Merge branch 'master' into pokenav_unk_2

This commit is contained in:
PikalaxALT
2019-08-04 15:35:35 -04:00
378 changed files with 61384 additions and 41039 deletions
+1 -1
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@@ -154,7 +154,7 @@
{ \
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
textVar[1] = B_BUFF_MOVE; \
textVar[2] = move; \
textVar[2] = (move & 0xFF); \
textVar[3] = (move & 0xFF00) >> 8; \
textVar[4] = B_BUFF_EOS; \
}
+2
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@@ -1,6 +1,8 @@
#ifndef GUARD_BERRY_CRUSH_H
#define GUARD_BERRY_CRUSH_H
#include "main.h"
void sub_8020C70(MainCallback callback);
#endif // GUARD_BERRY_CRUSH_H
+1 -1
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@@ -725,7 +725,7 @@
#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301
#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302
#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303
#define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304
#define FLAG_HIDE_PETALBURG_GYM_NORMAN 0x304
#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306
#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307
+1 -1
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@@ -9,4 +9,4 @@
#define MAP_SCRIPT_ON_DIVE_WARP 6
#define MAP_SCRIPT_ON_RETURN_TO_FIELD 7
#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H
#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H
+413
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@@ -0,0 +1,413 @@
#ifndef GUARD_METATILE_LABELS_H
#define GUARD_METATILE_LABELS_H
// gTileset_General
#define METATILE_General_Grass 0x001
#define METATILE_General_TallGrass 0x00D
#define METATILE_General_LongGrass 0x015
#define METATILE_General_TallGrass_TreeUp 0x025
#define METATILE_General_Grass_TreeUp 0x00E
#define METATILE_General_TallGrass_TreeLeft 0x1C6
#define METATILE_General_TallGrass_TreeRight 0x1C7
#define METATILE_General_Grass_TreeLeft 0x1CE
#define METATILE_General_Grass_TreeRight 0x1CF
#define METATILE_General_MuddySlope_Frame0 0x0E8
#define METATILE_General_MuddySlope_Frame1 0x0E9
#define METATILE_General_MuddySlope_Frame2 0x0EA
#define METATILE_General_MuddySlope_Frame3 0x0EB
#define METATILE_General_SandPit_Center 0x121
#define METATILE_General_CaveEntrance_Top 0x09F
#define METATILE_General_CaveEntrance_Bottom 0x0A7
#define METATILE_General_RockWall_GrassBase 0x079
#define METATILE_General_RockWall_RockBase 0x07C
#define METATILE_General_RockWall_SandBase 0x091
#define METATILE_General_CalmWater 0x170
#define METATILE_General_RoughWater 0x14E
#define METATILE_General_RoughDeepWater 0x14F
#define METATILE_General_ReflectiveWater 0x0A1
// gTileset_Building
#define METATILE_Building_PC_Off 0x004
#define METATILE_Building_PC_On 0x005
// gTileset_MauvilleGym
#define METATILE_MauvilleGym_RaisedSwitch 0x205
#define METATILE_MauvilleGym_PressedSwitch 0x206
#define METATILE_MauvilleGym_FloorTile 0x21A
#define METATILE_MauvilleGym_GreenBeamH1_On 0x220
#define METATILE_MauvilleGym_GreenBeamH2_On 0x221
#define METATILE_MauvilleGym_GreenBeamH3_On 0x228
#define METATILE_MauvilleGym_GreenBeamH4_On 0x229
#define METATILE_MauvilleGym_GreenBeamH1_Off 0x230
#define METATILE_MauvilleGym_GreenBeamH2_Off 0x231
#define METATILE_MauvilleGym_GreenBeamH3_Off 0x238
#define METATILE_MauvilleGym_GreenBeamH4_Off 0x239
#define METATILE_MauvilleGym_RedBeamH1_On 0x222
#define METATILE_MauvilleGym_RedBeamH2_On 0x223
#define METATILE_MauvilleGym_RedBeamH3_On 0x22A
#define METATILE_MauvilleGym_RedBeamH4_On 0x22B
#define METATILE_MauvilleGym_RedBeamH1_Off 0x232
#define METATILE_MauvilleGym_RedBeamH2_Off 0x233
#define METATILE_MauvilleGym_RedBeamH3_Off 0x23A
#define METATILE_MauvilleGym_RedBeamH4_Off 0x23B
#define METATILE_MauvilleGym_GreenBeamV1_On 0x240
#define METATILE_MauvilleGym_GreenBeamV2_On 0x248
#define METATILE_MauvilleGym_RedBeamV1_On 0x241
#define METATILE_MauvilleGym_RedBeamV2_On 0x249
#define METATILE_MauvilleGym_PoleTop_On 0x250
#define METATILE_MauvilleGym_PoleTop_Off 0x251
#define METATILE_MauvilleGym_PoleBottom_On 0x242
#define METATILE_MauvilleGym_PoleBottom_Off 0x243
// gTileset_PetalburgGym
#define METATILE_PetalburgGym_RoomEntrance_Left 0x210
#define METATILE_PetalburgGym_RoomEntrance_Right 0x211
#define METATILE_PetalburgGym_SlidingDoor_Frame0 0x218
#define METATILE_PetalburgGym_SlidingDoor_Frame1 0x219
#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A
#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
// gTileset_MossdeepGym
#define METATILE_MossdeepGym_Obelisk_Top 0x204
#define METATILE_MossdeepGym_Obelisk_Base 0x20C
#define METATILE_MossdeepGym_Wall_LeftCorner 0x20D
#define METATILE_MossdeepGym_OuterWall_RightCorner 0x205
#define METATILE_MossdeepGym_Empty0 0x238
#define METATILE_MossdeepGym_Empty1 0x239
// gTileset_BrendansMaysHouse
#define METATILE_BrendansMaysHouse_BrendanPC_Off 0x25A
#define METATILE_BrendansMaysHouse_BrendanPC_On 0x27F
#define METATILE_BrendansMaysHouse_MayPC_Off 0x259
#define METATILE_BrendansMaysHouse_MayPC_On 0x27E
#define METATILE_BrendansMaysHouse_MovingBox_Closed 0x268
#define METATILE_BrendansMaysHouse_MovingBox_Open 0x270
#define METATILE_BrendansMaysHouse_BookOnTable 0x293
// gTileset_Shop
#define METATILE_Shop_Laptop1_Normal 0x29D
#define METATILE_Shop_Laptop2_Normal 0x2A5
#define METATILE_Shop_Laptop1_Flash 0x258
#define METATILE_Shop_Laptop2_Flash 0x260
// gTileset_BattleFrontier
#define METATILE_BattleFrontier_CorridorOpenDoor_Top 0x207
#define METATILE_BattleFrontier_CorridorOpenDoor_Bottom 0x20F
#define METATILE_BattleFrontier_Elevator_Top0 0x329
#define METATILE_BattleFrontier_Elevator_Top1 0x32A
#define METATILE_BattleFrontier_Elevator_Top2 0x32B
#define METATILE_BattleFrontier_Elevator_Mid0 0x331
#define METATILE_BattleFrontier_Elevator_Mid1 0x332
#define METATILE_BattleFrontier_Elevator_Mid2 0x333
#define METATILE_BattleFrontier_Elevator_Bottom0 0x339
#define METATILE_BattleFrontier_Elevator_Bottom1 0x33A
#define METATILE_BattleFrontier_Elevator_Bottom2 0x33B
// gTileset_Cave
#define METATILE_Cave_EntranceCover 0x229
#define METATILE_Cave_SealedChamberEntrance_TopLeft 0x22A
#define METATILE_Cave_SealedChamberEntrance_TopMid 0x22B
#define METATILE_Cave_SealedChamberEntrance_TopRight 0x22C
#define METATILE_Cave_SealedChamberEntrance_BottomLeft 0x232
