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@@ -263,8 +263,6 @@ enum {
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// between 2 Pokémon with held items
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#define MAX_ITEM_ICONS 3
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#define MAX_MENU_ITEMS 7
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// IDs for the item icons affine anims
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enum {
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ITEM_ANIM_NONE,
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@@ -476,7 +474,7 @@ struct PokemonStorageSystemData
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u8 iconScrollState;
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u8 iconScrollToBoxId; // Unused duplicate of scrollToBoxId
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struct WindowTemplate menuWindow;
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struct StorageMenu menuItems[MAX_MENU_ITEMS];
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struct StorageMenu menuItems[7];
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u8 menuItemsCount;
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u8 menuWidth;
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u8 menuUnusedField; // Never read.
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