sub_8123C00

This commit is contained in:
PikalaxALT
2017-10-30 21:14:52 -04:00
parent 525b17a110
commit cd9022f929
3 changed files with 55 additions and 164 deletions

View File

@@ -8,6 +8,7 @@
#include "trig.h"
#include "map_constants.h"
#include "overworld.h"
#include "rom6.h"
#include "region_map.h"
#define MAP_WIDTH 28
@@ -46,11 +47,11 @@ void UpdateRegionMapVideoRegs(void);
u16 GetRegionMapSectionIdAt(u16 x, u16 y);
void sub_812378C(s16 x, s16 y);
static void sub_81238AC(void);
static void sub_8123C00(void);
u8 get_flagnr_blue_points(u16 mapSecId);
u16 sub_8123EB4(u16 mapSecId);
void sub_8123F30(u16 *x, u16 *y);
void sub_8123FB0(void);
void sub_8123C00(void);
bool32 sub_8123F74(u8 mapSecId);
void sub_8124238(void);
void sub_81243B0(void);
@@ -710,3 +711,55 @@ static void sub_81238AC(void)
gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN;
gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN;
}
static void sub_8123C00(void)
{
u16 y;
u16 x;
u8 mapGroup;
u8 mapNum;
u16 r1;
s16 sp2;
s16 sp4;
const struct MapHeader *mapHeader;
y = 0;
x = 0;
switch (GetSSTidalLocation(&mapGroup, &mapNum, &sp2, &sp4))
{
case 1:
gRegionMap->mapSecId = MAPSEC_SLATEPORT_CITY;
break;
case 2:
gRegionMap->mapSecId = MAPSEC_LILYCOVE_CITY;
break;
case 3:
gRegionMap->mapSecId = MAPSEC_ROUTE_124;
break;
case 4:
gRegionMap->mapSecId = MAPSEC_ROUTE_131;
break;
default:
case 0:
mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
r1 = mapHeader->mapData->width / gRegionMapEntries[gRegionMap->mapSecId].width;
if (r1 == 0)
r1 = 1;
x = sp2 / r1;
if (x >= gRegionMapEntries[gRegionMap->mapSecId].width)
x = gRegionMapEntries[gRegionMap->mapSecId].width - 1;
r1 = mapHeader->mapData->height / gRegionMapEntries[gRegionMap->mapSecId].height;
if (r1 == 0)
r1 = 1;
y = sp4 / r1;
if (y >= gRegionMapEntries[gRegionMap->mapSecId].height)
y = gRegionMapEntries[gRegionMap->mapSecId].height - 1;
break;
}
gRegionMap->playerIsInCave = FALSE;
gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN;
gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN;
}