Remove trailing whitespace
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@@ -464,7 +464,7 @@ static u8 ChooseMoveOrAction_Doubles(void)
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if (i == sBattler_AI || gBattleMons[i].hp == 0)
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{
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actionOrMoveIndex[i] = 0xFF;
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bestMovePointsForTarget[i] = -1 ;
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bestMovePointsForTarget[i] = -1;
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}
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else
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{
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