sprite data fields to array
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@@ -6782,8 +6782,8 @@ static bool8 sub_804F344(void)
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return (gBattle_BG2_X != 0x1A0);
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}
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#define sDestroy data0
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#define sSavedLvlUpBoxXPosition data1
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#define sDestroy data[0]
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#define sSavedLvlUpBoxXPosition data[1]
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static void PutMonIconOnLvlUpBox(void)
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{
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