gFieldCallback = sub_80AF3E8;
}
void sub_80AF87C(void)
void DoMossdeepGymWarp(void)
{
sub_8085540(1);
ScriptContext2_Enable();

View File

@@ -302,7 +302,7 @@ void Task_HandlePorthole(u8 taskId)
}
break;
case EXIT_PORTHOLE: // exit porthole.
FlagClear(FLAG_SPECIAL_FLAG_0x4001);
FlagClear(FLAG_DONT_TRANSITION_MUSIC);
FlagClear(FLAG_HIDE_MAP_NAME_POPUP);
SetWarpDestinationToDynamicWarp(0);
DoDiveWarp();
@@ -339,7 +339,7 @@ void sub_80FB768(void)
void sub_80FB7A4(void)
{
FlagSet(FLAG_SYS_CRUISE_MODE);
FlagSet(FLAG_SPECIAL_FLAG_0x4001);
FlagSet(FLAG_DONT_TRANSITION_MUSIC);
FlagSet(FLAG_HIDE_MAP_NAME_POPUP);
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
sub_80FB59C();

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@@ -69,8 +69,8 @@
EWRAM_DATA bool8 gBikeCyclingChallenge = FALSE;
EWRAM_DATA u8 gBikeCollisions = 0;
static EWRAM_DATA u32 sBikeCyclingTimer = 0;
static EWRAM_DATA u8 sUnknown_0203AB5C = 0;
static EWRAM_DATA u8 sPetalburgGymSlidingDoorFrameCounter = 0;
static EWRAM_DATA u8 sSlidingDoorNextFrameCounter = 0;
static EWRAM_DATA u8 sSlidingDoorFrame = 0;
static EWRAM_DATA u8 sTutorMoveAndElevatorWindowId = 0;
static EWRAM_DATA u16 sLilycoveDeptStore_NeverRead = 0;
static EWRAM_DATA u16 sLilycoveDeptStore_DefaultFloorChoice = 0;
@@ -96,8 +96,8 @@ u16 GetNumMovedLilycoveFanClubMembers(void);
static void RecordCyclingRoadResults(u32, u8);
static void LoadLinkPartnerEventObjectSpritePalette(u8 graphicsId, u8 localEventId, u8 paletteNum);
static void Task_PetalburgGym(u8);
static void PetalburgGymFunc(u8, u16);
static void Task_PetalburgGymSlideOpenRoomDoors(u8 taskId);
static void PetalburgGymSetDoorMetatiles(u8 roomNumber, u16 metatileId);
static void Task_PCTurnOnEffect(u8);
static void PCTurnOnEffect_0(struct Task *);
static void PCTurnOnEffect_1(s16, s8, s8);
@@ -810,7 +810,7 @@ void MauvilleGymDeactivatePuzzle(void)
}
}
static const u8 gUnknown_085B2B78[] = {0, 1, 1, 1, 1};
static const bool8 sSlidingDoorNextFrameDelay[] = {0, 1, 1, 1, 1};
static const u16 sPetalburgGymSlidingDoorMetatiles[] = {
METATILE_ID(PetalburgGym, SlidingDoor_Frame0),
@@ -820,21 +820,21 @@ static const u16 sPetalburgGymSlidingDoorMetatiles[] = {
METATILE_ID(PetalburgGym, SlidingDoor_Frame4),
};
void PetalburgGymSpecial1(void)
void PetalburgGymSlideOpenRoomDoors(void)
{
sUnknown_0203AB5C = 0;
sPetalburgGymSlidingDoorFrameCounter = 0;
sSlidingDoorNextFrameCounter = 0;
sSlidingDoorFrame = 0;
PlaySE(SE_KI_GASYAN);
CreateTask(Task_PetalburgGym, 8);
CreateTask(Task_PetalburgGymSlideOpenRoomDoors, 8);
}
static void Task_PetalburgGym(u8 taskId)
static void Task_PetalburgGymSlideOpenRoomDoors(u8 taskId)