#define METATILE_Cave_SealedChamberEntrance_BottomMid 0x233
#define METATILE_Cave_SealedChamberEntrance_BottomRight 0x234
#define METATILE_Cave_SealedChamberBraille_Mid 0x235
#define METATILE_Cave_ShoalCave_DirtPile_Large 0x358
#define METATILE_Cave_ShoalCave_DirtPile_Small 0x35A
#define METATILE_Cave_ShoalCave_BlueStone_Large 0x359
#define METATILE_Cave_ShoalCave_BlueStone_Small 0x35B
// gTileset_Pacifidlog
#define METATILE_Pacifidlog_FloatingLogs_Horizontal0 0x250
#define METATILE_Pacifidlog_FloatingLogs_Horizontal1 0x251
#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0 0x252
#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1 0x253
#define METATILE_Pacifidlog_SubmergedLogs_Horizontal0 0x254
#define METATILE_Pacifidlog_SubmergedLogs_Horizontal1 0x255
#define METATILE_Pacifidlog_FloatingLogs_Vertical0 0x258
#define METATILE_Pacifidlog_FloatingLogs_Vertical1 0x260
#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0 0x259
#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1 0x261
#define METATILE_Pacifidlog_SubmergedLogs_Vertical0 0x25A
#define METATILE_Pacifidlog_SubmergedLogs_Vertical1 0x262
#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Top 0x2AA
#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Bottom 0x2B2
// gTileset_Fortree
#define METATILE_Fortree_LongGrass_Root 0x208
#define METATILE_Fortree_BridgeOverGrass_Raised 0x24E
#define METATILE_Fortree_BridgeOverGrass_Lowered 0x24F
#define METATILE_Fortree_BridgeOverTrees_Raised 0x256
#define METATILE_Fortree_BridgeOverTrees_Lowered 0x257
#define METATILE_Fortree_SecretBase_LongGrass_TopLeft 0x279
#define METATILE_Fortree_SecretBase_LongGrass_TopMid 0x27A
#define METATILE_Fortree_SecretBase_LongGrass_TopRight 0x27B
#define METATILE_Fortree_SecretBase_LongGrass_BottomLeft 0x281
#define METATILE_Fortree_SecretBase_LongGrass_BottomMid 0x282
#define METATILE_Fortree_SecretBase_LongGrass_BottomRight 0x283
#define METATILE_Fortree_WoodBridge_Kecleon0 0x297
#define METATILE_Fortree_WoodBridge_Kecleon1 0x29F
// gTileset_Sootopolis
#define METATILE_Sootopolis_Door_Closed 0x248
#define METATILE_Sootopolis_GymDoor_Closed 0x250
#define METATILE_Sootopolis_RoughWater 0x290
// gTileset_SootopolisGym
#define METATILE_SootopolisGym_Ice_Cracked 0x20E
#define METATILE_SootopolisGym_Ice_Broken 0x206
#define METATILE_SootopolisGym_Stairs 0x207
// gTileset_Fallarbor
#define METATILE_Fallarbor_AshGrass 0x20A
#define METATILE_Fallarbor_NormalGrass 0x212
#define METATILE_Fallarbor_AshField 0x218
#define METATILE_Fallarbor_BrownCaveEntrance_Top 0x259
#define METATILE_Fallarbor_BrownCaveEntrance_Bottom 0x261
#define METATILE_Fallarbor_RedCaveEntrance_Top 0x347
#define METATILE_Fallarbor_RedCaveEntrance_Bottom 0x34F
#define METATILE_Fallarbor_BrownRockWall 0x265
#define METATILE_Fallarbor_RedRockWall 0x269
// gTileset_Lavaridge
#define METATILE_Lavaridge_NormalGrass 0x206
#define METATILE_Lavaridge_AshGrass 0x207
#define METATILE_Lavaridge_LavaField 0x271
#define METATILE_Lavaridge_RockWall 0x274
#define METATILE_Lavaridge_CaveEntrance_Top 0x256
#define METATILE_Lavaridge_CaveEntrance_Bottom 0x25E
// gTileset_Mauville
#define METATILE_Mauville_DeepSand_Center 0x251
#define METATILE_Mauville_DeepSand_BottomMid 0x259
#define METATILE_Mauville_MirageTower_Tile0 0x3D8
#define METATILE_Mauville_MirageTower_Tile1 0x3D9
#define METATILE_Mauville_MirageTower_Tile2 0x3DA
#define METATILE_Mauville_MirageTower_Tile3 0x3E0
#define METATILE_Mauville_MirageTower_Tile4 0x3E1
#define METATILE_Mauville_MirageTower_Tile5 0x3E2
#define METATILE_Mauville_MirageTower_Tile6 0x3E8
#define METATILE_Mauville_MirageTower_Tile7 0x3E9
#define METATILE_Mauville_MirageTower_Tile8 0x3EA
#define METATILE_Mauville_MirageTower_Tile9 0x3F0
#define METATILE_Mauville_MirageTower_TileA 0x3F1
#define METATILE_Mauville_MirageTower_TileB 0x3F2
#define METATILE_Mauville_MirageTower_TileC 0x3DB
#define METATILE_Mauville_MirageTower_TileD 0x3DC
#define METATILE_Mauville_MirageTower_TileE 0x3DD
#define METATILE_Mauville_MirageTower_TileF 0x3E3
#define METATILE_Mauville_MirageTower_Tile10 0x3E4
#define METATILE_Mauville_MirageTower_Tile11 0x3E5
// gTileset_PokemonCenter
#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame0 0x280
#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame1 0x282
#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame2 0x284
#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame0 0x281
#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame1 0x283
#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame2 0x285
#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame0 0x288
#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame1 0x28A
#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame2 0x28C
#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame0 0x289
#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame1 0x28B
#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame2 0x28D
#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame0 0x2A0
#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame1 0x2A2
#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame2 0x2A4
#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame0 0x2A1
#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame1 0x2A3
#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame2 0x2A5
#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame0 0x2A8
#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame1 0x2AA
#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame2 0x2AC
#define METATILE_PokemonCenter_Floor_ShadowTop_Alt 0x2DC
#define METATILE_PokemonCenter_Floor_Plain_Alt 0x2E4
#define METATILE_PokemonCenter_Floor_ShadowTop 0x21E
#define METATILE_PokemonCenter_CounterBarrier 0x25D
// gTileset_InsideOfTruck
#define METATILE_InsideOfTruck_ExitLight_Top 0x208
#define METATILE_InsideOfTruck_ExitLight_Mid 0x210
#define METATILE_InsideOfTruck_ExitLight_Bottom 0x218
#define METATILE_InsideOfTruck_DoorClosedFloor_Top 0x20D
#define METATILE_InsideOfTruck_DoorClosedFloor_Mid 0x215
#define METATILE_InsideOfTruck_DoorClosedFloor_Bottom 0x21D
// gTileset_MossdeepGameCorner
#define METATILE_MossdeepGameCorner_CounterOpen_Top 0x22C
#define METATILE_MossdeepGameCorner_CounterOpen_Bottom 0x234
