Merge pull request #242 from DizzyEggg/decompile_battle_records
Decompile battle records
This commit is contained in:
@@ -0,0 +1,510 @@
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#include "global.h"
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#include "battle_records.h"
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#include "bg.h"
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#include "window.h"
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#include "link.h"
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#include "battle.h"
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#include "overworld.h"
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#include "text.h"
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#include "text_window.h"
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#include "strings.h"
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#include "string_util.h"
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#include "trainer_card.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "palette.h"
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#include "main.h"
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#include "scanline_effect.h"
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#include "international_string_util.h"
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#include "sound.h"
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#include "constants/songs.h"
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#include "malloc.h"
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#include "gpu_regs.h"
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#include "constants/game_stat.h"
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extern void PrintOnTrainerHillRecordsWindow(void); // pokenav.s
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// this file's functions
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static void Task_CloseTrainerHillRecordsOnButton(u8 taskId);
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static void Task_BeginPaletteFade(u8 taskId);
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static void Task_ExitTrainerHillRecords(u8 taskId);
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static void RemoveTrainerHillRecordsWindow(u8 windowId);
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static void CB2_ShowTrainerHillRecords(void);
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// EWRAM variables
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EWRAM_DATA u8 gRecordsWindowId = 0;
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EWRAM_DATA static u8 *sTilemapBuffer = NULL;
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// const rom data
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static const u32 sTrainerHillWindowTileset[] = INCBIN_U32("graphics/unknown/unknown_5B3484.4bpp");
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static const u16 sTrainerHillWindowPalette[] = INCBIN_U16("graphics/unknown/unknown_5B3484.gbapal");
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static const u32 sTrainerHillWindowTilemap[] = INCBIN_U32("graphics/unknown/unknown_5B3564.bin");
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static const struct BgTemplate sTrainerHillRecordsBgTemplates[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 0,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 3,
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.charBaseIndex = 1,
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.mapBaseIndex = 30,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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}
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};
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static const struct WindowTemplate sTrainerHillRecordsWindowTemplates[] =
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{
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{0x0, 0x2, 0x1, 0x1A, 0x12, 0xF, 0x14},
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DUMMY_WIN_TEMPLATE
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};
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static const struct WindowTemplate sLinkBattleRecordsWindow = {0x0, 0x2, 0x1, 0x1A, 0x11, 0xF, 0x1};
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static const u8 sText_DashesNoPlayer[] = _("-------");
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static const u8 sText_DashesNoScore[] = _("----");
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// code
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static void ClearLinkBattleRecord(struct LinkBattleRecord *record)
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{
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CpuFill16(0, record, sizeof(struct LinkBattleRecord));
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record->name[0] = EOS;
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record->trainerId = 0;
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record->wins = 0;
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record->losses = 0;
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record->draws = 0;
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}
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static void ClearLinkBattleRecords(struct LinkBattleRecord *records)
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{
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s32 i;
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for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
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{
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ClearLinkBattleRecord(records + i);
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}
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SetGameStat(GAME_STAT_LINK_BATTLE_WINS, 0);
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SetGameStat(GAME_STAT_LINK_BATTLE_LOSSES, 0);
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SetGameStat(GAME_STAT_LINK_BATTLE_DRAWS, 0);
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}
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static s32 GetLinkBattleRecordTotalBattles(struct LinkBattleRecord *record)