{
if (gUnknown_085B2B78[sPetalburgGymSlidingDoorFrameCounter] == sUnknown_0203AB5C)
if (sSlidingDoorNextFrameDelay[sSlidingDoorFrame] == sSlidingDoorNextFrameCounter)
{
PetalburgGymFunc(gSpecialVar_0x8004, sPetalburgGymSlidingDoorMetatiles[sPetalburgGymSlidingDoorFrameCounter]);
sUnknown_0203AB5C = 0;
if ((++sPetalburgGymSlidingDoorFrameCounter) == ARRAY_COUNT(sPetalburgGymSlidingDoorMetatiles))
PetalburgGymSetDoorMetatiles(gSpecialVar_0x8004, sPetalburgGymSlidingDoorMetatiles[sSlidingDoorFrame]);
sSlidingDoorNextFrameCounter = 0;
if ((++sSlidingDoorFrame) == ARRAY_COUNT(sPetalburgGymSlidingDoorMetatiles))
{
DestroyTask(taskId);
EnableBothScriptContexts();
@@ -842,11 +842,11 @@ static void Task_PetalburgGym(u8 taskId)
}
else
{
sUnknown_0203AB5C++;
sSlidingDoorNextFrameCounter++;
}
}
static void PetalburgGymFunc(u8 roomNumber, u16 metatileId)
static void PetalburgGymSetDoorMetatiles(u8 roomNumber, u16 metatileId)
{
u16 doorCoordsX[4];
u16 doorCoordsY[4];
@@ -911,9 +911,9 @@ static void PetalburgGymFunc(u8 roomNumber, u16 metatileId)
DrawWholeMapView();
}
void PetalburgGymSpecial2(void)
void PetalburgGymUnlockRoomDoors(void)
{
PetalburgGymFunc(gSpecialVar_0x8004, sPetalburgGymSlidingDoorMetatiles[4]);
PetalburgGymSetDoorMetatiles(gSpecialVar_0x8004, sPetalburgGymSlidingDoorMetatiles[4]);
}
void ShowFieldMessageStringVar4(void)

View File

@@ -16,6 +16,7 @@
#include "secret_base.h"
#include "sound.h"
#include "task.h"
#include "constants/field_tasks.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/vars.h"
@@ -38,14 +39,14 @@ static void Task_MuddySlope(u8 taskId);
static const TaskFunc sPerStepCallbacks[] =
{
DummyPerStepCallback,
AshGrassPerStepCallback,
FortreeBridgePerStepCallback,
PacifidlogBridgePerStepCallback,
SootopolisGymIcePerStepCallback,
EndTruckSequence,
SecretBasePerStepCallback,
CrackedFloorPerStepCallback
[STEP_CB_DUMMY] = DummyPerStepCallback,
[STEP_CB_ASH] = AshGrassPerStepCallback,
[STEP_CB_FORTREE_BRIDGE] = FortreeBridgePerStepCallback,
[STEP_CB_PACIFIDLOG_BRIDGE] = PacifidlogBridgePerStepCallback,
[STEP_CB_SOOTOPOLIS_ICE] = SootopolisGymIcePerStepCallback,
[STEP_CB_TRUCK] = EndTruckSequence,
[STEP_CB_SECRET_BASE] = SecretBasePerStepCallback,
[STEP_CB_CRACKED_FLOOR] = CrackedFloorPerStepCallback
};
// they are in pairs but declared as 1D array

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@@ -1,314 +0,0 @@
#include "global.h"
#include "event_object_movement.h"
#include "fieldmap.h"
#include "malloc.h"
#include "mossdeep_gym.h"
#include "script_movement.h"
#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
// Movement scripts.
