Merge branch 'master' into pokenav_unk_2
This commit is contained in:
@@ -154,7 +154,7 @@
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{ \
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textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
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textVar[1] = B_BUFF_MOVE; \
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textVar[2] = move; \
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textVar[2] = (move & 0xFF); \
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textVar[3] = (move & 0xFF00) >> 8; \
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textVar[4] = B_BUFF_EOS; \
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}
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@@ -1,6 +1,8 @@
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#ifndef GUARD_BERRY_CRUSH_H
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#define GUARD_BERRY_CRUSH_H
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#include "main.h"
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void sub_8020C70(MainCallback callback);
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#endif // GUARD_BERRY_CRUSH_H
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@@ -725,7 +725,7 @@
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#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301
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#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302
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#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303
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#define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304
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#define FLAG_HIDE_PETALBURG_GYM_NORMAN 0x304
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#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305
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#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306
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#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307
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@@ -9,4 +9,4 @@
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#define MAP_SCRIPT_ON_DIVE_WARP 6
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#define MAP_SCRIPT_ON_RETURN_TO_FIELD 7
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#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H
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#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H
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@@ -0,0 +1,413 @@
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#ifndef GUARD_METATILE_LABELS_H
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#define GUARD_METATILE_LABELS_H
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// gTileset_General
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#define METATILE_General_Grass 0x001
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#define METATILE_General_TallGrass 0x00D
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#define METATILE_General_LongGrass 0x015
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#define METATILE_General_TallGrass_TreeUp 0x025
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#define METATILE_General_Grass_TreeUp 0x00E
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#define METATILE_General_TallGrass_TreeLeft 0x1C6
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#define METATILE_General_TallGrass_TreeRight 0x1C7
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#define METATILE_General_Grass_TreeLeft 0x1CE
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#define METATILE_General_Grass_TreeRight 0x1CF
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#define METATILE_General_MuddySlope_Frame0 0x0E8
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#define METATILE_General_MuddySlope_Frame1 0x0E9
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#define METATILE_General_MuddySlope_Frame2 0x0EA
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#define METATILE_General_MuddySlope_Frame3 0x0EB
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#define METATILE_General_SandPit_Center 0x121
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#define METATILE_General_CaveEntrance_Top 0x09F
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#define METATILE_General_CaveEntrance_Bottom 0x0A7
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#define METATILE_General_RockWall_GrassBase 0x079
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#define METATILE_General_RockWall_RockBase 0x07C
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#define METATILE_General_RockWall_SandBase 0x091
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#define METATILE_General_CalmWater 0x170
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#define METATILE_General_RoughWater 0x14E
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#define METATILE_General_RoughDeepWater 0x14F
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#define METATILE_General_ReflectiveWater 0x0A1
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// gTileset_Building
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#define METATILE_Building_PC_Off 0x004
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#define METATILE_Building_PC_On 0x005
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// gTileset_MauvilleGym
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#define METATILE_MauvilleGym_RaisedSwitch 0x205
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#define METATILE_MauvilleGym_PressedSwitch 0x206
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#define METATILE_MauvilleGym_FloorTile 0x21A
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#define METATILE_MauvilleGym_GreenBeamH1_On 0x220
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#define METATILE_MauvilleGym_GreenBeamH2_On 0x221
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#define METATILE_MauvilleGym_GreenBeamH3_On 0x228
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#define METATILE_MauvilleGym_GreenBeamH4_On 0x229
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#define METATILE_MauvilleGym_GreenBeamH1_Off 0x230
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#define METATILE_MauvilleGym_GreenBeamH2_Off 0x231
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#define METATILE_MauvilleGym_GreenBeamH3_Off 0x238
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#define METATILE_MauvilleGym_GreenBeamH4_Off 0x239
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#define METATILE_MauvilleGym_RedBeamH1_On 0x222
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#define METATILE_MauvilleGym_RedBeamH2_On 0x223
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#define METATILE_MauvilleGym_RedBeamH3_On 0x22A
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#define METATILE_MauvilleGym_RedBeamH4_On 0x22B
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#define METATILE_MauvilleGym_RedBeamH1_Off 0x232
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#define METATILE_MauvilleGym_RedBeamH2_Off 0x233
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#define METATILE_MauvilleGym_RedBeamH3_Off 0x23A
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#define METATILE_MauvilleGym_RedBeamH4_Off 0x23B
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#define METATILE_MauvilleGym_GreenBeamV1_On 0x240
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#define METATILE_MauvilleGym_GreenBeamV2_On 0x248
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#define METATILE_MauvilleGym_RedBeamV1_On 0x241
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#define METATILE_MauvilleGym_RedBeamV2_On 0x249
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#define METATILE_MauvilleGym_PoleTop_On 0x250
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#define METATILE_MauvilleGym_PoleTop_Off 0x251
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#define METATILE_MauvilleGym_PoleBottom_On 0x242
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#define METATILE_MauvilleGym_PoleBottom_Off 0x243
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// gTileset_PetalburgGym
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#define METATILE_PetalburgGym_RoomEntrance_Left 0x210
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#define METATILE_PetalburgGym_RoomEntrance_Right 0x211
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#define METATILE_PetalburgGym_SlidingDoor_Frame0 0x218
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#define METATILE_PetalburgGym_SlidingDoor_Frame1 0x219
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#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A
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#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
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#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
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// gTileset_MossdeepGym
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#define METATILE_MossdeepGym_Obelisk_Top 0x204
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#define METATILE_MossdeepGym_Obelisk_Base 0x20C
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#define METATILE_MossdeepGym_Wall_LeftCorner 0x20D
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#define METATILE_MossdeepGym_OuterWall_RightCorner 0x205
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#define METATILE_MossdeepGym_Empty0 0x238
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#define METATILE_MossdeepGym_Empty1 0x239
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// gTileset_BrendansMaysHouse
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#define METATILE_BrendansMaysHouse_BrendanPC_Off 0x25A
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#define METATILE_BrendansMaysHouse_BrendanPC_On 0x27F
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#define METATILE_BrendansMaysHouse_MayPC_Off 0x259
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#define METATILE_BrendansMaysHouse_MayPC_On 0x27E
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#define METATILE_BrendansMaysHouse_MovingBox_Closed 0x268
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#define METATILE_BrendansMaysHouse_MovingBox_Open 0x270
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#define METATILE_BrendansMaysHouse_BookOnTable 0x293
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// gTileset_Shop
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#define METATILE_Shop_Laptop1_Normal 0x29D
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#define METATILE_Shop_Laptop2_Normal 0x2A5
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#define METATILE_Shop_Laptop1_Flash 0x258
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#define METATILE_Shop_Laptop2_Flash 0x260
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// gTileset_BattleFrontier
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#define METATILE_BattleFrontier_CorridorOpenDoor_Top 0x207
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#define METATILE_BattleFrontier_CorridorOpenDoor_Bottom 0x20F
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#define METATILE_BattleFrontier_Elevator_Top0 0x329