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{
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return record->wins + record->losses + record->draws;
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}
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static s32 FindLinkBattleRecord(struct LinkBattleRecord *records, const u8 *name, u16 trainerId)
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{
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s32 i;
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for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
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{
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if (!StringCompareN(records[i].name, name, OT_NAME_LENGTH) && records[i].trainerId == trainerId)
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return i;
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}
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return LINK_B_RECORDS_COUNT;
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}
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static void SortLinkBattleRecords(struct LinkBattleRecords *records)
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{
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s32 i, j;
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for (i = LINK_B_RECORDS_COUNT - 1; i > 0; i--)
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{
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for (j = i - 1; j >= 0; j--)
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{
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s32 totalBattlesI = GetLinkBattleRecordTotalBattles(&records->entries[i]);
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s32 totalBattlesJ = GetLinkBattleRecordTotalBattles(&records->entries[j]);
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if (totalBattlesI > totalBattlesJ)
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{
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struct LinkBattleRecord temp1;
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u8 temp2;
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temp1 = records->entries[i];
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records->entries[i] = records->entries[j];
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records->entries[j] = temp1;
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temp2 = records->languages[i];
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records->languages[i] = records->languages[j];
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records->languages[j] = temp2;
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}
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}
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}
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}
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static void UpdateLinkBattleRecord(struct LinkBattleRecord *record, s32 battleOutcome)
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{
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switch (battleOutcome)
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{
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case B_OUTCOME_WON:
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record->wins++;
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if (record->wins > 9999)
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record->wins = 9999;
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break;
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case B_OUTCOME_LOST:
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record->losses++;
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if (record->losses > 9999)
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record->losses = 9999;
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break;
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case B_OUTCOME_DREW:
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record->draws++;
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if (record->draws > 9999)
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record->draws = 9999;
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break;
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}
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}
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static void UpdateLinkBattleGameStats(s32 battleOutcome)
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{
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u8 stat;
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switch (battleOutcome)
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{
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case B_OUTCOME_WON:
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stat = GAME_STAT_LINK_BATTLE_WINS;
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break;
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case B_OUTCOME_LOST:
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stat = GAME_STAT_LINK_BATTLE_LOSSES;
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break;
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case B_OUTCOME_DREW:
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stat = GAME_STAT_LINK_BATTLE_DRAWS;
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break;
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default:
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return;
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}
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if (GetGameStat(stat) < 9999)
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IncrementGameStat(stat);
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}
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static void UpdateLinkBattleRecords(struct LinkBattleRecords *records, const u8 *name, u16 trainerId, s32 battleOutcome, u8 battlerId)
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{
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s32 index;
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UpdateLinkBattleGameStats(battleOutcome);
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SortLinkBattleRecords(records);