#define METATILE_MossdeepGameCorner_CounterClosed_Top 0x22A
#define METATILE_MossdeepGameCorner_CounterClosed_Bottom 0x232
// gTileset_EliteFour
#define METATILE_EliteFour_OpenDoor_Frame 0x344
#define METATILE_EliteFour_OpenDoor_Opening 0x345
#define METATILE_EliteFour_OpenDoorChampion_Frame 0x346
#define METATILE_EliteFour_OpenDoorChampion_Opening 0x347
#define METATILE_EliteFour_LeftSpotlightOff 0x2DD
#define METATILE_EliteFour_RightSpotlightOff 0x2DE
#define METATILE_EliteFour_EntryDoor_ClosedTop 0x206
#define METATILE_EliteFour_EntryDoor_ClosedBottom 0x20E
// gTileset_InsideShip
#define METATILE_InsideShip_InTactDoor0_Bottom 0x233
#define METATILE_InsideShip_InTactDoor1_Bottom 0x22B
#define METATILE_InsideShip_DoorIndent1 0x21A
#define METATILE_InsideShip_DoorIndent0 0x234
// gTileset_BattlePike
#define METATILE_BattlePike_Curtain_Stage0_Tile0 0x24A
#define METATILE_BattlePike_Curtain_Stage0_Tile1 0x251
#define METATILE_BattlePike_Curtain_Stage0_Tile2 0x252
#define METATILE_BattlePike_Curtain_Stage0_Tile3 0x253
#define METATILE_BattlePike_Curtain_Stage0_Tile4 0x259
#define METATILE_BattlePike_Curtain_Stage0_Tile5 0x25A
#define METATILE_BattlePike_Curtain_Stage0_Tile6 0x25B
#define METATILE_BattlePike_Curtain_Stage1_Tile0 0x22A
#define METATILE_BattlePike_Curtain_Stage1_Tile1 0x231
#define METATILE_BattlePike_Curtain_Stage1_Tile2 0x232
#define METATILE_BattlePike_Curtain_Stage1_Tile3 0x233
#define METATILE_BattlePike_Curtain_Stage1_Tile4 0x239
#define METATILE_BattlePike_Curtain_Stage1_Tile5 0x23A
#define METATILE_BattlePike_Curtain_Stage1_Tile6 0x23B
#define METATILE_BattlePike_Curtain_Stage2_Tile0 0x20A
#define METATILE_BattlePike_Curtain_Stage2_Tile1 0x211
#define METATILE_BattlePike_Curtain_Stage2_Tile2 0x212
#define METATILE_BattlePike_Curtain_Stage2_Tile3 0x213
#define METATILE_BattlePike_Curtain_Stage2_Tile4 0x219
#define METATILE_BattlePike_Curtain_Stage2_Tile5 0x21A
#define METATILE_BattlePike_Curtain_Stage2_Tile6 0x21B
#define METATILE_BattlePike_Curtain_Stage3_Tile0 0x2AB
#define METATILE_BattlePike_Curtain_Stage3_Tile1 0x2B2
#define METATILE_BattlePike_Curtain_Stage3_Tile2 0x2B3
#define METATILE_BattlePike_Curtain_Stage3_Tile3 0x2B4
#define METATILE_BattlePike_Curtain_Stage3_Tile4 0x2BA
#define METATILE_BattlePike_Curtain_Stage3_Tile5 0x2BB
#define METATILE_BattlePike_Curtain_Stage3_Tile6 0x2BC
// gTileset_Lilycove
#define METATILE_Lilycove_Wailmer0 0x290
#define METATILE_Lilycove_Wailmer1 0x291
#define METATILE_Lilycove_Wailmer2 0x2A0
#define METATILE_Lilycove_Wailmer3 0x2A1
#define METATILE_Lilycove_Wailmer0_Alt 0x298
#define METATILE_Lilycove_Wailmer1_Alt 0x299
// gTileset_Contest
#define METATILE_Contest_WallShadow 0x221
#define METATILE_Contest_FloorShadow 0x261
#define METATILE_Contest_CounterFlap_Top 0x2D1
#define METATILE_Contest_CounterFlap_Bottom 0x2D9
// gTileset_LilycoveMuseum
#define METATILE_LilycoveMuseum_Painting0_Left 0x25A
#define METATILE_LilycoveMuseum_Painting0_Right 0x25B
#define METATILE_LilycoveMuseum_Painting1_Left 0x25C
#define METATILE_LilycoveMuseum_Painting1_Right 0x25D
#define METATILE_LilycoveMuseum_Painting2_Left 0x25E
#define METATILE_LilycoveMuseum_Painting2_Right 0x25F
#define METATILE_LilycoveMuseum_Painting3_Left 0x260
#define METATILE_LilycoveMuseum_Painting3_Right 0x261
#define METATILE_LilycoveMuseum_Painting4_Left 0x262
#define METATILE_LilycoveMuseum_Painting4_Right 0x263
// gTileset_MeteorFalls
#define METATILE_MeteorFalls_CaveEntrance_Top 0x246
#define METATILE_MeteorFalls_CaveEntrance_Left 0x24D
#define METATILE_MeteorFalls_CaveEntrance_Bottom 0x24E
#define METATILE_MeteorFalls_CaveEntrance_Right 0x24F
// gTileset_Facility
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile0 0x314
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile1 0x315
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile2 0x316
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile3 0x31C
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile4 0x31D
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile5 0x31E
#define METATILE_Facility_NewMauvilleDoor_Open_Tile0 0x2C3
#define METATILE_Facility_NewMauvilleDoor_Open_Tile1 0x2C4
#define METATILE_Facility_NewMauvilleDoor_Open_Tile2 0x2C5
#define METATILE_Facility_NewMauvilleDoor_Open_Tile3 0x2CB
#define METATILE_Facility_NewMauvilleDoor_Open_Tile4 0x2CC
#define METATILE_Facility_NewMauvilleDoor_Open_Tile5 0x2CD
#define METATILE_Facility_DataPad 0x3E4
// gTileset_GenericBuilding
#define METATILE_GenericBuilding_TableEdge 0x2F1
#define METATILE_GenericBuilding_TrickHouse_Door_Closed 0x21B
#define METATILE_GenericBuilding_TrickHouse_Stairs_Down 0x219
// gTileset_TrickHousePuzzle
#define METATILE_TrickHousePuzzle_Stairs_Down 0x20B
#define METATILE_TrickHousePuzzle_Lever_Off 0x23E
#define METATILE_TrickHousePuzzle_Lever_On 0x23F
#define METATILE_TrickHousePuzzle_Button_Up 0x258
#define METATILE_TrickHousePuzzle_Button_Pressed 0x259
#define METATILE_TrickHousePuzzle_Door_Shuttered 0x26A
#define METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt 0x252
#define METATILE_TrickHousePuzzle_Floor_ShadowTop 0x255
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0 0x24B
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1 0x24C
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2 0x253
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3 0x254
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0 0x23B
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1 0x23C
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2 0x243
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3 0x244
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0 0x248
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1 0x249
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2 0x250
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3 0x251
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0 0x238
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1 0x239
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2 0x240
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3 0x241
#define METATILE_TrickHousePuzzle_BlueDoorV_Retracted 0x24D
#define METATILE_TrickHousePuzzle_RedDoorV_Retracted 0x24A
#define METATILE_TrickHousePuzzle_RedDoorV_Open0 0x23A