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#define METATILE_BattleFrontier_Elevator_Top1 0x32A
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#define METATILE_BattleFrontier_Elevator_Top2 0x32B
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#define METATILE_BattleFrontier_Elevator_Mid0 0x331
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#define METATILE_BattleFrontier_Elevator_Mid1 0x332
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#define METATILE_BattleFrontier_Elevator_Mid2 0x333
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#define METATILE_BattleFrontier_Elevator_Bottom0 0x339
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#define METATILE_BattleFrontier_Elevator_Bottom1 0x33A
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#define METATILE_BattleFrontier_Elevator_Bottom2 0x33B
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// gTileset_Cave
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#define METATILE_Cave_EntranceCover 0x229
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#define METATILE_Cave_SealedChamberEntrance_TopLeft 0x22A
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#define METATILE_Cave_SealedChamberEntrance_TopMid 0x22B
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#define METATILE_Cave_SealedChamberEntrance_TopRight 0x22C
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#define METATILE_Cave_SealedChamberEntrance_BottomLeft 0x232
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#define METATILE_Cave_SealedChamberEntrance_BottomMid 0x233
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#define METATILE_Cave_SealedChamberEntrance_BottomRight 0x234
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#define METATILE_Cave_SealedChamberBraille_Mid 0x235
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#define METATILE_Cave_ShoalCave_DirtPile_Large 0x358
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#define METATILE_Cave_ShoalCave_DirtPile_Small 0x35A
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#define METATILE_Cave_ShoalCave_BlueStone_Large 0x359
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#define METATILE_Cave_ShoalCave_BlueStone_Small 0x35B
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// gTileset_Pacifidlog
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#define METATILE_Pacifidlog_FloatingLogs_Horizontal0 0x250
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#define METATILE_Pacifidlog_FloatingLogs_Horizontal1 0x251
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#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0 0x252
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#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1 0x253
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#define METATILE_Pacifidlog_SubmergedLogs_Horizontal0 0x254
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#define METATILE_Pacifidlog_SubmergedLogs_Horizontal1 0x255
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#define METATILE_Pacifidlog_FloatingLogs_Vertical0 0x258
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#define METATILE_Pacifidlog_FloatingLogs_Vertical1 0x260
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#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0 0x259
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#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1 0x261
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#define METATILE_Pacifidlog_SubmergedLogs_Vertical0 0x25A
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#define METATILE_Pacifidlog_SubmergedLogs_Vertical1 0x262
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#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Top 0x2AA
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#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Bottom 0x2B2
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// gTileset_Fortree
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#define METATILE_Fortree_LongGrass_Root 0x208
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#define METATILE_Fortree_BridgeOverGrass_Raised 0x24E
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#define METATILE_Fortree_BridgeOverGrass_Lowered 0x24F
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#define METATILE_Fortree_BridgeOverTrees_Raised 0x256
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#define METATILE_Fortree_BridgeOverTrees_Lowered 0x257
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#define METATILE_Fortree_SecretBase_LongGrass_TopLeft 0x279
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#define METATILE_Fortree_SecretBase_LongGrass_TopMid 0x27A
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#define METATILE_Fortree_SecretBase_LongGrass_TopRight 0x27B
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#define METATILE_Fortree_SecretBase_LongGrass_BottomLeft 0x281
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#define METATILE_Fortree_SecretBase_LongGrass_BottomMid 0x282
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#define METATILE_Fortree_SecretBase_LongGrass_BottomRight 0x283
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#define METATILE_Fortree_WoodBridge_Kecleon0 0x297
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#define METATILE_Fortree_WoodBridge_Kecleon1 0x29F
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// gTileset_Sootopolis
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#define METATILE_Sootopolis_Door_Closed 0x248
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#define METATILE_Sootopolis_GymDoor_Closed 0x250
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#define METATILE_Sootopolis_RoughWater 0x290
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// gTileset_SootopolisGym
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#define METATILE_SootopolisGym_Ice_Cracked 0x20E
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#define METATILE_SootopolisGym_Ice_Broken 0x206
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#define METATILE_SootopolisGym_Stairs 0x207
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// gTileset_Fallarbor
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#define METATILE_Fallarbor_AshGrass 0x20A
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#define METATILE_Fallarbor_NormalGrass 0x212
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#define METATILE_Fallarbor_AshField 0x218
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#define METATILE_Fallarbor_BrownCaveEntrance_Top 0x259
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#define METATILE_Fallarbor_BrownCaveEntrance_Bottom 0x261
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#define METATILE_Fallarbor_RedCaveEntrance_Top 0x347
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#define METATILE_Fallarbor_RedCaveEntrance_Bottom 0x34F
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#define METATILE_Fallarbor_BrownRockWall 0x265
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#define METATILE_Fallarbor_RedRockWall 0x269
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// gTileset_Lavaridge
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#define METATILE_Lavaridge_NormalGrass 0x206
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#define METATILE_Lavaridge_AshGrass 0x207
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#define METATILE_Lavaridge_LavaField 0x271
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#define METATILE_Lavaridge_RockWall 0x274
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#define METATILE_Lavaridge_CaveEntrance_Top 0x256
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#define METATILE_Lavaridge_CaveEntrance_Bottom 0x25E
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// gTileset_Mauville
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#define METATILE_Mauville_DeepSand_Center 0x251
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#define METATILE_Mauville_DeepSand_BottomMid 0x259
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#define METATILE_Mauville_MirageTower_Tile0 0x3D8
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#define METATILE_Mauville_MirageTower_Tile1 0x3D9
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#define METATILE_Mauville_MirageTower_Tile2 0x3DA
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#define METATILE_Mauville_MirageTower_Tile3 0x3E0
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#define METATILE_Mauville_MirageTower_Tile4 0x3E1
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#define METATILE_Mauville_MirageTower_Tile5 0x3E2
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#define METATILE_Mauville_MirageTower_Tile6 0x3E8
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#define METATILE_Mauville_MirageTower_Tile7 0x3E9
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#define METATILE_Mauville_MirageTower_Tile8 0x3EA
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#define METATILE_Mauville_MirageTower_Tile9 0x3F0
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#define METATILE_Mauville_MirageTower_TileA 0x3F1
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||||
#define METATILE_Mauville_MirageTower_TileB 0x3F2
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#define METATILE_Mauville_MirageTower_TileC 0x3DB
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#define METATILE_Mauville_MirageTower_TileD 0x3DC
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#define METATILE_Mauville_MirageTower_TileE 0x3DD
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#define METATILE_Mauville_MirageTower_TileF 0x3E3
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||||
#define METATILE_Mauville_MirageTower_Tile10 0x3E4
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#define METATILE_Mauville_MirageTower_Tile11 0x3E5
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||||
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||||
// gTileset_PokemonCenter
|
||||
#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame0 0x280
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame1 0x282
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame2 0x284
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame0 0x281
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame1 0x283
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame2 0x285
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame0 0x288
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame1 0x28A
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame2 0x28C
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame0 0x289
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||||
#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame1 0x28B
|
||||
#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame2 0x28D
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||||
#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame0 0x2A0
|
||||
#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame1 0x2A2
|
||||
#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame2 0x2A4
|
||||
#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame0 0x2A1
|
||||
#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame1 0x2A3
|
||||
#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame2 0x2A5
|
||||
#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame0 0x2A8