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index = FindLinkBattleRecord(records->entries, name, trainerId);
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if (index == LINK_B_RECORDS_COUNT)
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{
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index = LINK_B_RECORDS_COUNT - 1;
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ClearLinkBattleRecord(&records->entries[index]);
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StringCopyN(records->entries[index].name, name, OT_NAME_LENGTH);
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records->entries[index].trainerId = trainerId;
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records->languages[index] = gLinkPlayers[battlerId].language;
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}
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UpdateLinkBattleRecord(&records->entries[index], battleOutcome);
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SortLinkBattleRecords(records);
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}
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void ClearPlayerLinkBattleRecords(void)
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{
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ClearLinkBattleRecords(gSaveBlock1Ptr->linkBattleRecords.entries);
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}
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static void IncTrainerCardWins(s32 battlerId)
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{
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u16 *wins = &gTrainerCards[battlerId].linkBattleWins;
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(*wins)++;
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if (*wins > 9999)
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*wins = 9999;
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}
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static void IncTrainerCardLosses(s32 battlerId)
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{
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u16 *losses = &gTrainerCards[battlerId].linkBattleLosses;
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(*losses)++;
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if (*losses > 9999)
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*losses = 9999;
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}
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static void UpdateTrainerCardWinsLosses(s32 battlerId)
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{
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switch (gBattleOutcome)
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{
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case B_OUTCOME_WON:
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IncTrainerCardWins(BATTLE_OPPOSITE(battlerId));
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IncTrainerCardLosses(battlerId);
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break;
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case B_OUTCOME_LOST:
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IncTrainerCardLosses(BATTLE_OPPOSITE(battlerId));
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IncTrainerCardWins(battlerId);
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break;
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}
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}
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void UpdatePlayerLinkBattleRecords(s32 battlerId)
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{
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if (InUnionRoom() != TRUE)
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{
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UpdateTrainerCardWinsLosses(battlerId);
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UpdateLinkBattleRecords(
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&gSaveBlock1Ptr->linkBattleRecords,
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gTrainerCards[battlerId].playerName,
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gTrainerCards[battlerId].trainerId,
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gBattleOutcome,
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battlerId);
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}
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}
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static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records)
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{
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s32 x;
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ConvertIntToDecimalStringN(gStringVar1, GetGameStat(GAME_STAT_LINK_BATTLE_WINS), STR_CONV_MODE_LEFT_ALIGN, 4);
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ConvertIntToDecimalStringN(gStringVar2, GetGameStat(GAME_STAT_LINK_BATTLE_LOSSES), STR_CONV_MODE_LEFT_ALIGN, 4);
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ConvertIntToDecimalStringN(gStringVar3, GetGameStat(GAME_STAT_LINK_BATTLE_DRAWS), STR_CONV_MODE_LEFT_ALIGN, 4);
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StringExpandPlaceholders(gStringVar4, gText_TotalRecordWLD);
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x = GetStringCenterAlignXOffset(1, gStringVar4, 0xD0);
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PrintTextOnWindow(gRecordsWindowId, 1, gStringVar4, x, 0x11, 0, NULL);
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}
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static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y, s32 language)
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{
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if (record->wins == 0 && record->losses == 0 && record->draws == 0)
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{
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// empty slot
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PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoPlayer, 8, (y * 8) + 1, 0, NULL);
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PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoScore, 80, (y * 8) + 1, 0, NULL);