#define METATILE_TrickHousePuzzle_RedDoorV_Open1 0x242
#define METATILE_TrickHousePuzzle_BlueDoorV_Open0 0x23D
#define METATILE_TrickHousePuzzle_BlueDoorV_Open1 0x245
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right 0x260
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left 0x261
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up 0x262
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down 0x263
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left_Alt 0x27B
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt 0x27C
// gTileset_BikeShop
#define METATILE_BikeShop_Barrier_Hidden_Top 0x269
#define METATILE_BikeShop_Barrier_Hidden_Bottom 0x271
#define METATILE_BikeShop_Floor_Shadow_Top 0x26D
#define METATILE_BikeShop_Wall_Edge_Top 0x281
#define METATILE_BikeShop_Button_Pressed 0x24F
#define METATILE_BikeShop_Button_Green 0x22E
#define METATILE_BikeShop_Button_Blue 0x236
#define METATILE_BikeShop_Barrier_Green_Top 0x2B6
#define METATILE_BikeShop_Barrier_Green_TopMid 0x2BE
#define METATILE_BikeShop_Barrier_Green_BottomMid 0x2C6
#define METATILE_BikeShop_Barrier_Green_Bottom 0x2CE
#define METATILE_BikeShop_Barrier_Blue_Top 0x2B7
#define METATILE_BikeShop_Barrier_Blue_TopMid 0x2BF
#define METATILE_BikeShop_Barrier_Blue_BottomMid 0x2C7
#define METATILE_BikeShop_Barrier_Blue_Bottom 0x2CF
#define METATILE_BikeShop_Generator_Off_Tile0 0x2F0
#define METATILE_BikeShop_Generator_Off_Tile1 0x2F1
#define METATILE_BikeShop_Generator_Off_Tile2 0x2F2
#define METATILE_BikeShop_Generator_Off_Tile3 0x2F3
#define METATILE_BikeShop_Generator_Off_Tile4 0x2F4
#define METATILE_BikeShop_Generator_Off_Tile5 0x2F5
#define METATILE_BikeShop_Generator_Off_Tile6 0x2F6
#define METATILE_BikeShop_Generator_Off_Tile7 0x2F7
// gTileset_TrainerHill
#define METATILE_TrainerHill_GreenFloorTile 0x307
#define METATILE_TrainerHill_CounterDoor 0x334
// gTileset_Underwater
#define METATILE_Underwater_RockWall 0x21E
#define METATILE_Underwater_FloorShadow 0x228
#endif // GUARD_METATILE_LABELS_H
+3
View File
@@ -82,4 +82,7 @@
#define NUM_STATS 6
#define NUM_BATTLE_STATS 8
// Shiny odds
#define SHINY_ODDS 8 // Actual probability is SHINY_ODDS/65536
#endif // GUARD_CONSTANTS_POKEMON_H
+1 -1
View File
@@ -26,4 +26,4 @@
#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
#endif
#endif
+4 -4
View File
@@ -202,8 +202,8 @@
#define FACILITY_CLASSES_COUNT 0x52
#define TRAINER_CLASS_PKMN_TRAINER_1 0x0
#define TRAINER_CLASS_PKMN_TRAINER_2 0x1
#define TRAINER_CLASS_PKMN_TRAINER_1 0x0 // Unused
#define TRAINER_CLASS_PKMN_TRAINER_2 0x1 // Unused
#define TRAINER_CLASS_HIKER 0x2
#define TRAINER_CLASS_TEAM_AQUA 0x3
#define TRAINER_CLASS_PKMN_BREEDER 0x4
@@ -250,7 +250,7 @@
#define TRAINER_CLASS_SWIMMER_F 0x2d
#define TRAINER_CLASS_TWINS 0x2e
#define TRAINER_CLASS_SAILOR 0x2f
#define TRAINER_CLASS_COOLTRAINER_UNUSED 0x30
#define TRAINER_CLASS_COOLTRAINER_2 0x30 // Used for only one trainer.
#define TRAINER_CLASS_MAGMA_ADMIN 0x31
#define TRAINER_CLASS_PKMN_TRAINER_3 0x32
#define TRAINER_CLASS_BUG_CATCHER 0x33
@@ -267,7 +267,7 @@
#define TRAINER_CLASS_FACTORY_HEAD 0x3e
#define TRAINER_CLASS_PIKE_QUEEN 0x3f
#define TRAINER_CLASS_PYRAMID_KING 0x40
#define TRAINER_CLASS_PKMN_TRAINER_4 0x41
#define TRAINER_CLASS_RS_PROTAG 0x41
#define TRAINER_ENCOUNTER_MUSIC_MALE 0 // standard male encounter music
#define TRAINER_ENCOUNTER_MUSIC_FEMALE 1 // standard female encounter music
+8
View File
@@ -0,0 +1,8 @@
#ifndef GUARD_DODRIO_BERRY_PICKING_H
#define GUARD_DODRIO_BERRY_PICKING_H
void sub_802493C(u16 a0, void (*callback)(void));
void sub_8027A5C(void);
void sub_8027AAC(void);
#endif // GUARD_DODRIO_BERRY_PICKING_H
+2 -2
View File
@@ -23,9 +23,9 @@ int GetMapBorderIdAt(int x, int y);
int CanCameraMoveInDirection(int direction);
u16 GetBehaviorByMetatileId(u16 metatileId);
void GetCameraFocusCoords(u16 *x, u16 *y);
u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
u8 MapGridGetMetatileLayerTypeAt(int x, int y);
u8 MapGridGetZCoordAt(int x, int y);
u8 CameraMove(s32 deltaX, s32 deltaY);
bool8 CameraMove(int deltaX, int deltaY);
struct MapConnection *sub_8088950(u8 direction, int x, int y);
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
+7
View File
@@ -6,9 +6,16 @@
#define TRUE 1
#define FALSE 0
#define BSS_DATA __attribute__((section(".bss")))
#define IWRAM_DATA __attribute__((section("iwram_data")))
#define EWRAM_DATA __attribute__((section("ewram_data")))
#if MODERN
#define NOINLINE __attribute__((noinline))
#else
#define NOINLINE
#endif
#define ALIGNED(n) __attribute__((aligned(n)))
#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)
+2
View File
@@ -8,6 +8,8 @@
#define METATILE_COLLISION_SHIFT 10
#define METATILE_ELEVATION_MASK 0xF000
#define METATILE_ID(tileset, name) (METATILE_##tileset##_##name)
enum
{
CONNECTION_SOUTH = 1,
+24 -12
View File
@@ -2,6 +2,7 @@
#define GUARD_GLOBAL_H
#include <string.h>
#include <limits.h>
#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
#include "gba/gba.h"
#include "constants/global.h"
@@ -18,12 +19,15 @@
#if defined (__APPLE__) || defined (__CYGWIN__) || defined (_MSC_VER)
#define _(x) x
#define __(x) x
#define INCBIN_U8 {0}
#define INCBIN_U16 {0}
#define INCBIN_U32 {0}
#define INCBIN_S8 {0}
#define INCBIN_S16 {0}
#define INCBIN_S32 {0}
// Fool CLion IDE
#define INCBIN(x) {0}
#define INCBIN_U8 INCBIN
#define INCBIN_U16 INCBIN
#define INCBIN_U32 INCBIN
#define INCBIN_S8 INCBIN
#define INCBIN_S16 INCBIN
#define INCBIN_S32 INCBIN
#endif // IDE support
#define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0]))
@@ -62,6 +66,10 @@
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
#if MODERN
#define abs(x) (((x) < 0) ? -(x) : (x))
#endif
// Extracts the upper 16 bits of a 32-bit number
#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
@@ -86,6 +94,11 @@
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
// Macros for checking the joypad
#define TEST_BUTTON(field, button) ({(field) & (button);})
#define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button)
#define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button)
#define S16TOPOSFLOAT(val) \
({ \
s16 v = (val); \
@@ -153,18 +166,17 @@ struct Pokedex
/*0x44*/ u8 seen[DEX_FLAGS_NO];
};
struct PokemonJumpResults // possibly used in the game itself?