|
||||
#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame1 0x2AA
|
||||
#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame2 0x2AC
|
||||
#define METATILE_PokemonCenter_Floor_ShadowTop_Alt 0x2DC
|
||||
#define METATILE_PokemonCenter_Floor_Plain_Alt 0x2E4
|
||||
#define METATILE_PokemonCenter_Floor_ShadowTop 0x21E
|
||||
#define METATILE_PokemonCenter_CounterBarrier 0x25D
|
||||
|
||||
// gTileset_InsideOfTruck
|
||||
#define METATILE_InsideOfTruck_ExitLight_Top 0x208
|
||||
#define METATILE_InsideOfTruck_ExitLight_Mid 0x210
|
||||
#define METATILE_InsideOfTruck_ExitLight_Bottom 0x218
|
||||
#define METATILE_InsideOfTruck_DoorClosedFloor_Top 0x20D
|
||||
#define METATILE_InsideOfTruck_DoorClosedFloor_Mid 0x215
|
||||
#define METATILE_InsideOfTruck_DoorClosedFloor_Bottom 0x21D
|
||||
|
||||
// gTileset_MossdeepGameCorner
|
||||
#define METATILE_MossdeepGameCorner_CounterOpen_Top 0x22C
|
||||
#define METATILE_MossdeepGameCorner_CounterOpen_Bottom 0x234
|
||||
#define METATILE_MossdeepGameCorner_CounterClosed_Top 0x22A
|
||||
#define METATILE_MossdeepGameCorner_CounterClosed_Bottom 0x232
|
||||
|
||||
// gTileset_EliteFour
|
||||
#define METATILE_EliteFour_OpenDoor_Frame 0x344
|
||||
#define METATILE_EliteFour_OpenDoor_Opening 0x345
|
||||
#define METATILE_EliteFour_OpenDoorChampion_Frame 0x346
|
||||
#define METATILE_EliteFour_OpenDoorChampion_Opening 0x347
|
||||
#define METATILE_EliteFour_LeftSpotlightOff 0x2DD
|
||||
#define METATILE_EliteFour_RightSpotlightOff 0x2DE
|
||||
#define METATILE_EliteFour_EntryDoor_ClosedTop 0x206
|
||||
#define METATILE_EliteFour_EntryDoor_ClosedBottom 0x20E
|
||||
|
||||
// gTileset_InsideShip
|
||||
#define METATILE_InsideShip_InTactDoor0_Bottom 0x233
|
||||
#define METATILE_InsideShip_InTactDoor1_Bottom 0x22B
|
||||
#define METATILE_InsideShip_DoorIndent1 0x21A
|
||||
#define METATILE_InsideShip_DoorIndent0 0x234
|
||||
|
||||
// gTileset_BattlePike
|
||||
#define METATILE_BattlePike_Curtain_Stage0_Tile0 0x24A
|
||||
#define METATILE_BattlePike_Curtain_Stage0_Tile1 0x251
|
||||
#define METATILE_BattlePike_Curtain_Stage0_Tile2 0x252
|
||||
#define METATILE_BattlePike_Curtain_Stage0_Tile3 0x253
|
||||
#define METATILE_BattlePike_Curtain_Stage0_Tile4 0x259
|
||||
#define METATILE_BattlePike_Curtain_Stage0_Tile5 0x25A
|
||||
#define METATILE_BattlePike_Curtain_Stage0_Tile6 0x25B
|
||||
#define METATILE_BattlePike_Curtain_Stage1_Tile0 0x22A
|
||||
#define METATILE_BattlePike_Curtain_Stage1_Tile1 0x231
|
||||
#define METATILE_BattlePike_Curtain_Stage1_Tile2 0x232
|
||||
#define METATILE_BattlePike_Curtain_Stage1_Tile3 0x233
|
||||
#define METATILE_BattlePike_Curtain_Stage1_Tile4 0x239
|
||||
#define METATILE_BattlePike_Curtain_Stage1_Tile5 0x23A
|
||||
#define METATILE_BattlePike_Curtain_Stage1_Tile6 0x23B
|
||||
#define METATILE_BattlePike_Curtain_Stage2_Tile0 0x20A
|
||||
#define METATILE_BattlePike_Curtain_Stage2_Tile1 0x211
|
||||
#define METATILE_BattlePike_Curtain_Stage2_Tile2 0x212
|
||||
#define METATILE_BattlePike_Curtain_Stage2_Tile3 0x213
|
||||
#define METATILE_BattlePike_Curtain_Stage2_Tile4 0x219
|
||||
#define METATILE_BattlePike_Curtain_Stage2_Tile5 0x21A
|
||||
#define METATILE_BattlePike_Curtain_Stage2_Tile6 0x21B
|
||||
#define METATILE_BattlePike_Curtain_Stage3_Tile0 0x2AB
|
||||
#define METATILE_BattlePike_Curtain_Stage3_Tile1 0x2B2
|
||||
#define METATILE_BattlePike_Curtain_Stage3_Tile2 0x2B3
|
||||
#define METATILE_BattlePike_Curtain_Stage3_Tile3 0x2B4
|
||||
#define METATILE_BattlePike_Curtain_Stage3_Tile4 0x2BA
|
||||
#define METATILE_BattlePike_Curtain_Stage3_Tile5 0x2BB
|
||||
#define METATILE_BattlePike_Curtain_Stage3_Tile6 0x2BC
|
||||
|
||||
// gTileset_Lilycove
|
||||
#define METATILE_Lilycove_Wailmer0 0x290
|
||||
#define METATILE_Lilycove_Wailmer1 0x291
|
||||
#define METATILE_Lilycove_Wailmer2 0x2A0
|
||||
#define METATILE_Lilycove_Wailmer3 0x2A1
|
||||
#define METATILE_Lilycove_Wailmer0_Alt 0x298
|
||||
#define METATILE_Lilycove_Wailmer1_Alt 0x299
|
||||
|
||||
// gTileset_Contest
|
||||
#define METATILE_Contest_WallShadow 0x221
|
||||
#define METATILE_Contest_FloorShadow 0x261
|
||||
#define METATILE_Contest_CounterFlap_Top 0x2D1
|
||||
#define METATILE_Contest_CounterFlap_Bottom 0x2D9
|
||||
|
||||
// gTileset_LilycoveMuseum
|
||||
#define METATILE_LilycoveMuseum_Painting0_Left 0x25A
|
||||
#define METATILE_LilycoveMuseum_Painting0_Right 0x25B
|
||||
#define METATILE_LilycoveMuseum_Painting1_Left 0x25C
|
||||
#define METATILE_LilycoveMuseum_Painting1_Right 0x25D
|
||||
#define METATILE_LilycoveMuseum_Painting2_Left 0x25E
|
||||
#define METATILE_LilycoveMuseum_Painting2_Right 0x25F
|
||||
#define METATILE_LilycoveMuseum_Painting3_Left 0x260
|
||||
#define METATILE_LilycoveMuseum_Painting3_Right 0x261
|
||||
#define METATILE_LilycoveMuseum_Painting4_Left 0x262
|
||||
#define METATILE_LilycoveMuseum_Painting4_Right 0x263
|
||||
|
||||
// gTileset_MeteorFalls
|
||||
#define METATILE_MeteorFalls_CaveEntrance_Top 0x246
|
||||
#define METATILE_MeteorFalls_CaveEntrance_Left 0x24D
|
||||
#define METATILE_MeteorFalls_CaveEntrance_Bottom 0x24E
|
||||
#define METATILE_MeteorFalls_CaveEntrance_Right 0x24F
|
||||
|
||||
// gTileset_Facility
|
||||
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile0 0x314
|
||||
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile1 0x315
|
||||
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile2 0x316
|
||||
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile3 0x31C
|
||||
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile4 0x31D
|
||||
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile5 0x31E
|
||||
#define METATILE_Facility_NewMauvilleDoor_Open_Tile0 0x2C3
|
||||
#define METATILE_Facility_NewMauvilleDoor_Open_Tile1 0x2C4
|
||||
#define METATILE_Facility_NewMauvilleDoor_Open_Tile2 0x2C5
|
||||
#define METATILE_Facility_NewMauvilleDoor_Open_Tile3 0x2CB
|
||||
#define METATILE_Facility_NewMauvilleDoor_Open_Tile4 0x2CC
|
||||
#define METATILE_Facility_NewMauvilleDoor_Open_Tile5 0x2CD
|
||||
#define METATILE_Facility_DataPad 0x3E4
|
||||
|
||||
// gTileset_GenericBuilding
|
||||
#define METATILE_GenericBuilding_TableEdge 0x2F1
|
||||
#define METATILE_GenericBuilding_TrickHouse_Door_Closed 0x21B
|
||||
#define METATILE_GenericBuilding_TrickHouse_Stairs_Down 0x219
|
||||
|
||||
// gTileset_TrickHousePuzzle
|
||||
#define METATILE_TrickHousePuzzle_Stairs_Down 0x20B
|
||||
#define METATILE_TrickHousePuzzle_Lever_Off 0x23E
|
||||
#define METATILE_TrickHousePuzzle_Lever_On 0x23F
|
||||
#define METATILE_TrickHousePuzzle_Button_Up 0x258
|
||||
#define METATILE_TrickHousePuzzle_Button_Pressed 0x259
|
||||
#define METATILE_TrickHousePuzzle_Door_Shuttered 0x26A
|
||||
#define METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt 0x252
|
||||
#define METATILE_TrickHousePuzzle_Floor_ShadowTop 0x255
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0 0x24B
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1 0x24C
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2 0x253
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3 0x254
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0 0x23B
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1 0x23C
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2 0x243
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3 0x244
|
||||
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0 0x248
|
||||
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1 0x249
|
||||
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2 0x250
|
||||
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3 0x251
|
||||
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0 0x238
|
||||
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1 0x239
|
||||
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2 0x240
|
||||
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3 0x241
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorV_Retracted 0x24D
|
||||
#define METATILE_TrickHousePuzzle_RedDoorV_Retracted 0x24A
|
||||
#define METATILE_TrickHousePuzzle_RedDoorV_Open0 0x23A
|
||||
#define METATILE_TrickHousePuzzle_RedDoorV_Open1 0x242
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorV_Open0 0x23D
|
||||
#define METATILE_TrickHousePuzzle_BlueDoorV_Open1 0x245
|
||||
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right 0x260
|
||||
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left 0x261
|
||||
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up 0x262
|
||||
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down 0x263
|
||||
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left_Alt 0x27B
|
||||
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt 0x27C
|
||||
|
||||
// gTileset_BikeShop
|
||||
#define METATILE_BikeShop_Barrier_Hidden_Top 0x269
|
||||
#define METATILE_BikeShop_Barrier_Hidden_Bottom 0x271
|
||||
#define METATILE_BikeShop_Floor_Shadow_Top 0x26D
|
||||
#define METATILE_BikeShop_Wall_Edge_Top 0x281
|
||||
#define METATILE_BikeShop_Button_Pressed 0x24F
|
||||
#define METATILE_BikeShop_Button_Green 0x22E
|
||||
#define METATILE_BikeShop_Button_Blue 0x236
|
||||
#define METATILE_BikeShop_Barrier_Green_Top 0x2B6
|
||||
#define METATILE_BikeShop_Barrier_Green_TopMid 0x2BE
|
||||
#define METATILE_BikeShop_Barrier_Green_BottomMid 0x2C6
|
||||
#define METATILE_BikeShop_Barrier_Green_Bottom 0x2CE
|
||||
#define METATILE_BikeShop_Barrier_Blue_Top 0x2B7
|
||||
#define METATILE_BikeShop_Barrier_Blue_TopMid 0x2BF
|
||||
#define METATILE_BikeShop_Barrier_Blue_BottomMid 0x2C7
|
||||
#define METATILE_BikeShop_Barrier_Blue_Bottom 0x2CF
|
||||
#define METATILE_BikeShop_Generator_Off_Tile0 0x2F0
|
||||
#define METATILE_BikeShop_Generator_Off_Tile1 0x2F1
|
||||
#define METATILE_BikeShop_Generator_Off_Tile2 0x2F2
|
||||
#define METATILE_BikeShop_Generator_Off_Tile3 0x2F3
|
||||
#define METATILE_BikeShop_Generator_Off_Tile4 0x2F4
|
||||
#define METATILE_BikeShop_Generator_Off_Tile5 0x2F5
|
||||
#define METATILE_BikeShop_Generator_Off_Tile6 0x2F6
|
||||
#define METATILE_BikeShop_Generator_Off_Tile7 0x2F7
|
||||
|
||||
// gTileset_TrainerHill
|
||||
#define METATILE_TrainerHill_GreenFloorTile 0x307
|
||||
#define METATILE_TrainerHill_CounterDoor 0x334
|
||||
|
||||
// gTileset_Underwater
|
||||
#define METATILE_Underwater_RockWall 0x21E
|
||||
#define METATILE_Underwater_FloorShadow 0x228
|
||||
|
||||
#endif // GUARD_METATILE_LABELS_H
|
||||
@@ -82,4 +82,7 @@
|
||||
#define NUM_STATS 6
|
||||
#define NUM_BATTLE_STATS 8
|
||||
|
||||
// Shiny odds
|
||||
#define SHINY_ODDS 8 // Actual probability is SHINY_ODDS/65536
|
||||
|
||||
#endif // GUARD_CONSTANTS_POKEMON_H
|
||||
|
||||
@@ -26,4 +26,4 @@
|
||||
#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
|
||||
#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -202,8 +202,8 @@
|
||||
|
||||
#define FACILITY_CLASSES_COUNT 0x52
|
||||
|
||||
#define TRAINER_CLASS_PKMN_TRAINER_1 0x0
|
||||
#define TRAINER_CLASS_PKMN_TRAINER_2 0x1
|
||||
#define TRAINER_CLASS_PKMN_TRAINER_1 0x0 // Unused
|
||||
#define TRAINER_CLASS_PKMN_TRAINER_2 0x1 // Unused
|
||||
#define TRAINER_CLASS_HIKER 0x2
|
||||
#define TRAINER_CLASS_TEAM_AQUA 0x3
|
||||
#define TRAINER_CLASS_PKMN_BREEDER 0x4
|
||||
@@ -250,7 +250,7 @@
|
||||
#define TRAINER_CLASS_SWIMMER_F 0x2d
|
||||
#define TRAINER_CLASS_TWINS 0x2e
|
||||
#define TRAINER_CLASS_SAILOR 0x2f
|
||||
#define TRAINER_CLASS_COOLTRAINER_UNUSED 0x30
|
||||
#define TRAINER_CLASS_COOLTRAINER_2 0x30 // Used for only one trainer.