extern const u8 gUnknown_08612698[];
extern const u8 gUnknown_0861269C[];
extern const u8 gUnknown_086126A0[];
extern const u8 gUnknown_086126A4[];
extern const u8 gUnknown_086126A8[];
extern const u8 gUnknown_086126AA[];
extern const u8 gUnknown_086126AC[];
extern const u8 gUnknown_086126AE[];
struct MossdeepSubStruct
{
u8 unk0;
u8 eventTemplateId;
};
struct MossdeepStruct
{
struct MossdeepSubStruct objects[EVENT_OBJECTS_COUNT];
u8 count;
bool8 unk41;
};
// This file's functions.
static void AddEventObject(u8 eventTemplateId, u8 arg1);
static void sub_81A8D94(u8 eventTemplateId, u8 arg1);
// EWRAM vars
EWRAM_DATA static struct MossdeepStruct *gUnknown_0203CE50 = NULL;
// code
void InitMossdeepGymTiles(bool8 arg0)
{
if (gUnknown_0203CE50 == NULL)
gUnknown_0203CE50 = AllocZeroed(sizeof(*gUnknown_0203CE50));
gUnknown_0203CE50->unk41 = arg0;
}
void FinishMossdeepGymTiles(void)
{
u8 id;
if (gUnknown_0203CE50 != NULL)
FREE_AND_SET_NULL(gUnknown_0203CE50);
id = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
EventObjectClearHeldMovementIfFinished(&gEventObjects[id]);
ScriptMovement_UnfreezeEventObjects();
}
u16 MossdeepGym_MoveEvents(u8 arg0)
{
u8 i;
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
u16 localId = 0;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
s32 var;
u8 r5;
s16 x = events[i].x + 7;
s16 y = events[i].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!gUnknown_0203CE50->unk41)
var = 0x250;
else
var = 0x298;
if (metatile < 0x250)
continue;
if ((u8)((metatile - var) / 8) >= 5)
continue;
if ((u8)((metatile - var) / 8) != arg0)
continue;
r5 = (u8)((metatile - var) % 8);
if (r5 < 4)
{
s8 x = 0;
s8 y = 0;
const u8 *movementScript;
switch (r5)
{
case 0:
movementScript = gUnknown_08612698;
x = 1;
break;
case 1:
movementScript = gUnknown_0861269C;
y = 1;
break;
case 2:
movementScript = gUnknown_086126A0;
x = -1;
break;
case 3:
movementScript = gUnknown_086126A4;
y = -1;
break;
default:
continue;
}
events[i].x += x;
events[i].y += y;
if (GetEventObjectIdByLocalIdAndMap(events[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT)
{
AddEventObject(i, r5);
localId = events[i].localId;
ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript);
}
else
{
sub_81A8D94(i, r5);
}
}
}
return localId;
}
void MossdeepGym_TurnEvents(void)
{
u8 i;
s32 var;
struct EventObjectTemplate *events;
if (gUnknown_0203CE50 == NULL)
return;
if (!gUnknown_0203CE50->unk41)
var = 0x250;
else
var = 0x298;
events = gSaveBlock1Ptr->eventObjectTemplates;
for (i = 0; i < gUnknown_0203CE50->count; i++)
{
s32 r6;
s8 r0;
u8 eventObjectId;
s16 x = events[gUnknown_0203CE50->objects[i].eventTemplateId].x + 7;
s16 y = events[gUnknown_0203CE50->objects[i].eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
r0 = (u8)((metatile - var) % 8);
r0 -= (gUnknown_0203CE50->objects[i].unk0);
if (r0 < 0 || r0 == 3)
{
if (r0 == -3)
r6 = 1;
else
r6 = 0;
}
else
{
if (r0 > 0)
r6 = 1;
else
r6 = 2;
}
eventObjectId = GetEventObjectIdByLocalIdAndMap(events[gUnknown_0203CE50->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
if (eventObjectId != EVENT_OBJECTS_COUNT)
{
const u8 *movementScript;
u8 direction = gEventObjects[eventObjectId].facingDirection;
if (r6 == 0)
{
switch (direction)
{
case DIR_EAST:
movementScript = gUnknown_086126AE;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_SOUTH:
movementScript = gUnknown_086126A8;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case DIR_WEST:
movementScript = gUnknown_086126AA;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_NORTH:
