move pokemon graphics to mon-specific directories
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@@ -235,7 +235,7 @@ const u32 gMonFrontPic_Houndoom[] = INCBIN_U32("graphics/pokemon/houndoom/anim_f
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const u32 gMonFrontPic_Kingdra[] = INCBIN_U32("graphics/pokemon/kingdra/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Phanpy[] = INCBIN_U32("graphics/pokemon/phanpy/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/anim_front_pics/porygon2_front_pic.4bpp.lz");
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const u32 gMonFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Smeargle[] = INCBIN_U32("graphics/pokemon/smeargle/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/tyrogue/anim_front.4bpp.lz");
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@@ -1621,12 +1621,12 @@ const u32 gMonShinyPalette_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/shin
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const u8 gMonIcon_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/icon.4bpp");
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const u8 gMonFootprint_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/footprint.1bpp");
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const u32 gMonStillFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/front_pics/porygon2_still_front_pic.4bpp.lz");
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const u32 gMonPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/palettes/porygon2_palette.gbapal.lz");
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const u32 gMonBackPic_Porygon2[] = INCBIN_U32("graphics/pokemon/back_pics/porygon2_back_pic.4bpp.lz");
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const u32 gMonShinyPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/palettes/porygon2_shiny_palette.gbapal.lz");
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const u8 gMonIcon_Porygon2[] = INCBIN_U8("graphics/pokemon/icons/porygon2_icon.4bpp");
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const u8 gMonFootprint_Porygon2[] = INCBIN_U8("graphics/pokemon/footprints/porygon2_footprint.1bpp");
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const u32 gMonStillFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/front.4bpp.lz");
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const u32 gMonPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/normal.gbapal.lz");
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const u32 gMonBackPic_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/back.4bpp.lz");
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const u32 gMonShinyPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/shiny.gbapal.lz");
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const u8 gMonIcon_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/icon.4bpp");
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const u8 gMonFootprint_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/footprint.1bpp");
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const u32 gMonStillFrontPic_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/front.4bpp.lz");
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const u32 gMonPalette_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/normal.gbapal.lz");
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@@ -2695,7 +2695,7 @@ const u32 gMonPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/normal.gbap
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const u32 gMonBackPic_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/back.4bpp.lz");
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const u32 gMonShinyPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/shiny.gbapal.lz");
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const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/icon.4bpp");
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const u8 gMonIcon_DeoxysSpeed[] = INCBIN_U8("graphics/pokemon/deoxys_speed/icon.4bpp");
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const u8 gMonIcon_DeoxysSpeed[] = INCBIN_U8("graphics/pokemon/deoxys/icon_speed.4bpp");
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const u8 gMonIcon_DeoxysSpeedWide[] = INCBIN_U8("graphics/unused/deoxys_speed_icon_wide.4bpp");
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asm(".space 0x6800");
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@@ -75,7 +75,7 @@ static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8
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static IWRAM_DATA struct EggHatchData *sEggHatchData;
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// rom data
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static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/palettes/egg_palette.gbapal");
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static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/normal.gbapal");
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static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp");
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static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");
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@@ -4,10 +4,10 @@ const u32 gBattleTextboxTiles[] = INCBIN_U32("graphics/battle_interface/textbox.
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const u32 gBattleTextboxPalette[] = INCBIN_U32("graphics/battle_interface/textbox.gbapal.lz");
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const u32 gBattleTextboxTilemap[] = INCBIN_U32("graphics/battle_interface/textbox_map.bin.lz");
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const u32 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/front_pics/circled_question_mark_still_front_pic.4bpp.lz");
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const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/back_pics/circled_question_mark_back_pic.4bpp.lz");
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const u32 gMonPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/palettes/circled_question_mark_palette.gbapal.lz");
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const u32 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/palettes/circled_question_mark_shiny_palette.gbapal.lz");
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const u32 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/front.4bpp.lz");
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const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/back.4bpp.lz");
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const u32 gMonPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/normal.gbapal.lz");
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const u32 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/circled_question_mark/shiny.gbapal.lz");
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const u32 gUnusedGfx_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.4bpp.lz"); // japanese table and bunch of stuff
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const u32 gUnusedTimemap_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.bin.lz");
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@@ -953,8 +953,8 @@ const u32 gUnknownPal_C2F9E0[] = INCBIN_U32("graphics/unknown/unknown_C2F9E0.gba
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#include "data/graphics/pokemon.h"
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#include "data/graphics/trainers.h"
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const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/icons/question_mark_icon.4bpp");
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const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/footprints/question_mark_footprint.1bpp");
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const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/icon.4bpp");
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const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/footprint.1bpp");
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const u32 gUnknown_08D778F0[] = INCBIN_U32("graphics/battle_transitions/vs_frame.4bpp.lz");
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const u32 gUnknown_08D779D8[] = INCBIN_U32("graphics/battle_transitions/vs_frame.bin.lz");
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@@ -1064,7 +1064,7 @@ const u32 gEnemyMonShadow_Gfx[] = INCBIN_U32("graphics/battle_interface/enemy_mo
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const u32 gBattleInterface_BallStatusBarGfx[] = INCBIN_U32("graphics/battle_interface/ball_status_bar.4bpp.lz");
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const u8 gMonIcon_Egg[] = INCBIN_U8("graphics/pokemon/icons/egg_icon.4bpp");
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const u8 gMonIcon_Egg[] = INCBIN_U8("graphics/pokemon/egg/icon.4bpp");
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const u32 gBattleAnimBackgroundImage_02[] = INCBIN_U32("graphics/battle_anims/backgrounds/02.4bpp.lz");
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const u32 gBattleAnimBackgroundPalette_02[] = INCBIN_U32("graphics/battle_anims/backgrounds/02.gbapal.lz");
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