|
||||
#define TRAINER_CLASS_MAGMA_ADMIN 0x31
|
||||
#define TRAINER_CLASS_PKMN_TRAINER_3 0x32
|
||||
#define TRAINER_CLASS_BUG_CATCHER 0x33
|
||||
@@ -267,7 +267,7 @@
|
||||
#define TRAINER_CLASS_FACTORY_HEAD 0x3e
|
||||
#define TRAINER_CLASS_PIKE_QUEEN 0x3f
|
||||
#define TRAINER_CLASS_PYRAMID_KING 0x40
|
||||
#define TRAINER_CLASS_PKMN_TRAINER_4 0x41
|
||||
#define TRAINER_CLASS_RS_PROTAG 0x41
|
||||
|
||||
#define TRAINER_ENCOUNTER_MUSIC_MALE 0 // standard male encounter music
|
||||
#define TRAINER_ENCOUNTER_MUSIC_FEMALE 1 // standard female encounter music
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
#ifndef GUARD_DODRIO_BERRY_PICKING_H
|
||||
#define GUARD_DODRIO_BERRY_PICKING_H
|
||||
|
||||
void sub_802493C(u16 a0, void (*callback)(void));
|
||||
void sub_8027A5C(void);
|
||||
void sub_8027AAC(void);
|
||||
|
||||
#endif // GUARD_DODRIO_BERRY_PICKING_H
|
||||
+2
-2
@@ -23,9 +23,9 @@ int GetMapBorderIdAt(int x, int y);
|
||||
int CanCameraMoveInDirection(int direction);
|
||||
u16 GetBehaviorByMetatileId(u16 metatileId);
|
||||
void GetCameraFocusCoords(u16 *x, u16 *y);
|
||||
u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
|
||||
u8 MapGridGetMetatileLayerTypeAt(int x, int y);
|
||||
u8 MapGridGetZCoordAt(int x, int y);
|
||||
u8 CameraMove(s32 deltaX, s32 deltaY);
|
||||
bool8 CameraMove(int deltaX, int deltaY);
|
||||
struct MapConnection *sub_8088950(u8 direction, int x, int y);
|
||||
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
|
||||
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
|
||||
|
||||
@@ -6,9 +6,16 @@
|
||||
#define TRUE 1
|
||||
#define FALSE 0
|
||||
|
||||
#define BSS_DATA __attribute__((section(".bss")))
|
||||
#define IWRAM_DATA __attribute__((section("iwram_data")))
|
||||
#define EWRAM_DATA __attribute__((section("ewram_data")))
|
||||
|
||||
#if MODERN
|
||||
#define NOINLINE __attribute__((noinline))
|
||||
#else
|
||||
#define NOINLINE
|
||||
#endif
|
||||
|
||||
#define ALIGNED(n) __attribute__((aligned(n)))
|
||||
|
||||
#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#define METATILE_COLLISION_SHIFT 10
|
||||
#define METATILE_ELEVATION_MASK 0xF000
|
||||
|
||||
#define METATILE_ID(tileset, name) (METATILE_##tileset##_##name)
|
||||
|
||||
enum
|
||||
{
|
||||
CONNECTION_SOUTH = 1,
|
||||
|
||||
+24
-12
@@ -2,6 +2,7 @@
|
||||
#define GUARD_GLOBAL_H
|
||||
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
|
||||
#include "gba/gba.h"
|
||||
#include "constants/global.h"
|
||||
@@ -18,12 +19,15 @@
|
||||
#if defined (__APPLE__) || defined (__CYGWIN__) || defined (_MSC_VER)
|
||||
#define _(x) x
|
||||
#define __(x) x
|
||||
#define INCBIN_U8 {0}
|
||||
#define INCBIN_U16 {0}
|
||||
#define INCBIN_U32 {0}
|
||||
#define INCBIN_S8 {0}
|
||||
#define INCBIN_S16 {0}
|
||||
#define INCBIN_S32 {0}
|
||||
|
||||
// Fool CLion IDE
|
||||
#define INCBIN(x) {0}
|
||||
#define INCBIN_U8 INCBIN
|
||||
#define INCBIN_U16 INCBIN
|
||||
#define INCBIN_U32 INCBIN
|
||||
#define INCBIN_S8 INCBIN
|
||||
#define INCBIN_S16 INCBIN
|
||||
#define INCBIN_S32 INCBIN
|
||||
#endif // IDE support
|
||||
|
||||
#define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0]))
|
||||
@@ -62,6 +66,10 @@
|
||||
#define min(a, b) ((a) < (b) ? (a) : (b))
|
||||
#define max(a, b) ((a) >= (b) ? (a) : (b))
|
||||
|
||||
#if MODERN
|
||||
#define abs(x) (((x) < 0) ? -(x) : (x))
|
||||
#endif
|
||||
|
||||
// Extracts the upper 16 bits of a 32-bit number
|
||||
#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
|
||||
|
||||
@@ -86,6 +94,11 @@
|
||||
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
|
||||
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
|
||||
|
||||
// Macros for checking the joypad
|
||||
#define TEST_BUTTON(field, button) ({(field) & (button);})
|
||||
#define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button)
|
||||
#define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button)
|
||||
|
||||
#define S16TOPOSFLOAT(val) \
|
||||
({ \
|
||||
s16 v = (val); \
|
||||
@@ -153,18 +166,17 @@ struct Pokedex
|
||||
/*0x44*/ u8 seen[DEX_FLAGS_NO];
|
||||
};
|
||||
|
||||
struct PokemonJumpResults // possibly used in the game itself?