movementScript = gUnknown_086126AC;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
continue;
}
ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
}
else if (r6 == 1)
{
switch (direction)
{
case DIR_EAST:
movementScript = gUnknown_086126AA;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_SOUTH:
movementScript = gUnknown_086126AC;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case DIR_WEST:
movementScript = gUnknown_086126AE;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_NORTH:
movementScript = gUnknown_086126A8;
events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
continue;
}
ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
}
}
}
}
static void AddEventObject(u8 eventTemplateId, u8 arg1)
{
gUnknown_0203CE50->objects[gUnknown_0203CE50->count].eventTemplateId = eventTemplateId;
gUnknown_0203CE50->objects[gUnknown_0203CE50->count].unk0 = arg1;
gUnknown_0203CE50->count++;
}
static void sub_81A8D94(u8 eventTemplateId, u8 arg1)
{
s8 r0;
s32 r6;
s32 var;
u16 movementType;
struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
s16 x = events[eventTemplateId].x + 7;
s16 y = events[eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!gUnknown_0203CE50->unk41)
var = 0x250;
else
var = 0x298;
r0 = (u8)((metatile - var) % 8);
r0 -= arg1;
if (r0 < 0 || r0 == 3)
r6 = 0;
else if (r0 > 0 || r0 == -3)
r6 = 1;
else
r6 = 2;
movementType = events[eventTemplateId].movementType;
if (r6 == 0)
{
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_DOWN:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_UP:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
break;
}
}
else if (r6 == 1)
{
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_DOWN:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_UP:
events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
break;
}
}
}

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@@ -1183,7 +1183,7 @@ void Overworld_ClearSavedMusic(void)
static void sub_8085810(void)
{
if (FlagGet(FLAG_SPECIAL_FLAG_0x4001) != TRUE)
if (FlagGet(FLAG_DONT_TRANSITION_MUSIC) != TRUE)
{
u16 newMusic = GetWarpDestinationMusic();
u16 currentMusic = GetCurrentMapMusic();
@@ -1231,7 +1231,7 @@ void TryFadeOutOldMapMusic(void)
{
u16 currentMusic = GetCurrentMapMusic();
u16 warpMusic = GetWarpDestinationMusic();
if (FlagGet(FLAG_SPECIAL_FLAG_0x4001) != TRUE && warpMusic != GetCurrentMapMusic())
if (FlagGet(FLAG_DONT_TRANSITION_MUSIC) != TRUE && warpMusic != GetCurrentMapMusic())
{
if (currentMusic == MUS_NAMINORI
&& VarGet(VAR_SKY_PILLAR_STATE) == 2

338
src/rotating_tile_puzzle.c Normal file
View File

@@ -0,0 +1,338 @@
#include "global.h"
#include "event_object_movement.h"
#include "fieldmap.h"
#include "malloc.h"
#include "rotating_tile_puzzle.h"
#include "script_movement.h"
#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
#include "constants/metatile_labels.h"
extern const u8 RotatingTilePuzzle_Movement_ShiftRight[];
extern const u8 RotatingTilePuzzle_Movement_ShiftDown[];
extern const u8 RotatingTilePuzzle_Movement_ShiftLeft[];
extern const u8 RotatingTilePuzzle_Movement_ShiftUp[];
extern const u8 RotatingTilePuzzle_Movement_FaceRight[];
extern const u8 RotatingTilePuzzle_Movement_FaceDown[];
extern const u8 RotatingTilePuzzle_Movement_FaceLeft[];
extern const u8 RotatingTilePuzzle_Movement_FaceUp[];
#define ROTATE_COUNTERCLOCKWISE 0
#define ROTATE_CLOCKWISE 1
#define ROTATE_NONE 2
struct RotatingTileObject
{
u8 prevPuzzleTileNum;
u8 eventTemplateId;
};
struct RotatingTilePuzzle
{
struct RotatingTileObject objects[EVENT_OBJECTS_COUNT];
u8 numObjects;
bool8 isTrickHouse;
};
// This file's functions.
