Merge branch 'master' of github.com:pret/pokeemerald into trade

This commit is contained in:
Diegoisawesome
2018-12-31 02:30:30 -06:00
779 changed files with 5227 additions and 8501 deletions

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@@ -10,6 +10,6 @@ AbandonedShip_CaptainsOffice: @ 84845A4
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Corridors_1F: @ 84844C4
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Corridors_B1F: @ 84844FC
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Deck: @ 84844A8
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_HiddenFloorCorridors: @ 84845DC
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_HiddenFloorRooms: @ 84845F8
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 7
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Room_B1F: @ 848456C
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Rooms2_1F: @ 8484588
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Rooms2_B1F: @ 8484534
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Rooms_1F: @ 84844E0
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Rooms_B1F: @ 8484518
.byte WEATHER_SHADE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Underwater1: @ 8484550
.byte WEATHER_BUBBLES
.byte MAP_TYPE_UNDERWATER
.2byte 0
.byte 13
map_header_flags allow_bike=1, allow_escape_rope=0, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AbandonedShip_Underwater2: @ 84845C0
.byte WEATHER_BUBBLES
.byte MAP_TYPE_UNDERWATER
.2byte 0
.byte 13
map_header_flags allow_bike=1, allow_escape_rope=0, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AlteringCave: @ 8484A58
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AncientTomb: @ 8484630
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ AquaHideout_1F: @ 8484144
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 8
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=1
.byte MAP_BATTLE_SCENE_AQUA

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@@ -10,6 +10,6 @@ AquaHideout_B1F: @ 8484160
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 8
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=1
.byte MAP_BATTLE_SCENE_AQUA

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@@ -10,6 +10,6 @@ AquaHideout_B2F: @ 848417C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 8
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=1
.byte MAP_BATTLE_SCENE_AQUA

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@@ -10,6 +10,6 @@ AquaHideout_UnusedRubyMap1: @ 84846D8
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_MAGMA

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@@ -10,6 +10,6 @@ AquaHideout_UnusedRubyMap2: @ 84846F4
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_MAGMA

View File

@@ -10,6 +10,6 @@ AquaHideout_UnusedRubyMap3: @ 8484710
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_MAGMA

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@@ -10,6 +10,6 @@ ArtisanCave_1F: @ 84849B0
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ ArtisanCave_B1F: @ 8484994
.byte WEATHER_NONE
.byte MAP_TYPE_UNDERGROUND
.2byte 0
.byte 15
map_header_flags allow_bike=1, allow_escape_rope=1, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -5,8 +5,8 @@ BattleFrontier_BattleArenaBattleRoom_EventObjects: @ 853C8EC
object_event 4, EVENT_OBJ_GFX_BLACK_BELT, 0, 10, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 5, EVENT_OBJ_GFX_BLACK_BELT, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 0
object_event 6, EVENT_OBJ_GFX_BLACK_BELT, 0, 11, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
object_event 7, EVENT_OBJ_GFX_HIPSTER, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
object_event 8, EVENT_OBJ_GFX_TRADER, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 0
object_event 7, EVENT_OBJ_GFX_VAR_0, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
object_event 8, EVENT_OBJ_GFX_VAR_1, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 0
object_event 9, EVENT_OBJ_GFX_BLACK_BELT, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
BattleFrontier_BattleArenaBattleRoom_MapEvents:: @ 853C9C4

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@@ -10,6 +10,6 @@ BattleFrontier_BattleArenaBattleRoom: @ 8485484
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -17,18 +17,18 @@ BattleFrontier_BattleArenaBattleRoom_MapScript1_2574A0: @ 82574A0
BattleFrontier_BattleArenaBattleRoom_EventScript_2574AE:: @ 82574AE
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2574C6
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2574CC
return
BattleFrontier_BattleArenaBattleRoom_EventScript_2574C6:: @ 82574C6
setvar VAR_OBJ_GFX_ID_1, 100
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
BattleFrontier_BattleArenaBattleRoom_EventScript_2574CC:: @ 82574CC
setvar VAR_OBJ_GFX_ID_1, 105
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
BattleFrontier_BattleArenaBattleRoom_MapScript2_2574D2: @ 82574D2