|
||||
struct PokemonJumpResults
|
||||
{
|
||||
u16 jumpsInRow;
|
||||
u16 field2;
|
||||
u16 excellentsInRow;
|
||||
u16 field6;
|
||||
u16 field8;
|
||||
u16 fieldA;
|
||||
u32 field8;
|
||||
u32 bestJumpScore;
|
||||
};
|
||||
|
||||
struct BerryPickingResults // possibly used in the game itself? Size may be wrong as well
|
||||
struct BerryPickingResults
|
||||
{
|
||||
u32 bestScore;
|
||||
u16 berriesPicked;
|
||||
@@ -235,7 +247,7 @@ struct BattleTowerPokemon
|
||||
u32 spAttackIV:5;
|
||||
u32 spDefenseIV:5;
|
||||
u32 gap:1;
|
||||
u32 altAbility:1;
|
||||
u32 abilityNum:1;
|
||||
u32 personality;
|
||||
u8 nickname[POKEMON_NAME_LENGTH + 1];
|
||||
u8 friendship;
|
||||
@@ -282,7 +294,7 @@ struct RentalMon
|
||||
u16 monId;
|
||||
u32 personality;
|
||||
u8 ivs;
|
||||
u8 abilityBit;
|
||||
u8 abilityNum;
|
||||
};
|
||||
|
||||
struct BattleDomeTrainer
|
||||
|
||||
+21
-12
@@ -3301,10 +3301,10 @@ extern const u32 gPokedexSearch1_Tilemap[];
|
||||
extern const u16 gPokedexSearchMenu_Pal[];
|
||||
|
||||
// berry tag screen
|
||||
extern const u32 gUnknown_08D9BB44[];
|
||||
extern const u32 gUnknown_08D9BF98[];
|
||||
extern const u32 gUnknown_08D9C13C[];
|
||||
extern const u32 gUnknown_08D9BEF0[];
|
||||
extern const u32 gBerryCheck_Gfx[];
|
||||
extern const u32 gBerryCheck_Pal[];
|
||||
extern const u32 gBerryTag_Gfx[];
|
||||
extern const u32 gBerryTag_Pal[];
|
||||
|
||||
// rayquaza scene gfx
|
||||
extern const u32 gRaySceneGroudon_Gfx[];
|
||||
@@ -3859,6 +3859,7 @@ extern const u8 gFireRedMenuElements_Gfx[];
|
||||
|
||||
// item menu graphics
|
||||
extern const u32 gBagScreen_Gfx[];
|
||||
extern const u32 gBagScreen_GfxTileMap[];
|
||||
extern const u32 gBagScreenFemale_Pal[];
|
||||
extern const u32 gBagScreenMale_Pal[];
|
||||
extern const u8 gBagMenuHMIcon_Gfx[];
|
||||
@@ -4004,10 +4005,13 @@ extern const u32 gBerryPalette_Starf[];
|
||||
extern const u32 gBerryPic_Enigma[];
|
||||
extern const u32 gBerryPalette_Enigma[];
|
||||
|
||||
//credits
|
||||
extern const u32 gCreditsCopyrightEnd_Gfx[];
|
||||
|
||||
//pokenav
|
||||
extern const u16 gPokenavCondition_Pal[];
|
||||
extern const u32 gPokenavCondition_Gfx[];
|
||||
extern const u32 gPokenavCondition_Tilemap[];
|
||||
extern const u16 gPokenavOptions_Tilemap[];
|
||||
extern const u32 gPokenavOptions_Gfx[];
|
||||
extern const u16 gPokenavOptions_Pal[];
|
||||
extern const u8 gPokenavConditionMarker_Gfx[];
|
||||
extern const u16 gPokenavConditionMarker_Pal[];
|
||||
extern const u16 gPokenavLeftHeader_Pal[];
|
||||
@@ -4026,6 +4030,9 @@ extern const u32 gPokenavLeftHeaderBeauty_Gfx[];
|
||||
extern const u32 gPokenavLeftHeaderCute_Gfx[];
|
||||
extern const u32 gPokenavLeftHeaderSmart_Gfx[];
|
||||
extern const u32 gPokenavLeftHeaderTough_Gfx[];
|
||||
extern const u16 gUnknown_08DDE010[];
|
||||
extern const u32 gUnknown_08DDE030[];
|
||||
extern const u32 gUnknown_08DDE12C[];
|
||||
|
||||
extern const u32 gPageInfoTilemap[];
|
||||
extern const u32 gUnknown_08D98CC8[];
|
||||
@@ -4079,7 +4086,7 @@ extern const u32 gContestConfetti_Pal[];
|
||||
extern const u32 gUnknown_08C093F0[];
|
||||
extern const u32 gSubstituteDollTilemap[];
|
||||
extern const u32 gSubstituteDollGfx[];
|
||||
extern const u16 gSubstituteDollPal[];
|
||||
extern const u32 gSubstituteDollPal[];
|
||||
extern const u32 gHealthboxSinglesPlayerGfx[];
|
||||
extern const u32 gHealthboxSinglesOpponentGfx[];
|
||||
extern const u32 gHealthboxDoublesPlayerGfx[];
|
||||
@@ -4092,11 +4099,11 @@ extern const u16 gBattleInterface_BallDisplayPal[];
|
||||
extern const u32 gBagSwapLineGfx[];
|
||||
extern const u32 gBagSwapLinePal[];
|
||||
|
||||
extern const u32 gUnknown_08D9ADD0[];
|
||||
extern const u32 gUnknown_08D9AE04[];
|
||||
extern const u32 gBattleFrontierGfx_PyramidBag[];
|
||||
extern const u32 gBattleFrontierGfx_PyramidBag_Pal[];
|
||||
extern const u32 gBattleFrontierGfx_PyramidBagTileMap[];
|
||||
extern const u32 gUnknown_08D9AF44[];
|
||||
extern const u16 gUnknown_0860F074[];
|
||||
extern const u32 gBattleFrontierGfx_PyramidBag[];
|
||||
|
||||
extern const u32 gTitleScreenEmeraldVersionGfx[];
|
||||
extern const u32 gTitleScreenPressStartGfx[];
|
||||
@@ -4762,7 +4769,6 @@ extern const u32 gBattleStatMask6_Pal[];
|
||||
extern const u32 gBattleStatMask7_Pal[];
|
||||
extern const u32 gBattleStatMask8_Pal[];
|
||||
|
||||
extern const u32 gUnknown_08D9A88C[];
|
||||
extern const u32 gContestMiscGfx[];
|
||||
extern const u32 gContestAudienceGfx[];
|
||||
extern const u8 gContestApplauseMeterGfx[];
|
||||
@@ -4936,6 +4942,9 @@ extern const u32 gLinkMiscMenu_Tilemap[];
|
||||
// Use Pokeblock
|
||||
extern const u8 gPokenavConditionCancel_Gfx[];
|
||||
extern const u16 gPokenavConditionCancel_Pal[];
|
||||
extern const u8 gUsePokeblockUpDown_Gfx[];
|
||||
extern const u16 gUsePokeblockUpDown_Pal[];
|
||||
extern const u16 gUsePokeblockCondition_Pal[];
|
||||
|
||||
// Berry Crush
|
||||
extern const u32 gUnknown_08DE34B8[];
|
||||
|
||||
+4
-4
@@ -29,9 +29,9 @@ struct BagStruct
|
||||
u16 scrollPosition[POCKETS_COUNT];
|
||||
};
|
||||
|
||||
extern struct BagStruct gUnknown_0203CE58;
|
||||
extern struct BagStruct gBagPositionStruct;
|
||||
|
||||
struct UnkBagStruct
|
||||
struct BagMenuStruct
|
||||
{
|
||||
void (*mainCallback2)(void);
|
||||
u8 tilemapBuffer[0x800];
|
||||
@@ -61,7 +61,7 @@ struct UnkBagStruct
|
||||
u8 filler2[4];
|
||||
};
|
||||
|
||||
extern struct UnkBagStruct *gUnknown_0203CE54;
|
||||
extern struct BagMenuStruct *gBagMenu;
|
||||
|
||||
// Exported RAM declarations
|
||||
|
||||
@@ -85,7 +85,7 @@ void ResetBagScrollPositions(void);
|
||||
void sub_81AABF0(void (*callback)(void));
|
||||
void CB2_ChooseBerry(void);
|
||||
void unknown_ItemMenu_Confirm(u8 taskId);
|
||||
void bag_menu_yes_no(u8, u8, const struct YesNoFuncTable*);
|
||||
void BagMenu_YesNo(u8, u8, const struct YesNoFuncTable*);
|
||||
void sub_81AB9A8(u8 pocketId);
|
||||
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#ifndef GUARD_ITEM_MENU_ICONS
|
||||
#define GUARD_ITEM_MENU_ICONS
|
||||
|
||||
extern const struct CompressedSpriteSheet gUnknown_0857FB34;
|
||||
extern const struct CompressedSpriteSheet gUnknown_0857FB3C;
|
||||
extern const struct CompressedSpritePalette gUnknown_0857FB44;
|
||||
extern const struct CompressedSpriteSheet gUnknown_0857FDEC;
|
||||
extern const struct CompressedSpritePalette gUnknown_0857FDF4;
|
||||
extern const struct CompressedSpriteSheet gBagMaleSpriteSheet;
|
||||
extern const struct CompressedSpriteSheet gBagFemaleSpriteSheet;
|
||||
extern const struct CompressedSpritePalette gBagPaletteTable;
|
||||
extern const struct CompressedSpriteSheet gBerryCheckCircleSpriteSheet;
|
||||
extern const struct CompressedSpritePalette gBerryCheckCirclePaletteTable;
|
||||
|
||||
void RemoveBagSprite(u8 id);
|
||||
void AddBagVisualSprite(u8 bagPocketId);
|
||||
@@ -19,7 +19,13 @@ void sub_80D4FC8(u8 arg0);
|
||||
void sub_80D4FEC(u8 arg0);
|
||||
u8 CreateBerryTagSprite(u8 id, s16 x, s16 y);
|
||||
void FreeBerryTagSpritePalette(void);
|
||||
u8 sub_80D511C(u8 berryId, u8 x, u8 y, bool8 startAffine);
|
||||
u8 LoadSpinningBerryPicGfx(u8 berryId, u8 x, u8 y, bool8 startAffine);
|
||||
