Merge branch 'master' of github.com:pret/pokeemerald into trade

This commit is contained in:
Diegoisawesome
2018-12-31 02:30:30 -06:00
779 changed files with 5227 additions and 8501 deletions
+25 -24
View File
@@ -49,6 +49,7 @@
#include "trainer_see.h"
#include "tv.h"
#include "window.h"
#include "constants/event_objects.h"
typedef u16 (*SpecialFunc)(void);
typedef void (*NativeFunc)(void);
@@ -734,7 +735,7 @@ bool8 ScrCmd_setmaplayoutindex(struct ScriptContext *ctx)
{
u16 value = VarGet(ScriptReadHalfword(ctx));
sub_8085524(value);
SetCurrentMapLayout(value);
return FALSE;
}
@@ -746,8 +747,8 @@ bool8 ScrCmd_warp(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF734();
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
DoWarp();
ResetInitialPlayerAvatarState();
return TRUE;
}
@@ -760,8 +761,8 @@ bool8 ScrCmd_warpsilent(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sp13E_warp_to_last_warp();
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
DoDiveWarp();
ResetInitialPlayerAvatarState();
return TRUE;
}
@@ -774,8 +775,8 @@ bool8 ScrCmd_warpdoor(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF7D0();
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
DoDoorWarp();
ResetInitialPlayerAvatarState();
return TRUE;
}
@@ -789,10 +790,10 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx)
PlayerGetDestCoords(&x, &y);
if (mapGroup == 0xFF && mapNum == 0xFF)
SetFixedHoleWarpAsDestination(x - 7, y - 7);
SetWarpDestinationToFixedHoleWarp(x - 7, y - 7);
else
Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
sp13F_fall_to_last_warp();
SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
DoFallWarp();
ResetInitialPlayerAvatarState();
return TRUE;
}
@@ -805,7 +806,7 @@ bool8 ScrCmd_warpteleport(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF848();
ResetInitialPlayerAvatarState();
return TRUE;
@@ -819,7 +820,7 @@ bool8 ScrCmd_warpD7(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF87C();
ResetInitialPlayerAvatarState();
return TRUE;
@@ -833,7 +834,7 @@ bool8 ScrCmd_setwarp(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
return FALSE;
}
@@ -845,7 +846,7 @@ bool8 ScrCmd_setdynamicwarp(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
saved_warp2_set_2(0, mapGroup, mapNum, warpId, x, y);
SetDynamicWarpWithCoords(0, mapGroup, mapNum, warpId, x, y);
return FALSE;
}
@@ -881,7 +882,7 @@ bool8 ScrCmd_setescapewarp(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
sub_8084DD4(mapGroup, mapNum, warpId, x, y);
SetEscapeWarp(mapGroup, mapNum, warpId, x, y);
return FALSE;
}
@@ -1238,11 +1239,11 @@ bool8 ScrCmd_lock(struct ScriptContext *ctx)
bool8 ScrCmd_releaseall(struct ScriptContext *ctx)
{
u8 objectId;
u8 playerObjectId;
HideFieldMessageBox();
objectId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
EventObjectClearHeldMovementIfFinished(&gEventObjects[objectId]);
playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]);
sub_80D338C();
UnfreezeEventObjects();
return FALSE;
@@ -1250,13 +1251,13 @@ bool8 ScrCmd_releaseall(struct ScriptContext *ctx)
bool8 ScrCmd_release(struct ScriptContext *ctx)
{
u8 objectId;
u8 playerObjectId;
HideFieldMessageBox();
if (gEventObjects[gSelectedEventObject].active)
EventObjectClearHeldMovementIfFinished(&gEventObjects[gSelectedEventObject]);
objectId = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0);
EventObjectClearHeldMovementIfFinished(&gEventObjects[objectId]);
playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]);
sub_80D338C();
UnfreezeEventObjects();
return FALSE;
@@ -1997,7 +1998,7 @@ bool8 ScrCmd_setrespawn(struct ScriptContext *ctx)
{
u16 healLocationId = VarGet(ScriptReadHalfword(ctx));
Overworld_SetHealLocationWarp(healLocationId);
SetLastHealLocationWarp(healLocationId);
return FALSE;
}
@@ -2234,7 +2235,7 @@ bool8 ScrCmd_warpD1(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_808D074(GetPlayerFacingDirection());
sub_80B0244();
ResetInitialPlayerAvatarState();
@@ -2288,7 +2289,7 @@ bool8 ScrCmd_warpE0(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF79C();
ResetInitialPlayerAvatarState();
return TRUE;