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PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoScore, 128, (y * 8) + 1, 0, NULL);
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PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoScore, 176, (y * 8) + 1, 0, NULL);
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}
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else
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{
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StringFillWithTerminator(gStringVar1, 8);
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StringCopyN(gStringVar1, record->name, 7);
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ConvertInternationalString(gStringVar1, language);
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PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 8, (y * 8) + 1, 0, NULL);
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ConvertIntToDecimalStringN(gStringVar1, record->wins, STR_CONV_MODE_RIGHT_ALIGN, 4);
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PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 80, (y * 8) + 1, 0, NULL);
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ConvertIntToDecimalStringN(gStringVar1, record->losses, STR_CONV_MODE_RIGHT_ALIGN, 4);
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PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 128, (y * 8) + 1, 0, NULL);
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ConvertIntToDecimalStringN(gStringVar1, record->draws, STR_CONV_MODE_RIGHT_ALIGN, 4);
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PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 176, (y * 8) + 1, 0, NULL);
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}
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}
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void ShowLinkBattleRecords(void)
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{
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s32 i, x;
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gRecordsWindowId = AddWindow(&sLinkBattleRecordsWindow);
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NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
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FillWindowPixelBuffer(gRecordsWindowId, 0x11);
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StringExpandPlaceholders(gStringVar4, gText_PlayersBattleResults);
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x = GetStringCenterAlignXOffset(1, gStringVar4, 208);
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PrintTextOnWindow(gRecordsWindowId, 1, gStringVar4, x, 1, 0, NULL);
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PrintLinkBattleWinsLossesDraws(gSaveBlock1Ptr->linkBattleRecords.entries);
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StringExpandPlaceholders(gStringVar4, gText_WinLoseDraw);
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PrintTextOnWindow(gRecordsWindowId, 1, gStringVar4, 0, 41, 0, NULL);
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for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
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{
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PrintLinkBattleRecord(&gSaveBlock1Ptr->linkBattleRecords.entries[i], 7 + (i * 2), gSaveBlock1Ptr->linkBattleRecords.languages[i]);
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}
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PutWindowTilemap(gRecordsWindowId);
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CopyWindowToVram(gRecordsWindowId, 3);
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}
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void RemoveRecordsWindow(void)
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{
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sub_819746C(gRecordsWindowId, FALSE);
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RemoveWindow(gRecordsWindowId);
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}
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static void Task_TrainerHillWaitForPaletteFade(u8 taskId)
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{
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if (!gPaletteFade.active)
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gTasks[taskId].func = Task_CloseTrainerHillRecordsOnButton;
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}
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static void Task_CloseTrainerHillRecordsOnButton(u8 taskId)
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{
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struct Task *task = &gTasks[taskId];
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if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
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{
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PlaySE(SE_SELECT);
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task->func = Task_BeginPaletteFade;
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}
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}
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static void Task_BeginPaletteFade(u8 taskId)
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{
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BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
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gTasks[taskId].func = Task_ExitTrainerHillRecords;
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}
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static void Task_ExitTrainerHillRecords(u8 taskId)
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{
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if (!gPaletteFade.active)
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{
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SetMainCallback2(CB2_ReturnToFieldContinueScript);
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Free(sTilemapBuffer);
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RemoveTrainerHillRecordsWindow(0);
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FreeAllWindowBuffers();
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DestroyTask(taskId);