u8 CreateBerryFlavorCircleSprite(s16 x);
|
||||
|
||||
#define TAG_BAG_GFX 100
|
||||
#define TAG_ROTATING_BALL_GFX 101
|
||||
#define TAG_BERRY_CHECK_CIRCLE_GFX 10000
|
||||
#define TAG_BERRY_PIC_TILE 0xFFFF
|
||||
#define TAG_BERRY_PIC_PAL 0x7544
|
||||
|
||||
#endif // GUARD_ITEM_MENU_ICONS
|
||||
|
||||
+4
-2
@@ -275,15 +275,17 @@ void sub_8010FCC(u32 a0, u32 a1, u32 a2);
|
||||
void sub_8011C84(void);
|
||||
void sub_8012188(const u8 *name, struct UnkLinkRfuStruct_02022B14 *structPtr, u8 a2);
|
||||
bool32 sub_8011B90(void);
|
||||
void sub_800FE50(u16 *a0);
|
||||
void sub_800FE50(void *a0);
|
||||
bool32 sub_800E540(u16 id, u8 *name);
|
||||
void sub_8011DE0(u32 arg0);
|
||||
u8 sub_801100C(int a0);
|
||||
u8 sub_801100C(s32 a0);
|
||||
void sub_800EF7C(void);
|
||||
bool8 sub_800DE7C(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx);
|
||||
bool8 sub_800DF34(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx);
|
||||
s32 sub_800E87C(u8 idx);
|
||||
void sub_8011BA4(void);
|
||||
void sub_8010198(void);
|
||||
void sub_8011AC8(void);
|
||||
void LinkRfu_FatalError(void);
|
||||
bool32 sub_8011A9C(void);
|
||||
void sub_80104B0(void);
|
||||
|
||||
+1
-1
@@ -25,7 +25,7 @@ void InitStandardTextBoxWindows(void);
|
||||
void sub_8197200(void);
|
||||
u16 RunTextPrintersAndIsPrinter0Active(void);
|
||||
void sub_81973A4(void);
|
||||
void DrawDialogueFrame(u8, u8);
|
||||
void DrawDialogueFrame(u8 windowId, bool8 copyToVram);
|
||||
void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram);
|
||||
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor);
|
||||
void PrintPlayerNameOnWindow(u8, const u8*, u16, u16);
|
||||
|
||||
@@ -34,6 +34,7 @@ void sub_81D1EC0(void);
|
||||
void sub_81D1D04(u8 a0);
|
||||
void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0);
|
||||
void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0);
|
||||
void sub_81D21DC(u8 bg);
|
||||
void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0);
|
||||
void sub_81D2230(struct UnknownStruct_81D1ED4 *arg0);
|
||||
bool8 sub_81D20BC(struct UnknownStruct_81D1ED4 *arg0);
|
||||
|
||||
@@ -33,7 +33,7 @@ struct Struct203CEC8
|
||||
u8 unk8_0:4;
|
||||
u8 mode:2;
|
||||
u8 unk8_2:2;
|
||||
s8 unk9;
|
||||
s8 slotId;
|
||||
s8 unkA;
|
||||
u8 unkB;
|
||||
u16 unkC;
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#ifndef GUARD_PLAYER_PC_H
|
||||
#define GUARD_PLAYER_PC_H
|
||||
|
||||
#include "menu.h"
|
||||
|
||||
// local task defines
|
||||
#define PAGE_INDEX data[0]
|
||||
#define ITEMS_ABOVE_TOP data[1]
|
||||
|
||||
+9
-10
@@ -14,7 +14,7 @@
|
||||
#define MON_DATA_OT_NAME 7
|
||||
#define MON_DATA_MARKINGS 8
|
||||
#define MON_DATA_CHECKSUM 9
|
||||
#define MON_DATA_10 10
|
||||
#define MON_DATA_ENCRYPT_SEPARATOR 10
|
||||
#define MON_DATA_SPECIES 11
|
||||
#define MON_DATA_HELD_ITEM 12
|
||||
#define MON_DATA_MOVE1 13
|
||||
@@ -50,7 +50,7 @@
|
||||
#define MON_DATA_SPATK_IV 43
|
||||
#define MON_DATA_SPDEF_IV 44
|
||||
#define MON_DATA_IS_EGG 45
|
||||
#define MON_DATA_ALT_ABILITY 46
|
||||
#define MON_DATA_ABILITY_NUM 46
|
||||
#define MON_DATA_TOUGH 47
|
||||
#define MON_DATA_SHEEN 48
|
||||
#define MON_DATA_OT_GENDER 49
|
||||
@@ -182,7 +182,7 @@ struct PokemonSubstruct3
|
||||
/* 0x05 */ u32 spAttackIV:5;
|
||||
/* 0x06 */ u32 spDefenseIV:5;
|
||||
/* 0x07 */ u32 isEgg:1;
|
||||
/* 0x07 */ u32 altAbility:1;
|
||||
/* 0x07 */ u32 abilityNum:1;
|
||||
|
||||
/* 0x08 */ u32 coolRibbon:3;
|
||||
/* 0x08 */ u32 beautyRibbon:3;
|
||||
@@ -281,7 +281,7 @@ struct BattlePokemon
|
||||
/*0x16*/ u32 spAttackIV:5;
|
||||
/*0x17*/ u32 spDefenseIV:5;
|
||||
/*0x17*/ u32 isEgg:1;
|
||||
/*0x17*/ u32 altAbility:1;
|
||||
/*0x17*/ u32 abilityNum:1;
|
||||
/*0x18*/ s8 statStages[NUM_BATTLE_STATS];
|
||||
/*0x20*/ u8 ability;
|
||||
/*0x21*/ u8 type1;
|
||||
@@ -295,7 +295,7 @@ struct BattlePokemon
|
||||
/*0x2E*/ u16 item;
|
||||
/*0x30*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
|
||||
/*0x3B*/ u8 ppBonuses;
|
||||
/*0x3C*/ u8 otName[8];
|
||||
/*0x3C*/ u8 otName[PLAYER_NAME_LENGTH + 1];
|
||||
/*0x44*/ u32 experience;
|
||||
/*0x48*/ u32 personality;
|
||||
/*0x4C*/ u32 status1;
|
||||
@@ -329,8 +329,7 @@ struct BaseStats
|
||||
/* 0x13 */ u8 growthRate;
|
||||
/* 0x14 */ u8 eggGroup1;
|
||||
/* 0x15 */ u8 eggGroup2;
|
||||
/* 0x16 */ u8 ability1;
|
||||
/* 0x17 */ u8 ability2;
|
||||
/* 0x16 */ u8 abilities[2];
|
||||
/* 0x18 */ u8 safariZoneFleeRate;
|
||||
/* 0x19 */ u8 bodyColor : 7;
|
||||
u8 noFlip : 1;
|
||||
@@ -435,7 +434,7 @@ extern const u8 gPPUpGetMask[];
|
||||
extern const u8 gPPUpSetMask[];
|
||||
extern const u8 gPPUpAddMask[];
|
||||
extern const u8 gStatStageRatios[][2];
|
||||
extern const u16 gUnknown_08329D54[];
|
||||
extern const u16 gLinkPlayerFacilityClasses[];
|
||||
extern const struct SpriteTemplate gUnknown_08329D98[];
|
||||
extern const s8 gNatureStatTable[][5];
|
||||
|
||||
@@ -507,7 +506,7 @@ u8 CalculatePlayerPartyCount(void);
|
||||
u8 CalculateEnemyPartyCount(void);
|
||||
u8 GetMonsStateToDoubles(void);
|
||||
u8 GetMonsStateToDoubles_2(void);
|
||||
u8 GetAbilityBySpecies(u16 species, bool8 altAbility);
|
||||
u8 GetAbilityBySpecies(u16 species, bool8 abilityNum);
|
||||
u8 GetMonAbility(struct Pokemon *mon);
|
||||
void CreateSecretBaseEnemyParty(struct SecretBase *secretBaseRecord);
|
||||
u8 GetSecretBaseTrainerPicIndex(void);
|
||||
@@ -564,7 +563,7 @@ void PlayBattleBGM(void);
|
||||
void PlayMapChosenOrBattleBGM(u16 songId);
|
||||
void sub_806E694(u16 songId);
|
||||
const u32 *GetMonFrontSpritePal(struct Pokemon *mon);
|
||||
const u32 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality);
|
||||
const u32 *GetMonSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality);
|
||||
const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon);
|
||||
const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality);
|
||||
bool32 IsHMMove2(u16 move);
|
||||
|
||||
@@ -23,6 +23,6 @@ void LoadMonIconPalette(u16 species);
|
||||
void sub_80D328C(struct Sprite *sprite);
|
||||
void sub_80D3014(struct Sprite *sprite);
|
||||
void sub_80D32C8(struct Sprite *sprite, u8 animNum);
|
||||
u8 sub_80D30A0(u16 species);
|
||||
u8 GetMonIconPaletteIndexFromSpecies(u16 species);
|
||||
|
||||
#endif // GUARD_POKEMON_ICON_H
|
||||
|
||||
Executable → Regular
+5
-2
@@ -5,7 +5,10 @@
|
||||
|
||||
void sub_802A9A8(u16 monId, MainCallback callback);
|
||||
bool32 sub_802C908(u16 species);
|
||||
void sub_802C920(void);
|
||||
void ResetPokeJumpResults(void);
|
||||
void sub_802E3C4(void);
|
||||
void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority);
|
||||
bool32 sub_802EB84(void);
|
||||
|
||||
#endif // GUARD_POKEMON_JUMP_H
|
||||
|
||||
|
||||
|
||||
+37
-5
@@ -3,8 +3,21 @@
|
||||
|
||||
#include "bg.h"
|
||||
#include "main.h"
|
||||
#include "pokemon_storage_system.h"
|
||||
|
||||
typedef u32 (*LoopedTask)(int state);
|
||||
typedef u32 (*LoopedTask)(s32 state);
|
||||
|
||||
struct PokenavSub18
|
||||
{
|
||||
u16 unk0;
|
||||
u16 unk2;
|
||||
struct PokenavMonList
|
||||
{
|
||||
u8 boxId;
|
||||
u8 monId;
|
||||
u16 unk6;
|
||||
} unk4[TOTAL_BOXES_COUNT * IN_BOX_COUNT + PARTY_SIZE];
|
||||
};
|
||||
|
||||
// Return values of LoopedTask functions.