static void SaveRotatingTileObject(u8 eventTemplateId, u8 arg1);
static void TurnUnsavedRotatingTileObject(u8 eventTemplateId, u8 arg1);
// EWRAM vars
EWRAM_DATA static struct RotatingTilePuzzle *sRotatingTilePuzzle = NULL;
// code
void InitRotatingTilePuzzle(bool8 isTrickHouse)
{
if (sRotatingTilePuzzle == NULL)
sRotatingTilePuzzle = AllocZeroed(sizeof(*sRotatingTilePuzzle));
sRotatingTilePuzzle->isTrickHouse = isTrickHouse;
}
void FreeRotatingTilePuzzle(void)
{
u8 id;
if (sRotatingTilePuzzle != NULL)
FREE_AND_SET_NULL(sRotatingTilePuzzle);
id = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
EventObjectClearHeldMovementIfFinished(&gEventObjects[id]);
ScriptMovement_UnfreezeEventObjects();
}
u16 MoveRotatingTileObjects(u8 puzzleNumber)
{
u8 i;
struct EventObjectTemplate *eventObjects = gSaveBlock1Ptr->eventObjectTemplates;
u16 localId = 0;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
s32 puzzleTileStart;
u8 puzzleTileNum;
s16 x = eventObjects[i].x + 7;
s16 y = eventObjects[i].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!sRotatingTilePuzzle->isTrickHouse)
puzzleTileStart = METATILE_MossdeepGym_YellowArrow_Right;
else
puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right;
// Object is on a metatile before the puzzle tile section
// UB: Because this is not if (metatile < puzzleTileStart), for the trick house (metatile - puzzleTileStart) below can result in casting a negative value to u8
if (metatile < METATILE_MossdeepGym_YellowArrow_Right)
continue;
// Object is on a metatile after the puzzle tile section (never occurs, in both cases the puzzle tiles are last)
if ((u8)((metatile - puzzleTileStart) / 8) >= 5)
continue;
// Object is on a metatile in puzzle tile section, but not one of the currently rotating color
if ((u8)((metatile - puzzleTileStart) / 8) != puzzleNumber)
continue;
puzzleTileNum = (u8)((metatile - puzzleTileStart) % 8);
// First 4 puzzle tiles are the colored arrows
if (puzzleTileNum < 4)
{
s8 x = 0;
s8 y = 0;
const u8 *movementScript;
switch (puzzleTileNum)
{
case 0: // Right Arrow
movementScript = RotatingTilePuzzle_Movement_ShiftRight;
x = 1;
break;
case 1: // Down Arrow
movementScript = RotatingTilePuzzle_Movement_ShiftDown;
y = 1;
break;
case 2: // Left Arrow
movementScript = RotatingTilePuzzle_Movement_ShiftLeft;
x = -1;
break;
case 3: // Up Arrow
movementScript = RotatingTilePuzzle_Movement_ShiftUp;
y = -1;
break;
default:
continue;
}
eventObjects[i].x += x;
eventObjects[i].y += y;
if (GetEventObjectIdByLocalIdAndMap(eventObjects[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT)
{
SaveRotatingTileObject(i, puzzleTileNum);
localId = eventObjects[i].localId;
ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript);
}
// Never reached in normal gameplay
else
{
TurnUnsavedRotatingTileObject(i, puzzleTileNum);
}
}
}
return localId;
}
void TurnRotatingTileObjects(void)
{
u8 i;
s32 puzzleTileStart;
struct EventObjectTemplate *eventObjects;
if (sRotatingTilePuzzle == NULL)
return;
if (!sRotatingTilePuzzle->isTrickHouse)
puzzleTileStart = METATILE_MossdeepGym_YellowArrow_Right;
else
puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right;
eventObjects = gSaveBlock1Ptr->eventObjectTemplates;
for (i = 0; i < sRotatingTilePuzzle->numObjects; i++)
{
s32 rotation;
s8 tileDifference;
