Fix typo
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@@ -473,12 +473,12 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state)
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}
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else if (gBattleTextBuff1[0] < gBattleTextBuff2[0])
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{
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result = AREAN_RESULT_PLAYER_LOST;
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result = ARENA_RESULT_PLAYER_LOST;
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gBattleScripting.battler = 1;
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}
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else
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{
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result = AREAN_RESULT_TIE;
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result = ARENA_RESULT_TIE;
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}
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(*state)++;
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break;
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