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@@ -10,6 +10,6 @@ BattleFrontier_BattleArenaCorridor: @ 8485468
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattleArenaLobby: @ 848544C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -11,9 +11,9 @@ BattleFrontier_BattleDomeBattleRoom_EventObjects: @ 853C1C4
object_event 10, EVENT_OBJ_GFX_FAT_MAN, 0, 12, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 11, EVENT_OBJ_GFX_GIRL_2, 0, 13, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 12, EVENT_OBJ_GFX_GIRL_1, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 13, EVENT_OBJ_GFX_TRADER, 0, 4, 9, 4, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 13, EVENT_OBJ_GFX_VAR_1, 0, 4, 9, 4, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 14, EVENT_OBJ_GFX_WOMAN_3, 0, 14, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 15, EVENT_OBJ_GFX_HIPSTER, 0, 11, 6, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
object_event 15, EVENT_OBJ_GFX_VAR_0, 0, 11, 6, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 0
BattleFrontier_BattleDomeBattleRoom_MapEvents:: @ 853C32C
map_events BattleFrontier_BattleDomeBattleRoom_EventObjects, 0x0, 0x0, 0x0

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@@ -10,6 +10,6 @@ BattleFrontier_BattleDomeBattleRoom: @ 8485388
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -20,18 +20,18 @@ BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1: @ 824BCB1
BattleFrontier_BattleArenaBattleRoom_EventScript_24BCDC:: @ 824BCDC
BattleFrontier_BattleDomeBattleRoom_EventScript_24BCDC:: @ 824BCDC
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BCF4
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BCFA
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BCF4:: @ 824BCF4
setvar VAR_OBJ_GFX_ID_1, 100
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BCFA:: @ 824BCFA
setvar VAR_OBJ_GFX_ID_1, 105
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
BattleFrontier_BattleDomeBattleRoom_MapScript2_24BD00: @ 824BD00

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@@ -10,6 +10,6 @@ BattleFrontier_BattleDomeCorridor: @ 8485350
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ BattleFrontier_BattleDomeLobby: @ 8485334
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ BattleFrontier_BattleDomePreBattleRoom: @ 848536C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -1,12 +1,12 @@
BattleFrontier_BattleFactoryBattleRoom_EventObjects: @ 853CADC
object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 6, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_VAR_0, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 8, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 5, EVENT_OBJ_GFX_SCIENTIST_1, 0, 12, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 6, EVENT_OBJ_GFX_SCIENTIST_1, 0, 12, 6, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 7, EVENT_OBJ_GFX_SCIENTIST_1, 0, 12, 8, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 8, 255, 0, 5, 11, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 8, EVENT_OBJ_GFX_VAR_F, 0, 5, 11, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
BattleFrontier_BattleFactoryBattleRoom_MapEvents:: @ 853CB9C
map_events BattleFrontier_BattleFactoryBattleRoom_EventObjects, 0x0, 0x0, 0x0

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@@ -10,6 +10,6 @@ BattleFrontier_BattleFactoryBattleRoom: @ 84854D8
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -8,9 +8,9 @@ BattleFrontier_BattleFactoryBattleRoom_MapScript1_25ADBB: @ 825ADBB
setvar VAR_0x8004, 5
special CallFrontierUtilFunc
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE25
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE2B
setvar VAR_0x8004, 9
special CallFrontierUtilFunc
@@ -39,11 +39,11 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE24:: @ 825AE24
end
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE25:: @ 825AE25
setvar VAR_OBJ_GFX_ID_F, 100
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE2B:: @ 825AE2B
setvar VAR_OBJ_GFX_ID_F, 105
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
BattleFrontier_BattleFactoryBattleRoom_MapScript2_25AE31: @ 825AE31

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@@ -10,6 +10,6 @@ BattleFrontier_BattleFactoryLobby: @ 84854A0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -10,6 +10,6 @@ BattleFrontier_BattleFactoryPreBattleRoom: @ 84854BC
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -1,6 +1,6 @@
BattleFrontier_BattlePalaceBattleRoom_EventObjects: @ 853C4FC
object_event 1, EVENT_OBJ_GFX_TRADER, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 13, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 1, EVENT_OBJ_GFX_VAR_1, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_VAR_0, 0, 13, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_DUSCLOPS, 0, 13, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 5, EVENT_OBJ_GFX_AZURILL, 0, 13, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePalaceBattleRoom: @ 84853DC
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -12,20 +12,20 @@ BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833:: @ 824F833
checkplayergender
compare VAR_RESULT, 0
compare VAR_RESULT, MALE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B
compare VAR_RESULT, 1
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B:: @ 824F84B
setvar VAR_OBJ_GFX_ID_1, 100
setvar VAR_OBJ_GFX_ID_0, 100
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856:: @ 824F856
setvar VAR_OBJ_GFX_ID_1, 105
setvar VAR_OBJ_GFX_ID_0, 105
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861: @ 824F861