struct PokemonJumpResults
{
u16 jumpsInRow;
u16 field2;
u16 excellentsInRow;
u16 field6;
u16 field8;
u16 fieldA;
u32 field8;
u32 bestJumpScore;
};
struct BerryPickingResults // possibly used in the game itself? Size may be wrong as well
struct BerryPickingResults
{
u32 bestScore;
u16 berriesPicked;
@@ -235,7 +247,7 @@ struct BattleTowerPokemon
u32 spAttackIV:5;
u32 spDefenseIV:5;
u32 gap:1;
u32 altAbility:1;
u32 abilityNum:1;
u32 personality;
u8 nickname[POKEMON_NAME_LENGTH + 1];
u8 friendship;
@@ -282,7 +294,7 @@ struct RentalMon
u16 monId;
u32 personality;
u8 ivs;
u8 abilityBit;
u8 abilityNum;
};
struct BattleDomeTrainer
+21 -12
View File
@@ -3301,10 +3301,10 @@ extern const u32 gPokedexSearch1_Tilemap[];
extern const u16 gPokedexSearchMenu_Pal[];
// berry tag screen
extern const u32 gUnknown_08D9BB44[];
extern const u32 gUnknown_08D9BF98[];
extern const u32 gUnknown_08D9C13C[];
extern const u32 gUnknown_08D9BEF0[];
extern const u32 gBerryCheck_Gfx[];
extern const u32 gBerryCheck_Pal[];
extern const u32 gBerryTag_Gfx[];
extern const u32 gBerryTag_Pal[];
// rayquaza scene gfx
extern const u32 gRaySceneGroudon_Gfx[];
@@ -3859,6 +3859,7 @@ extern const u8 gFireRedMenuElements_Gfx[];
// item menu graphics
extern const u32 gBagScreen_Gfx[];
extern const u32 gBagScreen_GfxTileMap[];
extern const u32 gBagScreenFemale_Pal[];
extern const u32 gBagScreenMale_Pal[];
extern const u8 gBagMenuHMIcon_Gfx[];
@@ -4004,10 +4005,13 @@ extern const u32 gBerryPalette_Starf[];
extern const u32 gBerryPic_Enigma[];
extern const u32 gBerryPalette_Enigma[];
//credits
extern const u32 gCreditsCopyrightEnd_Gfx[];
//pokenav
extern const u16 gPokenavCondition_Pal[];
extern const u32 gPokenavCondition_Gfx[];
extern const u32 gPokenavCondition_Tilemap[];
extern const u16 gPokenavOptions_Tilemap[];
extern const u32 gPokenavOptions_Gfx[];
extern const u16 gPokenavOptions_Pal[];
extern const u8 gPokenavConditionMarker_Gfx[];
extern const u16 gPokenavConditionMarker_Pal[];
extern const u16 gPokenavLeftHeader_Pal[];
@@ -4026,6 +4030,9 @@ extern const u32 gPokenavLeftHeaderBeauty_Gfx[];
extern const u32 gPokenavLeftHeaderCute_Gfx[];
extern const u32 gPokenavLeftHeaderSmart_Gfx[];
extern const u32 gPokenavLeftHeaderTough_Gfx[];
extern const u16 gUnknown_08DDE010[];
extern const u32 gUnknown_08DDE030[];
extern const u32 gUnknown_08DDE12C[];
extern const u32 gPageInfoTilemap[];
extern const u32 gUnknown_08D98CC8[];
@@ -4079,7 +4086,7 @@ extern const u32 gContestConfetti_Pal[];
extern const u32 gUnknown_08C093F0[];
extern const u32 gSubstituteDollTilemap[];
extern const u32 gSubstituteDollGfx[];
extern const u16 gSubstituteDollPal[];
extern const u32 gSubstituteDollPal[];
extern const u32 gHealthboxSinglesPlayerGfx[];
extern const u32 gHealthboxSinglesOpponentGfx[];
extern const u32 gHealthboxDoublesPlayerGfx[];
@@ -4092,11 +4099,11 @@ extern const u16 gBattleInterface_BallDisplayPal[];
extern const u32 gBagSwapLineGfx[];
extern const u32 gBagSwapLinePal[];
extern const u32 gUnknown_08D9ADD0[];
extern const u32 gUnknown_08D9AE04[];
extern const u32 gBattleFrontierGfx_PyramidBag[];
extern const u32 gBattleFrontierGfx_PyramidBag_Pal[];
extern const u32 gBattleFrontierGfx_PyramidBagTileMap[];
extern const u32 gUnknown_08D9AF44[];
extern const u16 gUnknown_0860F074[];
extern const u32 gBattleFrontierGfx_PyramidBag[];
extern const u32 gTitleScreenEmeraldVersionGfx[];
extern const u32 gTitleScreenPressStartGfx[];
@@ -4762,7 +4769,6 @@ extern const u32 gBattleStatMask6_Pal[];
extern const u32 gBattleStatMask7_Pal[];
extern const u32 gBattleStatMask8_Pal[];
extern const u32 gUnknown_08D9A88C[];
extern const u32 gContestMiscGfx[];
extern const u32 gContestAudienceGfx[];
extern const u8 gContestApplauseMeterGfx[];
@@ -4936,6 +4942,9 @@ extern const u32 gLinkMiscMenu_Tilemap[];
// Use Pokeblock
extern const u8 gPokenavConditionCancel_Gfx[];
extern const u16 gPokenavConditionCancel_Pal[];
extern const u8 gUsePokeblockUpDown_Gfx[];
extern const u16 gUsePokeblockUpDown_Pal[];
extern const u16 gUsePokeblockCondition_Pal[];
// Berry Crush
extern const u32 gUnknown_08DE34B8[];
+4 -4
View File
@@ -29,9 +29,9 @@ struct BagStruct
u16 scrollPosition[POCKETS_COUNT];
};
extern struct BagStruct gUnknown_0203CE58;
extern struct BagStruct gBagPositionStruct;
struct UnkBagStruct
struct BagMenuStruct
{
void (*mainCallback2)(void);
u8 tilemapBuffer[0x800];
@@ -61,7 +61,7 @@ struct UnkBagStruct
u8 filler2[4];
};
extern struct UnkBagStruct *gUnknown_0203CE54;
extern struct BagMenuStruct *gBagMenu;
// Exported RAM declarations
@@ -85,7 +85,7 @@ void ResetBagScrollPositions(void);
void sub_81AABF0(void (*callback)(void));
void CB2_ChooseBerry(void);
void unknown_ItemMenu_Confirm(u8 taskId);
void bag_menu_yes_no(u8, u8, const struct YesNoFuncTable*);
void BagMenu_YesNo(u8, u8, const struct YesNoFuncTable*);
void sub_81AB9A8(u8 pocketId);
+12 -6
View File
@@ -1,11 +1,11 @@
#ifndef GUARD_ITEM_MENU_ICONS
#define GUARD_ITEM_MENU_ICONS
extern const struct CompressedSpriteSheet gUnknown_0857FB34;
extern const struct CompressedSpriteSheet gUnknown_0857FB3C;
extern const struct CompressedSpritePalette gUnknown_0857FB44;
extern const struct CompressedSpriteSheet gUnknown_0857FDEC;
extern const struct CompressedSpritePalette gUnknown_0857FDF4;
extern const struct CompressedSpriteSheet gBagMaleSpriteSheet;
extern const struct CompressedSpriteSheet gBagFemaleSpriteSheet;
extern const struct CompressedSpritePalette gBagPaletteTable;
extern const struct CompressedSpriteSheet gBerryCheckCircleSpriteSheet;
extern const struct CompressedSpritePalette gBerryCheckCirclePaletteTable;
void RemoveBagSprite(u8 id);
void AddBagVisualSprite(u8 bagPocketId);
@@ -19,7 +19,13 @@ void sub_80D4FC8(u8 arg0);
void sub_80D4FEC(u8 arg0);
u8 CreateBerryTagSprite(u8 id, s16 x, s16 y);
void FreeBerryTagSpritePalette(void);
u8 sub_80D511C(u8 berryId, u8 x, u8 y, bool8 startAffine);
u8 LoadSpinningBerryPicGfx(u8 berryId, u8 x, u8 y, bool8 startAffine);
