Decompile berry_powder.c
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@@ -41,12 +41,12 @@
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#include "secret_base.h"
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#include "player_pc.h"
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#include "field_specials.h"
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#include "berry_powder.h"
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extern void copy_strings_to_sav1(void);
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extern void sub_801AFD8(void);
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extern void ResetPokeJumpResults(void);
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extern void SetBerryPowder(u32* powder, u32 newValue);
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extern const u8 EventScript_ResetAllMapFlags[];
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