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePalaceCorridor: @ 84853C0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePalaceLobby: @ 84853A4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePikeCorridor: @ 8485510
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePikeLobby: @ 84854F4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

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@@ -1,6 +1,6 @@
BattleFrontier_BattlePikeRandomRoom1_EventObjects: @ 853CD54
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED, 0
object_event 2, EVENT_OBJ_GFX_TRADER, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D, 0
object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED, 0
object_event 2, EVENT_OBJ_GFX_VAR_1, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D, 0
BattleFrontier_BattlePikeRandomRoom1_MapCoordEvents: @ 853CD84
coord_event 4, 3, 3, VAR_TEMP_1, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePikeRandomRoom1: @ 8485548
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePikeRandomRoom2: @ 8485564
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePikeRandomRoom3: @ 8485580
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePikeThreePathRoom: @ 848552C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePointExchangeServiceCorner: @ 84855D4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePyramidEmptySquare: @ 8485414
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePyramidLobby: @ 84853F8
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattlePyramidTop: @ 8485430
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -1,5 +1,5 @@
BattleFrontier_BattleTowerBattleRoom_EventObjects: @ 853B7D0
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattleTowerBattleRoom: @ 848521C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_FRONTIER

View File

@@ -1,10 +1,10 @@
BattleFrontier_BattleTowerBattleRoom2_EventObjects: @ 853BFC4
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_TRADER, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 5, 255, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
object_event 6, 254, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_VAR_1, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT
object_event 5, EVENT_OBJ_GFX_VAR_F, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
object_event 6, EVENT_OBJ_GFX_VAR_E, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0
BattleFrontier_BattleTowerBattleRoom2_MapEvents:: @ 853C054
map_events BattleFrontier_BattleTowerBattleRoom2_EventObjects, 0x0, 0x0, 0x0

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattleTowerBattleRoom2: @ 8485318
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_FRONTIER

View File

@@ -17,11 +17,11 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F:: @ 8248F0F
checkplayergender
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29
setvar VAR_OBJ_GFX_ID_F, 0
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29:: @ 8248F29
setvar VAR_OBJ_GFX_ID_F, 89
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F:: @ 8248F2F

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattleTowerCorridor: @ 8485200
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -1,8 +1,8 @@
BattleFrontier_BattleTowerCorridor2_EventObjects: @ 853BF50
object_event 1, 255, 0, 1, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 1, EVENT_OBJ_GFX_VAR_F, 0, 1, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 14, 3, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 4, 254, 0, 14, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 4, EVENT_OBJ_GFX_VAR_E, 0, 14, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
BattleFrontier_BattleTowerCorridor2_MapEvents:: @ 853BFB0
map_events BattleFrontier_BattleTowerCorridor2_EventObjects, 0x0, 0x0, 0x0

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattleTowerCorridor2: @ 84852FC
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -17,11 +17,11 @@ BattleFrontier_BattleTowerCorridor2_EventScript_248D71:: @ 8248D71
checkplayergender
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D8B
setvar VAR_OBJ_GFX_ID_F, 0
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerCorridor2_EventScript_248D8B:: @ 8248D8B
setvar VAR_OBJ_GFX_ID_F, 89
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerCorridor2_EventScript_248D91:: @ 8248D91

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattleTowerElevator: @ 84851E4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -4,7 +4,7 @@ BattleFrontier_BattleTowerLobby_EventObjects: @ 853B638
object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 17, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFB5, 0
object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 15, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFBE, 0
object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_28CB96, FLAG_HIDE_BATTLE_TOWER_REPORTER
object_event 6, EVENT_OBJ_GFX_HIPSTER, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, FLAG_HIDE_APPRENTICE
object_event 6, EVENT_OBJ_GFX_VAR_0, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, FLAG_HIDE_APPRENTICE
object_event 7, EVENT_OBJ_GFX_TEALA, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EA9F, 0
object_event 8, EVENT_OBJ_GFX_TEALA, 0, 14, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EC08, 0
object_event 9, EVENT_OBJ_GFX_TEALA, 0, 18, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23ED74, 0

