Merge branch 'master' into link
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@@ -37,6 +37,9 @@ extern u16 gBattleWeather;
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extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
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extern u16 gCurrentMove;
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extern u16 gLastUsedMove;
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extern u16 gChosenMove;
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extern u16 gLastUsedItem;
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extern u8 gBattleOutcome;
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extern u8 gLastUsedAbility;
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extern u8 gStringBank;
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@@ -1118,7 +1121,7 @@ void EmitPrintString(u8 bufferId, u16 stringID)
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stringInfo = (struct StringInfoBattle*)(&sBattleBuffersTransferData[4]);
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stringInfo->currentMove = gCurrentMove;
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stringInfo->lastMove = gLastUsedMove;
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stringInfo->originallyUsedMove = gChosenMove;
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stringInfo->lastItem = gLastUsedItem;
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stringInfo->lastAbility = gLastUsedAbility;
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stringInfo->scrActive = gBattleScripting.bank;
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@@ -1138,10 +1141,10 @@ void EmitPrintString(u8 bufferId, u16 stringID)
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PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
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}
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void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
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void EmitPrintSelectionString(u8 bufferId, u16 stringID)
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{
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s32 i;
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struct StringInfoBattle* stringInfo;
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struct StringInfoBattle *stringInfo;
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sBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY;
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sBattleBuffersTransferData[1] = CONTROLLER_PRINTSTRINGPLAYERONLY;
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@@ -1150,7 +1153,7 @@ void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
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stringInfo = (struct StringInfoBattle*)(&sBattleBuffersTransferData[4]);
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stringInfo->currentMove = gCurrentMove;
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stringInfo->lastMove = gLastUsedMove;
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stringInfo->originallyUsedMove = gChosenMove;
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stringInfo->lastItem = gLastUsedItem;
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stringInfo->lastAbility = gLastUsedAbility;
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stringInfo->scrActive = gBattleScripting.bank;
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@@ -1425,7 +1428,7 @@ void EmitCmd42(u8 bufferId)
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PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4);
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}
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void EmitEffectivenessSound(u8 bufferId, u16 songId)
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void EmitPlaySE(u8 bufferId, u16 songId)
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{
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sBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND;
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sBattleBuffersTransferData[1] = songId;
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