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}
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}
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static void RemoveTrainerHillRecordsWindow(u8 windowId)
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{
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FillWindowPixelBuffer(windowId, 0);
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ClearWindowTilemap(windowId);
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CopyWindowToVram(windowId, 2);
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RemoveWindow(windowId);
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}
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static void ClearVramOamPlttRegs(void)
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{
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DmaClearLarge16(3, (void*)(VRAM), VRAM_SIZE, 0x1000);
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DmaClear32(3, OAM, OAM_SIZE);
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DmaClear16(3, PLTT, PLTT_SIZE);
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
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SetGpuReg(REG_OFFSET_BG0CNT, 0);
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SetGpuReg(REG_OFFSET_BG0HOFS, 0);
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SetGpuReg(REG_OFFSET_BG0VOFS, 0);
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SetGpuReg(REG_OFFSET_BG1CNT, 0);
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SetGpuReg(REG_OFFSET_BG1HOFS, 0);
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SetGpuReg(REG_OFFSET_BG1VOFS, 0);
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SetGpuReg(REG_OFFSET_BG2CNT, 0);
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SetGpuReg(REG_OFFSET_BG2HOFS, 0);
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SetGpuReg(REG_OFFSET_BG2VOFS, 0);
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SetGpuReg(REG_OFFSET_BG3CNT, 0);
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SetGpuReg(REG_OFFSET_BG3HOFS, 0);
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SetGpuReg(REG_OFFSET_BG3VOFS, 0);
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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SetGpuReg(REG_OFFSET_WININ, 0);
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SetGpuReg(REG_OFFSET_WINOUT, 0);
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SetGpuReg(REG_OFFSET_BLDCNT, 0);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0);
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SetGpuReg(REG_OFFSET_BLDY, 0);
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}
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static void ClearTasksAndGraphicalStructs(void)
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{
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ScanlineEffect_Stop();
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ResetTasks();
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ResetSpriteData();
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ResetPaletteFade();
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FreeAllSpritePalettes();
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}
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static void ResetBgCoordinates(void)
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{
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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ChangeBgX(2, 0, 0);
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ChangeBgY(2, 0, 0);
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ChangeBgX(3, 0, 0);
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ChangeBgY(3, 0, 0);
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}
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static void SetDispcntReg(void)
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{
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_1D_MAP);
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}
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static void LoadTrainerHillRecordsWindowGfx(u8 bgId)
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{
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LoadBgTiles(bgId, sTrainerHillWindowTileset, sizeof(sTrainerHillWindowTileset), 0);
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CopyToBgTilemapBufferRect(bgId, sTrainerHillWindowTilemap, 0, 0, 0x20, 0x20);
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LoadPalette(sTrainerHillWindowPalette, 0, 0x20);
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}
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static void VblankCB_TrainerHillRecords(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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static void MainCB2_TrainerHillRecords(void)
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{
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RunTasks();
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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void ShowTrainerHillRecords(void)
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{
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SetVBlankCallback(NULL);
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SetMainCallback2(CB2_ShowTrainerHillRecords);
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||||
}
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||||
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static void CB2_ShowTrainerHillRecords(void)
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{
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||||
switch (gMain.state)
|
||||
{
|
||||
case 0:
|
||||
SetVBlankCallback(NULL);
|
||||
ClearVramOamPlttRegs();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
ClearTasksAndGraphicalStructs();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 2:
|
||||
sTilemapBuffer = AllocZeroed(0x800);
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates));
|
||||
SetBgTilemapBuffer(3, sTilemapBuffer);
|
||||
ResetBgCoordinates();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 3:
|
||||
LoadTrainerHillRecordsWindowGfx(3);
|
||||