u8 CreateBerryFlavorCircleSprite(s16 x);
#define TAG_BAG_GFX 100
#define TAG_ROTATING_BALL_GFX 101
#define TAG_BERRY_CHECK_CIRCLE_GFX 10000
#define TAG_BERRY_PIC_TILE 0xFFFF
#define TAG_BERRY_PIC_PAL 0x7544
#endif // GUARD_ITEM_MENU_ICONS
+4 -2
View File
@@ -275,15 +275,17 @@ void sub_8010FCC(u32 a0, u32 a1, u32 a2);
void sub_8011C84(void);
void sub_8012188(const u8 *name, struct UnkLinkRfuStruct_02022B14 *structPtr, u8 a2);
bool32 sub_8011B90(void);
void sub_800FE50(u16 *a0);
void sub_800FE50(void *a0);
bool32 sub_800E540(u16 id, u8 *name);
void sub_8011DE0(u32 arg0);
u8 sub_801100C(int a0);
u8 sub_801100C(s32 a0);
void sub_800EF7C(void);
bool8 sub_800DE7C(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx);
bool8 sub_800DF34(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx);
s32 sub_800E87C(u8 idx);
void sub_8011BA4(void);
void sub_8010198(void);
void sub_8011AC8(void);
void LinkRfu_FatalError(void);
bool32 sub_8011A9C(void);
void sub_80104B0(void);
+1 -1
View File
@@ -25,7 +25,7 @@ void InitStandardTextBoxWindows(void);
void sub_8197200(void);
u16 RunTextPrintersAndIsPrinter0Active(void);
void sub_81973A4(void);
void DrawDialogueFrame(u8, u8);
void DrawDialogueFrame(u8 windowId, bool8 copyToVram);
void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram);
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor);
void PrintPlayerNameOnWindow(u8, const u8*, u16, u16);
+1
View File
@@ -34,6 +34,7 @@ void sub_81D1EC0(void);
void sub_81D1D04(u8 a0);
void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0);
void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0);
void sub_81D21DC(u8 bg);
void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0);
void sub_81D2230(struct UnknownStruct_81D1ED4 *arg0);
bool8 sub_81D20BC(struct UnknownStruct_81D1ED4 *arg0);
+1 -1
View File
@@ -33,7 +33,7 @@ struct Struct203CEC8
u8 unk8_0:4;
u8 mode:2;
u8 unk8_2:2;
s8 unk9;
s8 slotId;
s8 unkA;
u8 unkB;
u16 unkC;
+2
View File
@@ -1,6 +1,8 @@
#ifndef GUARD_PLAYER_PC_H
#define GUARD_PLAYER_PC_H
#include "menu.h"
// local task defines
#define PAGE_INDEX data[0]
#define ITEMS_ABOVE_TOP data[1]
+9 -10
View File
@@ -14,7 +14,7 @@
#define MON_DATA_OT_NAME 7
#define MON_DATA_MARKINGS 8
#define MON_DATA_CHECKSUM 9
#define MON_DATA_10 10
#define MON_DATA_ENCRYPT_SEPARATOR 10
#define MON_DATA_SPECIES 11
#define MON_DATA_HELD_ITEM 12
#define MON_DATA_MOVE1 13
@@ -50,7 +50,7 @@
#define MON_DATA_SPATK_IV 43
#define MON_DATA_SPDEF_IV 44
#define MON_DATA_IS_EGG 45
#define MON_DATA_ALT_ABILITY 46
#define MON_DATA_ABILITY_NUM 46
#define MON_DATA_TOUGH 47
#define MON_DATA_SHEEN 48
#define MON_DATA_OT_GENDER 49
@@ -182,7 +182,7 @@ struct PokemonSubstruct3
/* 0x05 */ u32 spAttackIV:5;
/* 0x06 */ u32 spDefenseIV:5;
/* 0x07 */ u32 isEgg:1;
/* 0x07 */ u32 altAbility:1;
/* 0x07 */ u32 abilityNum:1;
/* 0x08 */ u32 coolRibbon:3;
/* 0x08 */ u32 beautyRibbon:3;
@@ -281,7 +281,7 @@ struct BattlePokemon
/*0x16*/ u32 spAttackIV:5;
/*0x17*/ u32 spDefenseIV:5;
/*0x17*/ u32 isEgg:1;
/*0x17*/ u32 altAbility:1;
/*0x17*/ u32 abilityNum:1;
/*0x18*/ s8 statStages[NUM_BATTLE_STATS];
/*0x20*/ u8 ability;
/*0x21*/ u8 type1;
@@ -295,7 +295,7 @@ struct BattlePokemon
/*0x2E*/ u16 item;
/*0x30*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
/*0x3B*/ u8 ppBonuses;
/*0x3C*/ u8 otName[8];
/*0x3C*/ u8 otName[PLAYER_NAME_LENGTH + 1];
/*0x44*/ u32 experience;
/*0x48*/ u32 personality;
/*0x4C*/ u32 status1;
@@ -329,8 +329,7 @@ struct BaseStats
/* 0x13 */ u8 growthRate;
/* 0x14 */ u8 eggGroup1;
/* 0x15 */ u8 eggGroup2;
/* 0x16 */ u8 ability1;
/* 0x17 */ u8 ability2;
/* 0x16 */ u8 abilities[2];
/* 0x18 */ u8 safariZoneFleeRate;
/* 0x19 */ u8 bodyColor : 7;
u8 noFlip : 1;
@@ -435,7 +434,7 @@ extern const u8 gPPUpGetMask[];
extern const u8 gPPUpSetMask[];
extern const u8 gPPUpAddMask[];
extern const u8 gStatStageRatios[][2];
extern const u16 gUnknown_08329D54[];
extern const u16 gLinkPlayerFacilityClasses[];
extern const struct SpriteTemplate gUnknown_08329D98[];
extern const s8 gNatureStatTable[][5];
@@ -507,7 +506,7 @@ u8 CalculatePlayerPartyCount(void);
u8 CalculateEnemyPartyCount(void);
u8 GetMonsStateToDoubles(void);
u8 GetMonsStateToDoubles_2(void);
u8 GetAbilityBySpecies(u16 species, bool8 altAbility);
u8 GetAbilityBySpecies(u16 species, bool8 abilityNum);
u8 GetMonAbility(struct Pokemon *mon);
void CreateSecretBaseEnemyParty(struct SecretBase *secretBaseRecord);
u8 GetSecretBaseTrainerPicIndex(void);
@@ -564,7 +563,7 @@ void PlayBattleBGM(void);
void PlayMapChosenOrBattleBGM(u16 songId);
void sub_806E694(u16 songId);
const u32 *GetMonFrontSpritePal(struct Pokemon *mon);
const u32 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality);
const u32 *GetMonSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality);
const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon);
const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality);
bool32 IsHMMove2(u16 move);
+1 -1
View File
@@ -23,6 +23,6 @@ void LoadMonIconPalette(u16 species);
void sub_80D328C(struct Sprite *sprite);
void sub_80D3014(struct Sprite *sprite);
void sub_80D32C8(struct Sprite *sprite, u8 animNum);
u8 sub_80D30A0(u16 species);
u8 GetMonIconPaletteIndexFromSpecies(u16 species);
#endif // GUARD_POKEMON_ICON_H
Executable → Regular
+5 -2
View File
@@ -5,7 +5,10 @@
void sub_802A9A8(u16 monId, MainCallback callback);
bool32 sub_802C908(u16 species);
void sub_802C920(void);
void ResetPokeJumpResults(void);
void sub_802E3C4(void);
void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority);
bool32 sub_802EB84(void);
#endif // GUARD_POKEMON_JUMP_H
+37 -5
View File
@@ -3,8 +3,21 @@
#include "bg.h"
#include "main.h"
#include "pokemon_storage_system.h"
typedef u32 (*LoopedTask)(int state);
typedef u32 (*LoopedTask)(s32 state);
struct PokenavSub18
{
u16 unk0;
u16 unk2;
struct PokenavMonList
{
u8 boxId;
u8 monId;
u16 unk6;
} unk4[TOTAL_BOXES_COUNT * IN_BOX_COUNT + PARTY_SIZE];
};
// Return values of LoopedTask functions.
