Use Porymap's new order for connection fields
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@@ -14,14 +14,14 @@
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": [
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{
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"direction": "down",
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"map": "MAP_UNDERWATER_ROUTE126",
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"offset": 0,
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"map": "MAP_UNDERWATER_ROUTE126"
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"direction": "down"
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},
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{
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"direction": "emerge",
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"map": "MAP_ROUTE124",
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"offset": 0,
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"map": "MAP_ROUTE124"
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"direction": "emerge"
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}
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],
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"object_events": [],
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