u8 eventObjectId;
s16 x = eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].x + 7;
s16 y = eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
// NOTE: The following 2 assignments and if else could all be replaced with rotation = ROTATE_COUNTERCLOCKWISE
// For an object to be saved in sRotatingTilePuzzle->objects, it must have been on a colored arrow tile
// After the first assignment, tileDifference will always be a number [0-3] representing which arrow tile the object is on now (0: right, 1: down, 2: left, 3: up)
// prevPuzzleTileNum will similarly be a number [0-3] representing the arrow tile the object just moved from
// All the puzzles are oriented counter-clockwise and can only move 1 step at a time, so the difference between the current tile and the previous tile will always either be -1 or 3 (0-1, 1-2, 2-3, 3-0)
// Which means tileDifference will always either be -1 or 3 after the below subtraction, and rotation will always be ROTATE_COUNTERCLOCKWISE after the following conditionals
tileDifference = (u8)((metatile - puzzleTileStart) % 8);
tileDifference -= (sRotatingTilePuzzle->objects[i].prevPuzzleTileNum);
// Always true, see above
if (tileDifference < 0 || tileDifference == 3)
{
// Always false, see above
if (tileDifference == -3)
rotation = ROTATE_CLOCKWISE;
else
rotation = ROTATE_COUNTERCLOCKWISE;
}
else
{
if (tileDifference > 0)
rotation = ROTATE_CLOCKWISE;
else
rotation = ROTATE_NONE;
}
eventObjectId = GetEventObjectIdByLocalIdAndMap(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
if (eventObjectId != EVENT_OBJECTS_COUNT)
{
const u8 *movementScript;
u8 direction = gEventObjects[eventObjectId].facingDirection;
if (rotation == ROTATE_COUNTERCLOCKWISE)
{
switch (direction)
{
case DIR_EAST:
movementScript = RotatingTilePuzzle_Movement_FaceUp;
eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_SOUTH:
movementScript = RotatingTilePuzzle_Movement_FaceRight;
eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case DIR_WEST:
movementScript = RotatingTilePuzzle_Movement_FaceDown;
eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_NORTH:
movementScript = RotatingTilePuzzle_Movement_FaceLeft;
eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
continue;
}
ScriptMovement_StartObjectMovementScript(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
}
// Never reached
else if (rotation == ROTATE_CLOCKWISE)
{
switch (direction)
{
case DIR_EAST:
movementScript = RotatingTilePuzzle_Movement_FaceDown;
eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_SOUTH:
movementScript = RotatingTilePuzzle_Movement_FaceLeft;
eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case DIR_WEST:
movementScript = RotatingTilePuzzle_Movement_FaceUp;
eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_NORTH:
movementScript = RotatingTilePuzzle_Movement_FaceRight;
eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
continue;
}
ScriptMovement_StartObjectMovementScript(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
}
}
}
}
static void SaveRotatingTileObject(u8 eventTemplateId, u8 puzzleTileNum)
{
sRotatingTilePuzzle->objects[sRotatingTilePuzzle->numObjects].eventTemplateId = eventTemplateId;
sRotatingTilePuzzle->objects[sRotatingTilePuzzle->numObjects].prevPuzzleTileNum = puzzleTileNum;