LoadPalette(stdpal_get(0), 0xF0, 0x20);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 4:
|
||||
if (IsDma3ManagerBusyWithBgCopy() != TRUE)
|
||||
{
|
||||
ShowBg(0);
|
||||
ShowBg(3);
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
gMain.state++;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
InitWindows(sTrainerHillRecordsWindowTemplates);
|
||||
DeactivateAllTextPrinters();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 6:
|
||||
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
SetDispcntReg();
|
||||
SetVBlankCallback(VblankCB_TrainerHillRecords);
|
||||
PrintOnTrainerHillRecordsWindow();
|
||||
CreateTask(Task_TrainerHillWaitForPaletteFade, 8);
|
||||
SetMainCallback2(MainCB2_TrainerHillRecords);
|
||||
gMain.state = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
+9
-9
@@ -30,6 +30,7 @@
|
||||
#include "trig.h"
|
||||
#include "tv.h"
|
||||
#include "item_menu.h"
|
||||
#include "battle_records.h"
|
||||
|
||||
#define BLENDER_SCORE_BEST 0
|
||||
#define BLENDER_SCORE_GOOD 1
|
||||
@@ -131,7 +132,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE2;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern u8 gInGameOpponentsNo;
|
||||
extern u8 gUnknown_020322D5;
|
||||
extern u8 gResultsWindowId;
|
||||
|
||||
// graphics
|
||||
extern const u8 gBerryBlenderArrowTiles[];
|
||||
@@ -3485,13 +3485,13 @@ void ShowBerryBlenderRecordWindow(void)
|
||||
u8 text[32];
|
||||
|
||||
winTemplate = sBlenderRecordWindowTemplate;
|
||||
gResultsWindowId = AddWindow(&winTemplate);
|
||||
NewMenuHelpers_DrawStdWindowFrame(gResultsWindowId, 0);
|
||||
FillWindowPixelBuffer(gResultsWindowId, 0x11);
|
||||
gRecordsWindowId = AddWindow(&winTemplate);
|
||||
NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, 0);
|
||||
FillWindowPixelBuffer(gRecordsWindowId, 0x11);
|
||||
|
||||
xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90);
|
||||
PrintTextOnWindow(gResultsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL);
|
||||
PrintTextOnWindow(gResultsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL);
|
||||
PrintTextOnWindow(gRecordsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL);
|
||||
PrintTextOnWindow(gRecordsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL);
|
||||
|
||||
for (i = 0, yPos = 0x29; i < BLENDER_SCORES_NO; i++)
|
||||
{
|
||||
@@ -3506,11 +3506,11 @@ void ShowBerryBlenderRecordWindow(void)
|
||||
txtPtr = StringAppend(txtPtr, sText_RPM);
|
||||
|
||||
xPos = GetStringRightAlignXOffset(1, text, 0x8C);
|
||||
PrintTextOnWindow(gResultsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL);
|
||||
PrintTextOnWindow(gRecordsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL);
|
||||
}
|
||||
|
||||
PutWindowTilemap(gResultsWindowId);
|
||||
CopyWindowToVram(gResultsWindowId, 3);
|
||||
PutWindowTilemap(gRecordsWindowId);
|
||||
CopyWindowToVram(gRecordsWindowId, 3);
|
||||
}
|
||||
|
||||
static void sub_8083F3C(u8 taskId)
|
||||
|
||||
@@ -965,9 +965,9 @@ void CopyBgTilemapBufferToVram(u8 bg)
|
||||
}
|
||||
}
|
||||
|
||||
void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u8 height)
|
||||
void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
|
||||
{
|
||||
void* srcCopy;
|
||||
const void* srcCopy;
|
||||
u16 destX16;
|
||||
u16 destY16;
|
||||
u16 mode;
|
||||
|
||||
+5
-7
@@ -20,8 +20,10 @@
|
||||
#include "tv.h"
|
||||
#include "coins.h"
|
||||
#include "text.h"
|
||||
#include "overworld.h"
|
||||
#include "mail.h"
|
||||
#include "battle_records.h"
|
||||
|
||||
extern u8 gPlayerPartyCount;
|
||||
extern u8 gDifferentSaveFile;
|
||||
extern u16 gSaveFileStatus;
|
||||
extern u8 gUnknown_030060B0;
|
||||
@@ -29,19 +31,15 @@ extern u8 gUnknown_030060B0;
|
||||
// TODO: replace those declarations with file headers
|
||||
extern u16 GetGeneratedTrainerIdLower(void);
|
||||
extern void ClearContestWinnerPicsInContestHall(void);
|
||||
extern void Overworld_SetWarpDestination(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPos, s8 yPos);
|
||||
extern void warp_in(void);
|
||||
extern void sub_80BB358(void);
|
||||
extern void ResetBagScrollPositions(void);
|
||||
extern void ResetPokedex(void);
|
||||
extern void sub_8084400(void);
|
||||
extern void ClearMailData(void);
|
||||
extern void ResetGabbyAndTy(void);
|
||||
extern void ResetSecretBases(void);
|
||||
extern void ResetLinkContestBoolean(void);
|
||||
extern void ResetGameStats(void);
|
||||
extern void sub_8052DA8(void);
|
||||
extern void InitLinkBattleRecords(void);
|
||||
extern void ResetPokemonStorageSystem(void);
|
||||
extern void ClearBag(void);
|
||||
extern void NewGameInitPCItems(void);
|
||||
@@ -58,7 +56,7 @@ extern void ResetContestLinkResults(void);
|
||||
extern void ResetPokeJumpResults(void);
|
||||
extern void SetBerryPowder(u32* powder, u32 newValue);
|
||||
|
||||
extern u8 EventScript_2715DE[];
|
||||
extern const u8 EventScript_2715DE[];
|
||||
|
||||
void WriteUnalignedWord(u32 var, u8 *dataPtr)
|
||||
{
|
||||
@@ -178,7 +176,7 @@ void NewGameInitData(void)
|
||||
ResetLinkContestBoolean();
|
||||
ResetGameStats();
|
||||
ClearAllContestWinnerPics();
|
||||
InitLinkBattleRecords();
|
||||
ClearPlayerLinkBattleRecords();
|
||||
InitSeedotSizeRecord();
|
||||
InitLotadSizeRecord();
|
||||
gPlayerPartyCount = 0;
|
||||
|
||||
@@ -1380,13 +1380,13 @@ void PutFanClubSpecialOnTheAir(void)
|
||||
StringCopy(show->fanClubSpecial.idolName, name);
|
||||
tv_store_id_2x(show);
|
||||
show->fanClubSpecial.language = gGameLanguage;
|
||||
if (show->fanClubSpecial.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->unk_31A0 == LANGUAGE_JAPANESE)
|
||||
if (show->fanClubSpecial.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->linkBattleRecords.languages[0] == LANGUAGE_JAPANESE)
|
||||
{
|
||||
show->fanClubSpecial.idolNameLanguage = LANGUAGE_JAPANESE;
|
||||
}
|
||||
else
|
||||
{
|
||||
show->fanClubSpecial.idolNameLanguage = gSaveBlock1Ptr->unk_31A0;
|
||||
show->fanClubSpecial.idolNameLanguage = gSaveBlock1Ptr->linkBattleRecords.languages[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2465,7 +2465,7 @@ bool8 sub_80EE7C0(void)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
if (gSaveBlock1Ptr->linkBattleRecords[0].name[0] == EOS)
|
||||
if (gSaveBlock1Ptr->linkBattleRecords.entries[0].name[0] == EOS)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user