|
||||
#define LT_INC_AND_PAUSE 0
|
||||
@@ -43,7 +56,7 @@ enum
|
||||
|
||||
// pokenav.c
|
||||
void sub_81C7694(u32);
|
||||
u16 sub_81C76AC(void);
|
||||
u32 sub_81C76AC(void);
|
||||
|
||||
void CB2_InitPokeNav(void);
|
||||
u32 CreateLoopedTask(LoopedTask loopedTask, u32 priority);
|
||||
@@ -94,7 +107,7 @@ void sub_81C8234(void);
|
||||
|
||||
// pokenav_match_call_data.c
|
||||
bool32 sub_81D17E8(u32 idx);
|
||||
u8 sub_81D16DC(u32 idx);
|
||||
u8 MatchCallMapSecGetByIndex(u32 idx);
|
||||
bool32 sub_81D1BF8(u32 idx);
|
||||
bool32 MatchCallFlagGetByIndex(u32 idx);
|
||||
u32 MatchCall_GetRematchTableIdx(u32 idx);
|
||||
@@ -111,7 +124,7 @@ void sub_81C7850(u32 a0);
|
||||
u32 sub_81C786C(void);
|
||||
void LoadLeftHeaderGfxForIndex(u32 arg0);
|
||||
void sub_81C7FA0(u32 arg0, bool32 arg1, bool32 arg2);
|
||||
void sub_81C7AC0(int a0);
|
||||
void sub_81C7AC0(s32 a0);
|
||||
bool32 sub_81C8010(void);
|
||||
void InitBgTemplates(const struct BgTemplate *templates, int count);
|
||||
bool32 IsPaletteFadeActive(void);
|
||||
@@ -127,6 +140,7 @@ void ResumeSpinningPokenavSprite(void);
|
||||
void sub_81C7E14(u32 arg0);
|
||||
void sub_81C7FC4(u32 arg0, bool32 arg1);
|
||||
void sub_81C7880(void);
|
||||
void sub_81C7990(u32 a0, u16 a1);
|
||||
|
||||
// pokenav_unk_1.c
|
||||
bool32 sub_81C9298(void);
|
||||
@@ -187,4 +201,22 @@ void sub_81CC62C(int);
|
||||
u32 sub_81CC65C(void);
|
||||
void sub_81CC670(void);
|
||||
|
||||
#endif //GUARD_POKENAV_H
|
||||
// pokenav_unk_6.c
|
||||
bool32 sub_81CD3C4(void);
|
||||
bool32 sub_81CDD5C(void);
|
||||
struct UnknownStruct_81D1ED4 *sub_81CDC70(void);
|
||||
u16 sub_81CDC60(void);
|
||||
u16 sub_81CDC50(void);
|
||||
u8 sub_81CDDB0(void);
|
||||
bool32 sub_81CD548(u8 arg0);
|
||||
u8 sub_81CDD7C(void);
|
||||
u8 *sub_81CDD04(u8 id);
|
||||
u8 *sub_81CDD24(u8 id);
|
||||
u16 sub_81CDD48(void);
|
||||
void *sub_81CDCB4(u8 id);
|
||||
void *sub_81CDCD4(u8 id);
|
||||
|
||||
// pokenav_unk_7.c
|
||||
u8 sub_81CEF14(void);
|
||||
|
||||
#endif // GUARD_POKENAV_H
|
||||
|
||||
+1
-1
@@ -49,4 +49,4 @@ void CreateDecorationShop1Menu(const u16 *);
|
||||
void CreateDecorationShop2Menu(const u16 *);
|
||||
void CB2_ExitSellMenu(void);
|
||||
|
||||
#endif // GUARD_SHOP_H
|
||||
#endif // GUARD_SHOP_H
|
||||
|
||||
@@ -275,6 +275,7 @@ void FreeSpriteOamMatrix(struct Sprite *sprite);
|
||||
void DestroySpriteAndFreeResources(struct Sprite *sprite);
|
||||
void sub_800142C(u32 a1, u32 a2, u16 *a3, u16 a4, u32 a5);
|
||||
void AnimateSprite(struct Sprite *sprite);
|
||||
void sub_8007E18(struct Sprite* sprite, s16 a2, s16 a3);
|
||||
void StartSpriteAnim(struct Sprite *sprite, u8 animNum);
|
||||
void StartSpriteAnimIfDifferent(struct Sprite *sprite, u8 animNum);
|
||||
void SeekSpriteAnim(struct Sprite *sprite, u8 animCmdIndex);
|
||||
|
||||
+107
-40
@@ -485,7 +485,6 @@ extern const u8 gText_CryOf[];
|
||||
extern const u8 gText_SizeComparedTo[];
|
||||
extern const u8 gText_PokedexRegistration[];
|
||||
extern const u8 gText_UnkCtrlF908Clear01[];
|
||||
extern const u8 sText_TenDashes2[];
|
||||
extern const u8 gText_5MarksPokemon[];
|
||||
extern const u8 gText_UnkHeight[];
|
||||
extern const u8 gText_UnkWeight[];
|
||||
@@ -1023,6 +1022,7 @@ extern const u8 gText_PokenavMatchCall_CheckTrainerButtons[];
|
||||
extern const u8 gText_PokenavRibbons_MonListButtons[];
|
||||
extern const u8 gText_PokenavRibbons_RibbonListButtons[];
|
||||
extern const u8 gText_PokenavRibbons_RibbonCheckButtons[];
|
||||
extern const u8 gText_Number2[];
|
||||
|
||||
extern const u8 gUnknown_085EAD37[];
|
||||
extern const u8 gUnknown_085EAD41[];
|
||||
@@ -2091,45 +2091,45 @@ extern const u8 gDaycareText_DontLikeOther[];
|
||||
extern const u8 gDaycareText_PlayOther[];
|
||||
|
||||
// party menu
|
||||
extern const u8 gUnknown_085E9E43[];
|
||||
extern const u8 gUnknown_085EA010[];
|
||||
extern const u8 gUnknown_085EA02A[];
|
||||
extern const u8 gUnknown_085E9E55[];
|
||||
extern const u8 gUnknown_085E9E64[];
|
||||
extern const u8 gUnknown_085E9E79[];
|
||||
extern const u8 gUnknown_085E9E8F[];
|
||||
extern const u8 gUnknown_085E9EBC[];
|
||||
extern const u8 gUnknown_085E9ED4[];
|
||||
extern const u8 gUnknown_085E9EE9[];
|
||||
extern const u8 gUnknown_085E9FDB[];
|
||||
extern const u8 gUnknown_085EA046[];
|
||||
extern const u8 gUnknown_085EA05B[];
|
||||
extern const u8 gUnknown_085E9F01[];
|
||||
extern const u8 gUnknown_085E9F58[];
|
||||
extern const u8 gUnknown_085E9F6F[];
|
||||
extern const u8 gUnknown_085E9F81[];
|
||||
extern const u8 gUnknown_085E9F90[];
|
||||
extern const u8 gUnknown_085E9FA7[];
|
||||
extern const u8 gUnknown_085E9FC2[];
|
||||
extern const u8 gUnknown_085E9EA6[];
|
||||
extern const u8 gUnknown_085E9F16[];
|
||||
extern const u8 gUnknown_085E9F2A[];
|
||||
extern const u8 gUnknown_085E9F42[];
|
||||
extern const u8 gUnknown_085E9FF9[];
|
||||
extern const u8 gUnknown_085EA073[];
|
||||
extern const u8 gUnknown_085EA091[];
|
||||
extern const u8 gUnknown_085EA099[];
|
||||
extern const u8 gUnknown_085EA09E[];
|
||||
extern const u8 gUnknown_085EA0A4[];
|
||||
extern const u8 gUnknown_085EA0AB[];
|
||||
extern const u8 gUnknown_085EA0E7[];
|
||||
extern const u8 gUnknown_085EA0B1[];
|
||||
extern const u8 gUnknown_085EA0B6[];
|
||||
extern const u8 gUnknown_085EA0BF[];
|
||||
extern const u8 gUnknown_085EA0C5[];
|
||||
extern const u8 gUnknown_085EA0CF[];
|
||||
extern const u8 gUnknown_085EA0D7[];
|
||||
extern const u8 gUnknown_085EA0DC[];
|
||||
extern const u8 gText_ChoosePokemon[];
|
||||
extern const u8 gText_ChoosePokemonCancel[];
|
||||
extern const u8 gText_ChoosePokemonConfirm[];
|
||||
extern const u8 gText_MoveToWhere[];