sRotatingTilePuzzle->numObjects++;
}
// Functionally unused
static void TurnUnsavedRotatingTileObject(u8 eventTemplateId, u8 puzzleTileNum)
{
s8 tileDifference;
s32 rotation;
s32 puzzleTileStart;
u16 movementType;
struct EventObjectTemplate *eventObjects = gSaveBlock1Ptr->eventObjectTemplates;
s16 x = eventObjects[eventTemplateId].x + 7;
s16 y = eventObjects[eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
if (!sRotatingTilePuzzle->isTrickHouse)
puzzleTileStart = METATILE_MossdeepGym_YellowArrow_Right;
else
puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right;
tileDifference = (u8)((metatile - puzzleTileStart) % 8);
tileDifference -= puzzleTileNum;
if (tileDifference < 0 || tileDifference == 3)
rotation = ROTATE_COUNTERCLOCKWISE;
else if (tileDifference > 0 || tileDifference == -3)
rotation = ROTATE_CLOCKWISE;
else
rotation = ROTATE_NONE;
movementType = eventObjects[eventTemplateId].movementType;
if (rotation == ROTATE_COUNTERCLOCKWISE)
{
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_DOWN:
eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_UP:
eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
break;
}
}
else if (rotation == ROTATE_CLOCKWISE)
{
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_DOWN:
eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_UP:
eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
break;
}
}
}

View File

@@ -27,13 +27,13 @@
#include "event_obj_lock.h"
#include "menu.h"
#include "money.h"
#include "mossdeep_gym.h"
#include "mystery_event_script.h"
#include "palette.h"
#include "party_menu.h"
#include "pokemon_storage_system.h"
#include "random.h"
#include "overworld.h"
#include "rotating_tile_puzzle.h"
#include "rtc.h"
#include "script.h"
#include "script_menu.h"
@@ -815,7 +815,7 @@ bool8 ScrCmd_warpteleport(struct ScriptContext *ctx)
return TRUE;
}
bool8 ScrCmd_warpD7(struct ScriptContext *ctx)
bool8 ScrCmd_warpmossdeepgym(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
@@ -824,7 +824,7 @@ bool8 ScrCmd_warpD7(struct ScriptContext *ctx)
u16 y = VarGet(ScriptReadHalfword(ctx));
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF87C();
DoMossdeepGymWarp();
ResetInitialPlayerAvatarState();
return TRUE;
}
@@ -2149,31 +2149,31 @@ bool8 ScrCmd_takecoins(struct ScriptContext *ctx)
return FALSE;
}
bool8 ScrCmd_mossdeepgym1(struct ScriptContext *ctx)
bool8 ScrCmd_moverotatingtileobjects(struct ScriptContext *ctx)
{
u16 v1 = VarGet(ScriptReadHalfword(ctx));
u16 puzzleNumber = VarGet(ScriptReadHalfword(ctx));
sMovingNpcId = MossdeepGym_MoveEvents(v1);
sMovingNpcId = MoveRotatingTileObjects(puzzleNumber);
return FALSE;
}
bool8 ScrCmd_mossdeepgym2(struct ScriptContext *ctx)
bool8 ScrCmd_turnrotatingtileobjects(struct ScriptContext *ctx)
{
MossdeepGym_TurnEvents();
TurnRotatingTileObjects();
return FALSE;
}
bool8 ScrCmd_mossdeepgym3(struct ScriptContext *ctx)
bool8 ScrCmd_initrotatingtilepuzzle(struct ScriptContext *ctx)
{
u16 v1 = VarGet(ScriptReadHalfword(ctx));
u16 isTrickHouse = VarGet(ScriptReadHalfword(ctx));
InitMossdeepGymTiles(v1);
InitRotatingTilePuzzle(isTrickHouse);
return FALSE;
}
bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx)
bool8 ScrCmd_freerotatingtilepuzzle(struct ScriptContext *ctx)
{
FinishMossdeepGymTiles();
FreeRotatingTilePuzzle();
return FALSE;
}