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattleTowerLobby: @ 84851C8
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -1,13 +1,13 @@
BattleFrontier_BattleTowerMultiBattleRoom_EventObjects: @ 853BE64
object_event 1, EVENT_OBJ_GFX_TEALA, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A, 0
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 2, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1
object_event 3, EVENT_OBJ_GFX_TRADER, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2
object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3
object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4
object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5
object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6
object_event 8, 246, 0, 15, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1
object_event 9, 247, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2
object_event 2, EVENT_OBJ_GFX_VAR_0, 0, 2, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1
object_event 3, EVENT_OBJ_GFX_VAR_1, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2
object_event 4, EVENT_OBJ_GFX_VAR_2, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3
object_event 5, EVENT_OBJ_GFX_VAR_3, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4
object_event 6, EVENT_OBJ_GFX_VAR_4, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5
object_event 7, EVENT_OBJ_GFX_VAR_5, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6
object_event 8, EVENT_OBJ_GFX_VAR_6, 0, 15, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1
object_event 9, EVENT_OBJ_GFX_VAR_7, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2
BattleFrontier_BattleTowerMultiBattleRoom_MapEvents:: @ 853BF3C
map_events BattleFrontier_BattleTowerMultiBattleRoom_EventObjects, 0x0, 0x0, 0x0

View File

@@ -10,6 +10,6 @@ BattleFrontier_BattleTowerMultiBattleRoom: @ 84852E0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 4
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=1, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -25,14 +25,14 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0: @ 8243DB0
end
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243DDA:: @ 8243DDA
setvar VAR_OBJ_GFX_ID_0, 7
setvar VAR_OBJ_GFX_ID_1, 7
setvar VAR_OBJ_GFX_ID_2, 7
setvar VAR_OBJ_GFX_ID_3, 7
setvar VAR_OBJ_GFX_ID_4, 7
setvar VAR_OBJ_GFX_ID_5, 7
setvar VAR_OBJ_GFX_ID_6, 7
setvar VAR_OBJ_GFX_ID_7, 7
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_BOY_1
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_BOY_1
setvar VAR_OBJ_GFX_ID_2, EVENT_OBJ_GFX_BOY_1
setvar VAR_OBJ_GFX_ID_3, EVENT_OBJ_GFX_BOY_1
setvar VAR_OBJ_GFX_ID_4, EVENT_OBJ_GFX_BOY_1
setvar VAR_OBJ_GFX_ID_5, EVENT_OBJ_GFX_BOY_1
setvar VAR_OBJ_GFX_ID_6, EVENT_OBJ_GFX_BOY_1
setvar VAR_OBJ_GFX_ID_7, EVENT_OBJ_GFX_BOY_1
setvar VAR_TEMP_1, 1
setvar VAR_TEMP_3, 1
setobjectxyperm 1, 10, 2

View File

@@ -10,6 +10,6 @@ BattleFrontier_Lounge1: @ 84855B8
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_Lounge2: @ 84855F0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_Lounge3: @ 848560C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_Lounge4: @ 8485628
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_Lounge5: @ 8485660
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_Lounge6: @ 848567C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_Lounge7: @ 8485698
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_Lounge8: @ 84856D0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_Lounge9: @ 84856EC
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_Mart: @ 8485740
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_OutsideEast: @ 84852C4
.byte WEATHER_NONE
.byte MAP_TYPE_ROUTE
.2byte 0
.byte 13
map_header_flags allow_bike=1, allow_escape_rope=0, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_OutsideWest: @ 84851AC
.byte WEATHER_NONE
.byte MAP_TYPE_ROUTE
.2byte 0
.byte 13
map_header_flags allow_bike=1, allow_escape_rope=0, allow_run=1, show_map_name=1
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_PokemonCenter_1F: @ 8485708
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_PokemonCenter_2F: @ 8485724
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_RankingHall: @ 848559C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_ReceptionGate: @ 84856B4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattleFrontier_ScottsHouse: @ 8485644
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare01: @ 8484F60
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare02: @ 8484F7C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare03: @ 8484F98
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare04: @ 8484FB4
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare05: @ 8484FD0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare06: @ 8484FEC
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare07: @ 8485008
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare08: @ 8485024
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare09: @ 8485040
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare10: @ 848505C
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare11: @ 8485078
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare12: @ 8485094
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

View File

@@ -10,6 +10,6 @@ BattlePyramidSquare13: @ 84850B0
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_GYM

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