|
||||
extern const u8 gText_TeachWhichPokemon[];
|
||||
extern const u8 gText_UseOnWhichPokemon[];
|
||||
extern const u8 gText_GiveToWhichPokemon[];
|
||||
extern const u8 gText_NothingToCut[];
|
||||
extern const u8 gText_CantSurfHere[];
|
||||
extern const u8 gText_AlreadySurfing[];
|
||||
extern const u8 gText_CurrentIsTooFast[];
|
||||
extern const u8 gText_EnjoyCycling[];
|
||||
extern const u8 gText_InUseAlready_PM[];
|
||||
extern const u8 gText_CantUseHere[];
|
||||
extern const u8 gText_NoPokemonForBattle[];
|
||||
extern const u8 gText_ChoosePokemon2[];
|
||||
extern const u8 gText_NotEnoughHp[];
|
||||
extern const u8 gText_PokemonAreNeeded[];
|
||||
extern const u8 gText_PokemonCantBeSame[];
|
||||
extern const u8 gText_NoIdenticalHoldItems[];
|
||||
extern const u8 gText_DoWhatWithPokemon[];
|
||||
extern const u8 gText_RestoreWhichMove[];
|
||||
extern const u8 gText_BoostPp[];
|
||||
extern const u8 gText_DoWhatWithItem[];
|
||||
extern const u8 gText_DoWhatWithMail[];
|
||||
extern const u8 gText_AlreadyHoldingOne[];
|
||||
extern const u8 gText_NoUse[];
|
||||
extern const u8 gText_Able[];
|
||||
extern const u8 gText_First_PM[];
|
||||
extern const u8 gText_Second_PM[];
|
||||
extern const u8 gText_Third_PM[];
|
||||
extern const u8 gText_Fourth[];
|
||||
extern const u8 gText_Able2[];
|
||||
extern const u8 gText_NotAble[];
|
||||
extern const u8 gText_Able3[];
|
||||
extern const u8 gText_NotAble2[];
|
||||
extern const u8 gText_Learned[];
|
||||
extern const u8 gText_Have[];
|
||||
extern const u8 gText_DontHave[];
|
||||
extern const u8 gText_Take[];
|
||||
extern const u8 gText_Mail[];
|
||||
extern const u8 gText_Take2[];
|
||||
@@ -2708,6 +2708,42 @@ extern const u8 gText_Symbols[];
|
||||
extern const u8 gText_Register2[];
|
||||
extern const u8 gText_Exit2[];
|
||||
|
||||
// Dodrio Berry Picking
|
||||
extern const u8 gText_BerryPickingRecords[];
|
||||
extern const u8 gText_BerriesPicked[];
|
||||
extern const u8 gText_BerriesInRowFivePlayers[];
|
||||
extern const u8 gText_BestScore[];
|
||||
extern const u8 gText_1Colon[];
|
||||
extern const u8 gText_2Colon[];
|
||||
extern const u8 gText_3Colon[];
|
||||
extern const u8 gText_4Colon[];
|
||||
extern const u8 gText_5Colon[];
|
||||
extern const u8 gText_SpacePoints[];
|
||||
extern const u8 gText_10P30P50P50P[];
|
||||
extern const u8 gText_AnnouncingPrizes[];
|
||||
extern const u8 gText_AnnouncingRankings[];
|
||||
extern const u8 gText_FirstPlacePrize[];
|
||||
extern const u8 gText_CantHoldAnyMore[];
|
||||
extern const u8 gText_FilledStorageSpace[];
|
||||
extern const u8 gText_BerryPickingResults[];
|
||||
extern const u8 gText_WantToPlayAgain[];
|
||||
extern const u8 gText_CommunicationStandby3[];
|
||||
extern const u8 gText_SomeoneDroppedOut[];
|
||||
|
||||
// Pokemon jump
|
||||
extern const u8 gText_WantToPlayAgain2[];
|
||||
extern const u8 gText_SomeoneDroppedOut2[];
|
||||
extern const u8 gText_CommunicationStandby4[];
|
||||
extern const u8 gText_AwesomeWonF701F700[];
|
||||
extern const u8 gText_FilledStorageSpace2[];
|
||||
extern const u8 gText_CantHoldMore[];
|
||||
extern const u8 gText_SpacePoints2[];
|
||||
extern const u8 gText_SpaceTimes3[];
|
||||
extern const u8 gText_PkmnJumpRecords[];
|
||||
extern const u8 gText_JumpsInARow[];
|
||||
extern const u8 gText_BestScore2[];
|
||||
extern const u8 gText_ExcellentsInARow[];
|
||||
|
||||
// Pokenav Match Call
|
||||
extern const u8 gText_CallCantBeMadeHere[];
|
||||
extern const u8 gText_NumberRegistered[];
|
||||
@@ -2715,4 +2751,35 @@ extern const u8 gText_NumberOfBattles[];
|
||||
extern const u8 gText_Unknown[];
|
||||
extern const u8 gText_TrainerCloseBy[];
|
||||
|
||||
// pokenav_unk_2
|
||||
extern const u8 gUnknown_085EBCC5[];
|
||||
extern const u8 gUnknown_085EBCE8[];
|
||||
extern const u8 gUnknown_085EBD01[];
|
||||
extern const u8 gUnknown_085EBD1C[];
|
||||
extern const u8 gUnknown_085EBD34[];
|
||||
extern const u8 gUnknown_085EBD83[];
|
||||
extern const u8 gUnknown_085EBDA2[];
|
||||
extern const u8 gUnknown_085EBDBF[];
|
||||
extern const u8 gUnknown_085EBDDB[];
|
||||
extern const u8 gUnknown_085EBDEE[];
|
||||
extern const u8 gUnknown_085EBE06[];
|
||||
extern const u8 gUnknown_085EBE19[];
|
||||
extern const u8 gUnknown_085EBE2D[];
|
||||
extern const u8 gUnknown_085EBE41[];
|
||||
|
||||
// pokenav_unk_4
|
||||
extern const u8 gUnknown_085EC017[];
|
||||
extern const u8 gUnknown_085EC01C[];
|
||||
extern const u8 gUnknown_085EC022[];
|
||||
|
||||
// pokenav_unk_10
|
||||
extern const u8 gText_RibbonsF700[];
|
||||
|
||||
// use_pokeblock
|
||||
extern const u8 gText_Coolness[];
|
||||
extern const u8 gText_Toughness[];
|
||||
extern const u8 gText_Smartness[];
|
||||
extern const u8 gText_Cuteness[];
|
||||
extern const u8 gText_Beauty3[];
|
||||
|
||||
#endif // GUARD_STRINGS_H
|
||||
|
||||
+5
-1
@@ -166,7 +166,11 @@ struct TextPrinter
|
||||
|
||||
void (*callback)(struct TextPrinterTemplate *, u16); // 0x10
|
||||
|
||||
union __attribute__((packed)) {
|
||||
union
|
||||
#if !MODERN
|
||||
__attribute__((packed))
|
||||
#endif
|
||||
{
|
||||
struct TextPrinterSubStruct sub;
|
||||
u8 fields[7];
|
||||
} subUnion;
|
||||
|
||||
@@ -24,7 +24,7 @@ const struct WarpEvent* sub_81D6134(u8 warpEventId);
|
||||
u16 LocalIdToHillTrainerId(u8 localId);
|
||||
bool8 GetHillTrainerFlag(u8 eventObjectId);
|
||||
void SetHillTrainerFlag(void);
|
||||
const u8 *sub_81D62AC(void);
|
||||
const u8 *GetTrainerHillTrainerScript(void);
|
||||
void FillHillTrainerParty(void);
|
||||
void FillHillTrainersParties(void);
|
||||
u32 sub_81D63C4(void);
|
||||
|
||||
Reference in New Issue
Block a user