#define LT_INC_AND_PAUSE 0
@@ -43,7 +56,7 @@ enum
// pokenav.c
void sub_81C7694(u32);
u16 sub_81C76AC(void);
u32 sub_81C76AC(void);
void CB2_InitPokeNav(void);
u32 CreateLoopedTask(LoopedTask loopedTask, u32 priority);
@@ -94,7 +107,7 @@ void sub_81C8234(void);
// pokenav_match_call_data.c
bool32 sub_81D17E8(u32 idx);
u8 sub_81D16DC(u32 idx);
u8 MatchCallMapSecGetByIndex(u32 idx);
bool32 sub_81D1BF8(u32 idx);
bool32 MatchCallFlagGetByIndex(u32 idx);
u32 MatchCall_GetRematchTableIdx(u32 idx);
@@ -111,7 +124,7 @@ void sub_81C7850(u32 a0);
u32 sub_81C786C(void);
void LoadLeftHeaderGfxForIndex(u32 arg0);
void sub_81C7FA0(u32 arg0, bool32 arg1, bool32 arg2);
void sub_81C7AC0(int a0);
void sub_81C7AC0(s32 a0);
bool32 sub_81C8010(void);
void InitBgTemplates(const struct BgTemplate *templates, int count);
bool32 IsPaletteFadeActive(void);
@@ -127,6 +140,7 @@ void ResumeSpinningPokenavSprite(void);
void sub_81C7E14(u32 arg0);
void sub_81C7FC4(u32 arg0, bool32 arg1);
void sub_81C7880(void);
void sub_81C7990(u32 a0, u16 a1);
// pokenav_unk_1.c
bool32 sub_81C9298(void);
@@ -187,4 +201,22 @@ void sub_81CC62C(int);
u32 sub_81CC65C(void);
void sub_81CC670(void);
#endif //GUARD_POKENAV_H
// pokenav_unk_6.c
bool32 sub_81CD3C4(void);
bool32 sub_81CDD5C(void);
struct UnknownStruct_81D1ED4 *sub_81CDC70(void);
u16 sub_81CDC60(void);
u16 sub_81CDC50(void);
u8 sub_81CDDB0(void);
bool32 sub_81CD548(u8 arg0);
u8 sub_81CDD7C(void);
u8 *sub_81CDD04(u8 id);
u8 *sub_81CDD24(u8 id);
u16 sub_81CDD48(void);
void *sub_81CDCB4(u8 id);
void *sub_81CDCD4(u8 id);
// pokenav_unk_7.c
u8 sub_81CEF14(void);
#endif // GUARD_POKENAV_H
+1 -1
View File
@@ -49,4 +49,4 @@ void CreateDecorationShop1Menu(const u16 *);
void CreateDecorationShop2Menu(const u16 *);
void CB2_ExitSellMenu(void);
#endif // GUARD_SHOP_H
#endif // GUARD_SHOP_H
+1
View File
@@ -275,6 +275,7 @@ void FreeSpriteOamMatrix(struct Sprite *sprite);
void DestroySpriteAndFreeResources(struct Sprite *sprite);
void sub_800142C(u32 a1, u32 a2, u16 *a3, u16 a4, u32 a5);
void AnimateSprite(struct Sprite *sprite);
void sub_8007E18(struct Sprite* sprite, s16 a2, s16 a3);
void StartSpriteAnim(struct Sprite *sprite, u8 animNum);
void StartSpriteAnimIfDifferent(struct Sprite *sprite, u8 animNum);
void SeekSpriteAnim(struct Sprite *sprite, u8 animCmdIndex);
+107 -40
View File
@@ -485,7 +485,6 @@ extern const u8 gText_CryOf[];
extern const u8 gText_SizeComparedTo[];
extern const u8 gText_PokedexRegistration[];
extern const u8 gText_UnkCtrlF908Clear01[];
extern const u8 sText_TenDashes2[];
extern const u8 gText_5MarksPokemon[];
extern const u8 gText_UnkHeight[];
extern const u8 gText_UnkWeight[];
@@ -1023,6 +1022,7 @@ extern const u8 gText_PokenavMatchCall_CheckTrainerButtons[];
extern const u8 gText_PokenavRibbons_MonListButtons[];
extern const u8 gText_PokenavRibbons_RibbonListButtons[];
extern const u8 gText_PokenavRibbons_RibbonCheckButtons[];
extern const u8 gText_Number2[];
extern const u8 gUnknown_085EAD37[];
extern const u8 gUnknown_085EAD41[];
@@ -2091,45 +2091,45 @@ extern const u8 gDaycareText_DontLikeOther[];
extern const u8 gDaycareText_PlayOther[];
// party menu
extern const u8 gUnknown_085E9E43[];
extern const u8 gUnknown_085EA010[];
extern const u8 gUnknown_085EA02A[];
extern const u8 gUnknown_085E9E55[];
extern const u8 gUnknown_085E9E64[];
extern const u8 gUnknown_085E9E79[];
extern const u8 gUnknown_085E9E8F[];
extern const u8 gUnknown_085E9EBC[];
extern const u8 gUnknown_085E9ED4[];
extern const u8 gUnknown_085E9EE9[];
extern const u8 gUnknown_085E9FDB[];
extern const u8 gUnknown_085EA046[];
extern const u8 gUnknown_085EA05B[];
extern const u8 gUnknown_085E9F01[];
extern const u8 gUnknown_085E9F58[];
extern const u8 gUnknown_085E9F6F[];
extern const u8 gUnknown_085E9F81[];
extern const u8 gUnknown_085E9F90[];
extern const u8 gUnknown_085E9FA7[];
extern const u8 gUnknown_085E9FC2[];
extern const u8 gUnknown_085E9EA6[];
extern const u8 gUnknown_085E9F16[];
extern const u8 gUnknown_085E9F2A[];
extern const u8 gUnknown_085E9F42[];
extern const u8 gUnknown_085E9FF9[];
extern const u8 gUnknown_085EA073[];
extern const u8 gUnknown_085EA091[];
extern const u8 gUnknown_085EA099[];
extern const u8 gUnknown_085EA09E[];
extern const u8 gUnknown_085EA0A4[];
extern const u8 gUnknown_085EA0AB[];
extern const u8 gUnknown_085EA0E7[];
extern const u8 gUnknown_085EA0B1[];
extern const u8 gUnknown_085EA0B6[];
extern const u8 gUnknown_085EA0BF[];
extern const u8 gUnknown_085EA0C5[];
extern const u8 gUnknown_085EA0CF[];
extern const u8 gUnknown_085EA0D7[];
extern const u8 gUnknown_085EA0DC[];
extern const u8 gText_ChoosePokemon[];
extern const u8 gText_ChoosePokemonCancel[];
extern const u8 gText_ChoosePokemonConfirm[];
extern const u8 gText_MoveToWhere[];
extern const u8 gText_TeachWhichPokemon[];
extern const u8 gText_UseOnWhichPokemon[];
extern const u8 gText_GiveToWhichPokemon[];
extern const u8 gText_NothingToCut[];
extern const u8 gText_CantSurfHere[];
extern const u8 gText_AlreadySurfing[];
extern const u8 gText_CurrentIsTooFast[];
extern const u8 gText_EnjoyCycling[];
extern const u8 gText_InUseAlready_PM[];
extern const u8 gText_CantUseHere[];
extern const u8 gText_NoPokemonForBattle[];
extern const u8 gText_ChoosePokemon2[];
extern const u8 gText_NotEnoughHp[];
extern const u8 gText_PokemonAreNeeded[];
extern const u8 gText_PokemonCantBeSame[];
extern const u8 gText_NoIdenticalHoldItems[];
extern const u8 gText_DoWhatWithPokemon[];
extern const u8 gText_RestoreWhichMove[];
extern const u8 gText_BoostPp[];
extern const u8 gText_DoWhatWithItem[];
extern const u8 gText_DoWhatWithMail[];
extern const u8 gText_AlreadyHoldingOne[];
extern const u8 gText_NoUse[];
extern const u8 gText_Able[];
extern const u8 gText_First_PM[];
extern const u8 gText_Second_PM[];
extern const u8 gText_Third_PM[];
extern const u8 gText_Fourth[];
extern const u8 gText_Able2[];
extern const u8 gText_NotAble[];
extern const u8 gText_Able3[];
extern const u8 gText_NotAble2[];
extern const u8 gText_Learned[];
extern const u8 gText_Have[];
extern const u8 gText_DontHave[];
extern const u8 gText_Take[];
extern const u8 gText_Mail[];
extern const u8 gText_Take2[];
@@ -2708,6 +2708,42 @@ extern const u8 gText_Symbols[];
extern const u8 gText_Register2[];
extern const u8 gText_Exit2[];
// Dodrio Berry Picking
extern const u8 gText_BerryPickingRecords[];
extern const u8 gText_BerriesPicked[];
extern const u8 gText_BerriesInRowFivePlayers[];
extern const u8 gText_BestScore[];
extern const u8 gText_1Colon[];
extern const u8 gText_2Colon[];
extern const u8 gText_3Colon[];
extern const u8 gText_4Colon[];
extern const u8 gText_5Colon[];
extern const u8 gText_SpacePoints[];
extern const u8 gText_10P30P50P50P[];
extern const u8 gText_AnnouncingPrizes[];
extern const u8 gText_AnnouncingRankings[];
extern const u8 gText_FirstPlacePrize[];
extern const u8 gText_CantHoldAnyMore[];
extern const u8 gText_FilledStorageSpace[];
extern const u8 gText_BerryPickingResults[];
extern const u8 gText_WantToPlayAgain[];
extern const u8 gText_CommunicationStandby3[];
extern const u8 gText_SomeoneDroppedOut[];
// Pokemon jump
extern const u8 gText_WantToPlayAgain2[];
extern const u8 gText_SomeoneDroppedOut2[];
extern const u8 gText_CommunicationStandby4[];
extern const u8 gText_AwesomeWonF701F700[];
extern const u8 gText_FilledStorageSpace2[];
extern const u8 gText_CantHoldMore[];
extern const u8 gText_SpacePoints2[];
extern const u8 gText_SpaceTimes3[];
extern const u8 gText_PkmnJumpRecords[];
extern const u8 gText_JumpsInARow[];
extern const u8 gText_BestScore2[];
extern const u8 gText_ExcellentsInARow[];
// Pokenav Match Call
extern const u8 gText_CallCantBeMadeHere[];
extern const u8 gText_NumberRegistered[];
@@ -2715,4 +2751,35 @@ extern const u8 gText_NumberOfBattles[];
extern const u8 gText_Unknown[];
extern const u8 gText_TrainerCloseBy[];
// pokenav_unk_2
extern const u8 gUnknown_085EBCC5[];
extern const u8 gUnknown_085EBCE8[];
extern const u8 gUnknown_085EBD01[];
extern const u8 gUnknown_085EBD1C[];
extern const u8 gUnknown_085EBD34[];
extern const u8 gUnknown_085EBD83[];
extern const u8 gUnknown_085EBDA2[];
extern const u8 gUnknown_085EBDBF[];
extern const u8 gUnknown_085EBDDB[];
extern const u8 gUnknown_085EBDEE[];
extern const u8 gUnknown_085EBE06[];
extern const u8 gUnknown_085EBE19[];
extern const u8 gUnknown_085EBE2D[];
extern const u8 gUnknown_085EBE41[];
// pokenav_unk_4
extern const u8 gUnknown_085EC017[];
extern const u8 gUnknown_085EC01C[];
extern const u8 gUnknown_085EC022[];
// pokenav_unk_10
extern const u8 gText_RibbonsF700[];
// use_pokeblock
extern const u8 gText_Coolness[];
extern const u8 gText_Toughness[];
extern const u8 gText_Smartness[];
extern const u8 gText_Cuteness[];
extern const u8 gText_Beauty3[];
#endif // GUARD_STRINGS_H
+5 -1
View File
@@ -166,7 +166,11 @@ struct TextPrinter
void (*callback)(struct TextPrinterTemplate *, u16); // 0x10
union __attribute__((packed)) {
union
#if !MODERN
__attribute__((packed))
#endif
{
struct TextPrinterSubStruct sub;
u8 fields[7];
} subUnion;
+1 -1
View File
@@ -24,7 +24,7 @@ const struct WarpEvent* sub_81D6134(u8 warpEventId);
u16 LocalIdToHillTrainerId(u8 localId);
bool8 GetHillTrainerFlag(u8 eventObjectId);
void SetHillTrainerFlag(void);
const u8 *sub_81D62AC(void);
const u8 *GetTrainerHillTrainerScript(void);
void FillHillTrainerParty(void);
void FillHillTrainersParties(void);
u32 sub_81D63C4(void);